* Copyright (C) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
export class PerfBottomUpStruct {
parentNode: PerfBottomUpStruct | undefined;
symbolName: string;
selfTime: number = 0;
selfTimeStr?: string;
selfTimePercent: string = '';
totalTime: number = 0;
totalTimeStr?: string;
totalTimePercent: string = '';
eventCount: number = 0;
eventPercent: string = '';
children: Array<PerfBottomUpStruct>;
frameChildren?: Array<PerfBottomUpStruct>;
isSearch: boolean = false;
isSelected: boolean = false;
tsArray: Array<number> = [];
constructor(symbolName: string) {
this.symbolName = symbolName;
this.children = [];
}
addChildren(child: PerfBottomUpStruct): void {
child.parentNode = this;
this.children.push(child);
}
notifyParentUpdateSelfTime(): void {
this.parentNode?.calculateSelfTime();
}
calculateSelfTime(): void {
const sum = this.children.reduce((total, obj) => total + obj.totalTime, 0);
this.selfTime = this.totalTime - sum;
}
}