SoundPool (Sound Pool)
The SoundPool module provides APIs for loading, unloading, playing, and stopping playing sounds, setting the volume, and setting the number of loops.
Before using these APIs, you must call media.createSoundPool to create a SoundPool instance.
NOTE
The initial APIs of this module are supported since API version 10. Newly added APIs will be marked with a superscript to indicate their earliest API version.
Modules to Import
import { media } from '@kit.MediaKit';
import { audio } from '@kit.AudioKit';
PlayParameters
Describes the playback parameters of the sound pool.
These parameters are used to control the playback volume, number of loops, and priority.
System capability: SystemCapability.Multimedia.Media.SoundPool
| Name | Type | Mandatory | Description |
|---|---|---|---|
| loop | number | No | Number of loops. The value 0 means that the sound does not loop (the sound is played once), and -1 means that the sound loops forever. Default value: 0 |
| rate | number | No | Playback rate. For details, see AudioRendererRate. Default value: 0 |
| leftVolume | number | No | Volume of the left channel. The value ranges from 0.0 to 1.0. Default value: 1.0 |
| rightVolume | number | No | Volume of the right channel. (Currently, the volume cannot be set separately for the left and right channels. The volume set for the left channel is used.) Default value: 1.0 |
| priority | number | No | Playback priority. The value 0 means the lowest priority. A larger value indicates a higher priority. Default value: 0 |
SoundPool
Implements a sound pool that provides APIs for loading, unloading, playing, and stopping playing system sounds, setting the volume, and setting the number of loops. Before using these APIs, you must call createSoundPool to create a SoundPool instance.
NOTE
When using the SoundPool instance, you are advised to register the following callbacks to proactively obtain status changes:
- on('loadComplete'): listens for the event indicating that the resource loading is finished.
- on('playFinished'): listens for the event indicating that the playback is finished.
- on('error'): listens for error events.
load
load(uri: string, callback: AsyncCallback<number>): void
Loads a sound. This API uses an asynchronous callback to obtain the sound ID. The input parameter uri is a string starting with fd://, which is generated based on the file descriptor (FD) obtained. This API cannot be used to load resources in the rawfile directory. Instead, use load(fd: number, offset: number, length: number, callback: AsyncCallback<number>): void or load(fd: number, offset: number, length: number): Promise<number>.
NOTE
After the resource handle (in the form of an FD) or path description (in the form of a URI) is transferred to the AVPlayer, do not use the resource handle or path description in read or write operations, including but not limited to transferring it to multiple AVPlayers. Competition occurs when multiple AVPlayers use the same resource handle or path description to read and write files at the same time, resulting in playback errors.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| uri | string | Yes | URI of the audio file to load. Generally, the URI starts with fd://. |
| callback | AsyncCallback<number> | Yes | Callback used to return the sound ID. A valid value must be greater than 0. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 5400102 | Operation not allowed. Return by callback. |
| 5400103 | I/O error. Return by callback. |
| 5400105 | Service died. Return by callback. |
Example
import { fileIo } from '@kit.CoreFileKit';
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let uri:string = "";
let file: fileIo.File;
// Obtain the URI starting with fd://.
fileIo.open('/test_01.mp3', fileIo.OpenMode.READ_ONLY).then((file_: fileIo.File) => {
file = file_;
console.info("file fd: " + file.fd);
uri = 'fd://' + (file.fd).toString()
soundPool.load(uri, (error: BusinessError, soundId_: number) => {
if (error) {
console.error(`Failed to load soundPool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
console.info(`Succeeded in loading soundPool` + JSON.stringify(soundId_))
}
});
}); // '/test_01.mp3' here is only an example. You need to pass in the actual URI.
}
});
load
load(uri: string): Promise<number>
Loads a sound. This API uses a promise to obtain the sound ID. The input parameter uri is a starting with fd://, which is generated based on the FD obtained. This API cannot be used to load resources in the rawfile directory. Instead, use load(fd: number, offset: number, length: number, callback: AsyncCallback<number>): void or load(fd: number, offset: number, length: number): Promise<number>.
