* Copyright (c) 2020-2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "components/ui_abstract_clock.h"
namespace OHOS {
void UIAbstractClock::SetTime24Hour(uint8_t hour, uint8_t minute, uint8_t second)
{
currentHour_ = hour % ONE_DAY_IN_HOUR;
currentMinute_ = minute % ONE_HOUR_IN_MINUTE;
currentSecond_ = second % ONE_MINUTE_IN_SECOND;
UpdateClock(false);
}
void UIAbstractClock::SetTime12Hour(uint8_t hour, uint8_t minute, uint8_t second, bool am)
{
SetTime24Hour((hour % HALF_DAY_IN_HOUR) + (am ? 0 : HALF_DAY_IN_HOUR), minute, second);
}
void UIAbstractClock::IncOneSecond()
{
currentSecond_++;
currentMinute_ += currentSecond_ / ONE_MINUTE_IN_SECOND;
currentSecond_ = currentSecond_ % ONE_MINUTE_IN_SECOND;
currentHour_ += currentMinute_ / ONE_HOUR_IN_MINUTE;
currentMinute_ = currentMinute_ % ONE_HOUR_IN_MINUTE;
currentHour_ = currentHour_ % ONE_DAY_IN_HOUR;
UpdateClock(false);
Invalidate();
}
void UIAbstractClock::SetWorkMode(WorkMode newMode)
{
if (mode_ != newMode) {
mode_ = newMode;
Invalidate();
}
}
void UIAbstractClock::UpdateClock(bool clockInit)
{
Invalidate();
}
}