* Copyright (c) 2020-2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "draw/draw_curve.h"
#include "animator/interpolation.h"
#include "engines/gfx/gfx_engine_manager.h"
namespace OHOS {
void DrawCurve::DrawCubicBezier(BufferInfo& gfxDstBuffer, const Point& start, const Point& control1,
const Point& control2, const Point& end, const Rect& mask,
int16_t width, const ColorType& color, OpacityType opacity)
{
if ((width == 0) || (opacity == OPA_TRANSPARENT)) {
return;
}
Point prePoint = start;
for (int16_t t = 1; t <= INTERPOLATION_RANGE; t++) {
Point point;
point.x = Interpolation::GetBezierInterpolation(t, start.x, control1.x, control2.x, end.x);
point.y = Interpolation::GetBezierInterpolation(t, start.y, control1.y, control2.y, end.y);
if ((prePoint.x == point.x) && (prePoint.y == point.y)) {
continue;
}
BaseGfxEngine::GetInstance()->DrawLine(gfxDstBuffer, prePoint, point, mask, width, color, opacity);
prePoint = point;
}
}
}