NOTE
After the resource handle (in the form of an FD) or path description (in the form of a URI) is transferred to the AVPlayer, do not use the resource handle or path description in read or write operations, including but not limited to transferring it to multiple AVPlayers. Competition occurs when multiple AVPlayers use the same resource handle or path description to read and write files at the same time, resulting in playback errors.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| uri | string | Yes | URI of the audio file to load. Generally, the URI starts with fd://. |
Return value
| Type | Description |
|---|---|
| Promise<number> | Promise used to return the sound ID. A valid value must be greater than 0. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 5400102 | Operation not allowed. Return by promise. |
| 5400103 | I/O error. Return by promise. |
| 5400105 | Service died. Return by promise. |
Example
import { fileIo } from '@kit.CoreFileKit';
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let uri:string = "";
let soundID: number = 0;
let file: fileIo.File;
// Obtain the URI starting with fd://.
fileIo.open('/test_01.mp3', fileIo.OpenMode.READ_ONLY).then((file_: fileIo.File) => {
file = file_;
console.info("file fd: " + file.fd);
uri = 'fd://' + (file.fd).toString()
soundPool.load(uri).then((soundId: number) => {
console.info('Succeeded in loading uri');
soundID = soundId;
}, (err: BusinessError) => {
console.error('Failed to load soundPool and catch error is ' + err.message);
});
}); // '/test_01.mp3' here is only an example. You need to pass in the actual URI.
}
});
load
load(fd: number, offset: number, length: number, callback: AsyncCallback<number>): void
Loads a sound. This API uses an asynchronous callback to obtain the sound ID. The input parameter fd can be manually input or automatically obtained by reading the embedded resource of the application.
NOTE
After the resource handle (in the form of an FD) or path description (in the form of a URI) is transferred to the AVPlayer, do not use the resource handle or path description in read or write operations, including but not limited to transferring it to multiple AVPlayers. Competition occurs when multiple AVPlayers use the same resource handle or path description to read and write files at the same time, resulting in playback errors.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| fd | number | Yes | Resource handle, which is obtained by calling resourceManager.getRawFd. |
| offset | number | Yes | Resource offset, which needs to be entered based on the preset resource information. An invalid value causes a failure to parse audio and video resources. |
| length | number | Yes | Resource length, which needs to be entered based on the preset resource information. An invalid value causes a failure to parse audio and video resources. |
| callback | AsyncCallback<number> | Yes | Callback used to return the sound ID. A valid value must be greater than 0. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 5400102 | Operation not allowed. Return by callback. |
| 5400103 | I/O error. Return by callback. |
| 5400105 | Service died. Return by callback. |
Example 1:
import { fileIo } from '@kit.CoreFileKit';
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let file: fileIo.File;
let soundID: number = 0;
let fileSize: number = 1; // Obtain the size through fileIo.stat().
let uri: string = "";
// Obtain the FD. The test_01.mp3 file is not an audio file in the rawfile directory.
fileIo.open('/test_01.mp3', fileIo.OpenMode.READ_ONLY).then((file_: fileIo.File) => {
file = file_;
console.info("file fd: " + file.fd);
uri = 'fd://' + (file.fd).toString()
soundPool.load(file.fd, 0, fileSize, (error: BusinessError, soundId_: number) => {
if (error) {
console.error(`Failed to load soundPool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
soundID = soundId_;
console.info('Succeeded in loading soundId:' + soundId_);
}
});
}); // '/test_01.mp3' here is only an example. You need to pass in the actual URI.
}
});
Example 2
import { media } from '@kit.MediaKit';
import { audio } from '@kit.AudioKit';
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
let soundID: number = 0;
media.createSoundPool(5, audioRendererInfo, async (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
// The test_01.mp3 file is an audio file in the rawfile directory.
let fileDescriptor = await getContext().resourceManager.getRawFd('test_01.mp3');
soundPool.load(fileDescriptor.fd, fileDescriptor.offset, fileDescriptor.length, (error: BusinessError, soundId_: number) => {
if (error) {
console.error(`Failed to load soundPool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
soundID = soundId_;
console.info('Succeeded in loading soundId:' + soundId_);
}
});
}
});
load
load(fd: number, offset: number, length: number): Promise<number>
Loads a sound. This API uses a promise to obtain the sound ID. The input parameter fd can be manually input or automatically obtained by reading the embedded resource of the application.
