/*

 * Copyright (c) 2022 Huawei Device Co., Ltd.

 * Licensed under the Apache License, Version 2.0 (the "License");

 * you may not use this file except in compliance with the License.

 * You may obtain a copy of the License at

 *

 *     http://www.apache.org/licenses/LICENSE-2.0

 *

 * Unless required by applicable law or agreed to in writing, software

 * distributed under the License is distributed on an "AS IS" BASIS,

 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

 * See the License for the specific language governing permissions and

 * limitations under the License.

 */



#ifndef IAUDIO_DATATRANS_CALLBACK_H

#define IAUDIO_DATATRANS_CALLBACK_H



#include "audio_data.h"

#include "audio_event.h"

#include "audio_param.h"



namespace OHOS {

namespace DistributedHardware {

class IAudioDataTransCallback {

public:

    IAudioDataTransCallback() = default;

    virtual ~IAudioDataTransCallback() = default;

    virtual int32_t OnStateChange(const AudioEventType type) = 0;

    virtual int32_t OnDecodeTransDataDone(const std::shared_ptr<AudioData> &audioData) = 0;

};

} // namespace DistributedHardware

} // namespace OHOS

#endif // IAUDIO_DATATRANS_CALLBACK_H