NOTE
After the resource handle (in the form of an FD) or path description (in the form of a URI) is transferred to the AVPlayer, do not use the resource handle or path description in read or write operations, including but not limited to transferring it to multiple AVPlayers. Competition occurs when multiple AVPlayers use the same resource handle or path description to read and write files at the same time, resulting in playback errors.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| fd | number | Yes | Resource handle, which is obtained by calling resourceManager.getRawFd. |
| offset | number | Yes | Resource offset, which needs to be entered based on the preset resource information. An invalid value causes a failure to parse audio and video resources. |
| length | number | Yes | Resource length, which needs to be entered based on the preset resource information. An invalid value causes a failure to parse audio and video resources. |
Return value
| Type | Description |
|---|---|
| Promise<number> | Promise used to return the sound ID. A valid value must be greater than 0. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 5400102 | Operation not allowed. Return by promise. |
| 5400103 | I/O error. Return by promise. |
| 5400105 | Service died. Return by promise. |
Example 1:
import { fileIo } from '@kit.CoreFileKit';
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let file: fileIo.File;
let soundID: number = 0;
let fileSize: number = 1; // Obtain the size through fileIo.stat().
let uri: string = "";
// Obtain the FD. The test_01.mp3 file is not an audio file in the rawfile directory.
fileIo.open('/test_01.mp3', fileIo.OpenMode.READ_ONLY).then((file_: fileIo.File) => {
file = file_;
console.info("file fd: " + file.fd);
uri = 'fd://' + (file.fd).toString()
soundPool.load(file.fd, 0, fileSize).then((soundId: number) => {
console.info('Succeeded in loading soundpool');
soundID = soundId;
}, (err: BusinessError) => {
console.error('Failed to load soundpool and catch error is ' + err.message);
});
});
}
});
Example 2
import { media } from '@kit.MediaKit';
import { audio } from '@kit.AudioKit';
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
let soundID: number = 0;
media.createSoundPool(5, audioRendererInfo, async (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
// The test_01.mp3 file is an audio file in the rawfile directory.
let fileDescriptor = await getContext().resourceManager.getRawFd('test_01.mp3');
soundPool.load(fileDescriptor.fd, fileDescriptor.offset, fileDescriptor.length).then((soundId: number) => {
console.info('Succeeded in loading soundpool');
soundID = soundId;
}, (err: BusinessError) => {
console.error('Failed to load soundpool and catch error is ' + err.message);
});
}
});
play
play(soundID: number, params: PlayParameters, callback: AsyncCallback<number>): void
Plays a sound. This API uses an asynchronous callback to obtain the audio stream ID.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| soundID | number | Yes | Sound ID, which is obtained by calling load(). |
| params | PlayParameters | Yes | Playback parameters. |
| callback | AsyncCallback<number> | Yes | Callback used to return the audio stream ID. A valid value must be greater than 0. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by callback. |
| 5400102 | Operation not allowed. Return by callback. |
| 5400105 | Service died. Return by callback. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let soundID: number = 0;
let streamID: number = 0;
let playParameters: media.PlayParameters = {
loop: 3, // The sound is played four times (three loops).
rate: audio.AudioRendererRate.RENDER_RATE_NORMAL, // The sound is played at the original frequency.
leftVolume: 0.5, // range = 0.0-1.0
rightVolume: 0.5, // range = 0.0-1.0
priority: 0, // The sound playback has the lowest priority.
}
soundPool.play(soundID, playParameters, (error: BusinessError, streamId: number) => {
if (error) {
console.error(`Failed to play soundpool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
streamID = streamId;
console.info('Succeeded in playing soundpool, streamId:' + streamId);
}
});
}
});
play
play(soundID: number, callback: AsyncCallback<number>): void
Plays a sound. This API uses an asynchronous callback to obtain the audio stream ID.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| soundID | number | Yes | Sound ID, which is obtained by calling load(). |
| callback | AsyncCallback<number> | Yes | Callback used to return the audio stream ID. A valid value must be greater than 0. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by callback. |
| 5400102 | Operation not allowed. Return by callback. |
| 5400105 | Service died. Return by callback. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let soundID: number = 0;
let streamID: number = 0;
soundPool.play(soundID, (error: BusinessError, streamId: number) => {
if (error) {
console.error(`Failed to play soundpool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
streamID = streamId;
console.info('Succeeded in playing soundpool, streamId:' + streamId);
}
});
}
});
play
play(soundID: number, params?: PlayParameters): Promise<number>
Plays a sound. This API uses a promise to obtain the audio stream ID.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| soundID | number | Yes | Sound ID, which is obtained by calling load(). |
| params | PlayParameters | No | Playback parameters. |
Return value
| Type | Description |
|---|---|
| Promise<number> | Promise used to return the audio stream ID. A valid value must be greater than 0. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by promise. |
| 5400102 | Operation not allowed. Return by promise. |
| 5400105 | Service died. Return by promise. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let soundID: number = 0;
let streamID: number = 0;
let playParameters: media.PlayParameters = {
loop: 3, // The sound is played four times (three loops).
rate: audio.AudioRendererRate.RENDER_RATE_NORMAL, // The sound is played at the original frequency.
leftVolume: 0.5, // range = 0.0-1.0.
rightVolume: 0.5, // range = 0.0-1.0.
priority: 0, // The sound playback has the lowest priority.
}
soundPool.play(soundID, playParameters).then((streamId: number) => {
console.info('Succeeded in playing soundpool');
streamID = streamId;
},(err: BusinessError) => {
console.error('Failed to play soundpool and catch error is ' + err.message);
});
}
});
stop
stop(streamID: number, callback: AsyncCallback<void>): void
Stops playing a sound. This API uses an asynchronous callback to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| streamID | number | Yes | Audio stream ID, which is obtained by calling play(). |
| callback | AsyncCallback<void> | Yes | Callback used to return the result. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by callback. |
| 5400102 | Operation not allowed. Return by callback. |
| 5400105 | Service died. Return by callback. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let streamID: number = 0;
// Call play() to obtain the stream ID.
soundPool.stop(streamID, (error: BusinessError) => {
if (error) {
console.error(`Failed to stop soundpool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
console.info('Succeeded in stopping soundpool');
}
})
}
});
stop
stop(streamID: number): Promise<void>
Stops playing a sound. This API uses a promise to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| streamID | number | Yes | Audio stream ID, which is obtained by calling play(). |
Return value
| Type | Description |
|---|---|
| Promise<void> | Promise that returns no value. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by promise. |
| 5400102 | Operation not allowed. Return by promise. |
| 5400105 | Service died. Return by promise. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let streamID: number = 0;
// Call play() to obtain the stream ID.
soundPool.stop(streamID).then(() => {
console.info('Succeeded in stopping soundpool');
}, (err: BusinessError) => {
console.error('Failed to stop soundpool and catch error is ' + err.message);
});
}
});
setLoop
setLoop(streamID: number, loop: number, callback: AsyncCallback<void>): void;
Sets the loop mode for an audio stream. This API uses an asynchronous callback to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| streamID | number | Yes | Audio stream ID, which is obtained by calling play(). |
| loop | number | Yes | Number of loops. The value 0 means that the sound does not loop (the sound is played once), and -1 means that the sound loops forever. |
| callback | AsyncCallback<void> | Yes | Callback used to return the result. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by callback. |
| 5400102 | Operation not allowed. Return by callback. |
| 5400105 | Service died. Return by callback. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let streamID: number = 0;
// Call play() to obtain the stream ID.
// Set the number of loops to 2.
soundPool.setLoop(streamID, 2, (error: BusinessError) => {
if (error) {
console.error(`Failed to setLoop soundPool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
console.info('Succeeded in setLoopping soundpool, streamID:' + streamID);
}
});
}
});
setLoop
setLoop(streamID: number, loop: number): Promise<void>
Sets the loop mode for an audio stream. This API uses a promise to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| streamID | number | Yes | Audio stream ID, which is obtained by calling play(). |
| loop | number | Yes | Number of loops. The value 0 means that the sound does not loop (the sound is played once), and -1 means that the sound loops forever. |
Return value
| Type | Description |
|---|---|
| Promise<void> | Promise that returns no value. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by promise. |
| 5400102 | Operation not allowed. Return by promise. |
| 5400105 | Service died. Return by promise. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let streamID: number = 0;
// Call play() to obtain the stream ID.
// Set the number of loops to 1.
soundPool.setLoop(streamID, 1).then(() => {
console.info('Succeeded in setLoopping soundpool, streamID:' + streamID);
}).catch((err: BusinessError) => {
console.error('Failed to setLoop soundPool and catch error is ' + err.message);
});
}
});
setPriority
setPriority(streamID: number, priority: number, callback: AsyncCallback<void>): void
Sets the priority for an audio stream. This API uses an asynchronous callback to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| streamID | number | Yes | Audio stream ID, which is obtained by calling play(). |
| priority | number | Yes | Priority. The value 0 means the lowest priority. |
| callback | AsyncCallback<void> | Yes | Callback used to return the result. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by callback. |
| 5400102 | Operation not allowed. Return by callback. |
| 5400105 | Service died. Return by callback. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let streamID: number = 0;
// Call play() to obtain the stream ID.
// Set the priority to 1.
soundPool.setPriority(streamID, 1, (error: BusinessError) => {
if (error) {
console.error(`Failed to setPriority soundPool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
console.info('Succeeded in setPriority soundpool, streamID:' + streamID);
}
});
}
});
setPriority
setPriority(streamID: number, priority: number): Promise<void>
Sets the priority for an audio stream. This API uses a promise to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| streamID | number | Yes | Audio stream ID, which is obtained by calling play(). |
| priority | number | Yes | Priority. The value 0 means the lowest priority. |
Return value
| Type | Description |
|---|---|
| Promise<void> | Promise that returns no value. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by promise. |
| 5400102 | Operation not allowed. Return by promise. |
| 5400105 | Service died. Return by promise. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let streamID: number = 0;
// Call play() to obtain the stream ID.
// Set the priority to 1.
soundPool.setPriority(streamID, 1).then(() => {
console.info('Succeeded in setPriority soundpool');
}, (err: BusinessError) => {
console.error('Failed to setPriority soundPool and catch error is ' + err.message);
});
}
});
setRate
setRate(streamID: number, rate: audio.AudioRendererRate, callback: AsyncCallback<void>): void
Sets the playback rate for an audio stream. This API uses an asynchronous callback to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| streamID | number | Yes | Audio stream ID, which is obtained by calling play(). |
| rate | audio.AudioRendererRate | Yes | Playback rate. |
| callback | AsyncCallback<void> | Yes | Callback used to return the result. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by callback. |
| 5400102 | Operation not allowed. Return by callback. |
| 5400105 | Service died. Return by callback. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let streamID: number = 0;
let selectedAudioRendererRate: audio.AudioRendererRate = audio.AudioRendererRate.RENDER_RATE_NORMAL; // The sound is played at the original frequency.
// Call play() to obtain the stream ID.
soundPool.setRate(streamID, selectedAudioRendererRate, (error: BusinessError) => {
if (error) {
console.error(`Failed to setRate soundPool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
console.info('Succeeded in setRate success, streamID:' + streamID);
}
})
}
});
setRate
setRate(streamID: number, rate: audio.AudioRendererRate): Promise<void>
Sets the playback rate for an audio stream. This API uses a promise to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| streamID | number | Yes | Audio stream ID, which is obtained by calling play(). |
| rate | audio.AudioRendererRate | Yes | Playback rate. |
Return value
| Type | Description |
|---|---|
| Promise<void> | Promise that returns no value. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by promise. |
| 5400102 | Operation not allowed. Return by promise. |
| 5400105 | Service died. Return by promise. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let streamID: number = 0;
let selectedAudioRendererRate: audio.AudioRendererRate = audio.AudioRendererRate.RENDER_RATE_NORMAL; // The sound is played at the original frequency.
// Call play() to obtain the stream ID.
soundPool.setRate(streamID, selectedAudioRendererRate).then(() => {
console.info('Succeeded in setRate soundpool');
}, (err: BusinessError) => {
console.error('Failed to setRate soundpool and catch error is ' + err.message);
});
}
});
setVolume
setVolume(streamID: number, leftVolume: number, rightVolume: number, callback: AsyncCallback<void>): void
Sets the volume for an audio stream. This API uses an asynchronous callback to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| streamID | number | Yes | Audio stream ID, which is obtained by calling play(). |
| leftVolume | number | Yes | Volume of the left channel. The value ranges from 0.0 to 1.0. |
| rightVolume | number | Yes | Volume of the right channel. Currently, setting the volume for the right channel does not take effect. The volume set for the left channel is used. |
| callback | AsyncCallback<void> | Yes | Callback used to return the result. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by callback. |
| 5400102 | Operation not allowed. Return by callback. |
| 5400105 | Service died. Return by callback. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let streamID: number = 0;
// Call play() to obtain the stream ID.
// Set the volume to 0.5.
soundPool.setVolume(streamID, 0.5, 0.5, (error: BusinessError) => {
if (error) {
console.error(`Failed to setVolume soundPool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
console.info('Succeeded in setVolume soundpool, streamID:' + streamID);
}
})
}
});
setVolume
setVolume(streamID: number, leftVolume: number, rightVolume: number): Promise<void>
Sets the volume for an audio stream. This API uses a promise to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| streamID | number | Yes | Audio stream ID, which is obtained by calling play(). |
| leftVolume | number | Yes | Volume of the left channel. The value ranges from 0.0 to 1.0. |
| rightVolume | number | Yes | Volume of the right channel. Currently, setting the volume for the right channel does not take effect. The volume set for the left channel is used. |
Return value
| Type | Description |
|---|---|
| Promise<void> | Promise that returns no value. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 401 | Parameter error. Possible causes: 1.Mandatory parameters are left unspecified. 2.Incorrect parameter types. 3.Parameter verification failed. Return by promise. |
| 5400102 | Operation not allowed. Return by promise. |
| 5400105 | Service died. Return by promise. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let streamID: number = 0;
// Call play() to obtain the stream ID.
soundPool.setVolume(streamID, 0.5, 0.5).then(() => {
console.info('Succeeded in setVolume soundpool');
}, (err: BusinessError) => {
console.error('Failed to setVolume soundPool and catch error is ' + err.message);
});
}
});
unload
unload(soundID: number, callback: AsyncCallback<void>): void
Unloads a sound. This API uses an asynchronous callback to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| soundID | number | Yes | Sound ID, which is obtained by calling load(). |
| callback | AsyncCallback<void> | Yes | Callback used to return the result. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 5400102 | Operation not allowed. Return by callback. |
| 5400103 | I/O error. Return by callback. |
| 5400105 | Service died. Return by callback. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let soundID: number = 0;
// Call load() to obtain the sound ID.
soundPool.unload(soundID, (error: BusinessError) => {
if (error) {
console.error(`Failed to unload soundPool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
console.info('Succceeded in unload soundPool');
}
})
}
});
unload
unload(soundID: number): Promise<void>
Unloads a sound. This API uses a promise to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| soundID | number | Yes | Sound ID, which is obtained by calling load(). |
Return value
| Type | Description |
|---|---|
| Promise<void> | Promise that returns no value. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 5400102 | Operation not allowed. Return by promise. |
| 5400103 | I/O error. Return by promise. |
| 5400105 | Service died. Return by promise. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
let soundID: number = 0;
// Call load() to obtain the sound ID.
soundPool.unload(soundID).then(() => {
console.info('Succceeded in unload soundPool');
}, (err: BusinessError) => {
console.error('Failed to unload soundPool and catch error is ' + err.message);
});
}
});
release
release(callback: AsyncCallback<void>): void
Releases this SoundPool instance. This API uses an asynchronous callback to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| callback | AsyncCallback<void> | Yes | Callback used to return the result. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 5400105 | Service died. Return by callback. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
soundPool.release((error: BusinessError) => {
if (error) {
console.error(`Failed to release soundPool: errCode is ${error.code}, errMessage is ${error.message}`)
} else {
console.info('Succeeded in releasing soundPool');
}
})
}
});
release
release(): Promise<void>
Releases this SoundPool instance. This API uses a promise to return the result.
System capability: SystemCapability.Multimedia.Media.SoundPool
Return value
| Type | Description |
|---|---|
| Promise<void> | Promise that returns no value. |
Error codes
For details about the error codes, see Media Error Codes.
| ID | Error Message |
|---|---|
| 5400105 | Service died. Return by promise. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
soundPool.release().then(() => {
console.info('Succeeded in releasing soundPool');
}, (err: BusinessError) => {
console.error('Failed to release soundPool and catch error is ' + err.message);
});
}
});
on('loadComplete')
on(type: 'loadComplete', callback: Callback<number>): void
Subscribes to events indicating that a sound finishes loading.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| type | string | Yes | Event type, which is 'loadComplete' in this case. This event is triggered when a sound is loaded. |
| callback | Callback<number> | Yes | ID of the sound that has been loaded. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
soundPool.on('loadComplete', (soundId: number) => {
console.info('Succeeded in loadComplete, soundId: ' + soundId)
})
}
});
off('loadComplete')
off(type: 'loadComplete'): void
Unsubscribes from events indicating that a sound finishes loading.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| type | string | Yes | Event type. The value is fixed at 'loadComplete'. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
soundPool.off('loadComplete')
}
});
on('playFinished')
on(type: 'playFinished', callback: Callback<void>): void
Subscribes to events indicating that a sound finishes playing.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| type | string | Yes | Event type, which is 'playFinished' in this case. This event is triggered when a sound finishes playing. |
| callback | Callback<void> | Yes | Callback used to return the result. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
soundPool.on('playFinished', () => {
console.info('Succeeded in playFinished')
});
}
});
off('playFinished')
off(type: 'playFinished'): void
Unsubscribes from events indicating that a sound finishes playing.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| type | string | Yes | Event type. The value is fixed at 'playFinished'. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
soundPool.off('playFinished')
}
});
on('error')
on(type: 'error', callback: ErrorCallback): void
Subscribes to error events of this SoundPool instance. This event is used only for error prompt.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| type | string | Yes | Event type, which is 'error' in this case. This event can be triggered by both user operations and the system. |
| callback | ErrorCallback | Yes | Callback used to return the error code ID and error message. |
The SoundPool class provides the following error types:
| ID | Error Message | Description |
|---|---|---|
| 401 | Invalid Parameter. | Incorrect input parameter, causing an invalid call. |
| 801 | Unsupport Capability. | Unsupported API, causing an invalid call. |
| 5400101 | No Memory. | Insufficient memory. |
| 5400102 | Operation Not Allowed. | Unsupported operation in the current state, causing an invalid call. |
| 5400103 | IO Error. | I/O exception. |
| 5400105 | Service Died. | The playback process is dead, and the service on which the sound pool depends is abnormal. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
soundPool.on('error', (error: BusinessError) => {
console.error('error happened,and error message is :' + error.message)
console.error('error happened,and error code is :' + error.code)
})
}
});
off('error')
off(type: 'error'): void
Unsubscribes from error events of this SoundPool instance.
System capability: SystemCapability.Multimedia.Media.SoundPool
Parameters
| Name | Type | Mandatory | Description |
|---|---|---|---|
| type | string | Yes | Event type, which is 'error' in this case. |
Example
import { BusinessError } from '@kit.BasicServicesKit';
// Create a SoundPool instance.
let soundPool: media.SoundPool;
let audioRendererInfo: audio.AudioRendererInfo = {
usage: audio.StreamUsage.STREAM_USAGE_MUSIC,
rendererFlags: 1
}
media.createSoundPool(5, audioRendererInfo, (error: BusinessError, soundPool_: media.SoundPool) => {
if (error) {
console.error(`Failed to createSoundPool`)
return;
} else {
soundPool = soundPool_;
console.info(`Succeeded in createSoundPool`)
soundPool.off('error')
}
});