Freezing Sendable Objects
Sendable objects can be frozen, making them read-only and preventing any modifications to their properties. Once frozen, these objects can be safely accessed across multiple concurrent instances without the need for locks. This is achieved using the Object.freeze method.
NOTE
The Object.freeze API cannot be used in .ets files.
Usage Example
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Encapsulate the Object.freeze method in a TS file.
// helper.ts export function freezeObj(obj: any) { Object.freeze(obj); } -
Call the freeze method to freeze an object and send it to a child thread.
// Index.ets import { freezeObj } from './helper'; import { worker } from '@kit.ArkTS'; @Sendable export class GlobalConfig { // Configuration properties and methods init() { // Initialization logic freezeObj(this) // Freeze the object after the initialization is complete. } } @Entry @Component struct Index { build() { Column() { Text("Sendable freezeObj Test") .id('HelloWorld') .fontSize(50) .fontWeight(FontWeight.Bold) .onClick(() => { let gConfig = new GlobalConfig(); gConfig.init(); const workerInstance = new worker.ThreadWorker('entry/ets/workers/Worker.ets', { name: "Worker1" }); workerInstance.postMessage(gConfig); }) } .height('100%') .width('100%') } } -
Perform operations on the frozen object directly in the child thread without locking.
// Worker.ets import { ErrorEvent, MessageEvents, ThreadWorkerGlobalScope, worker } from '@kit.ArkTS'; import { GlobalConfig } from '../pages/Index'; const workerPort: ThreadWorkerGlobalScope = worker.workerPort; workerPort.onmessage = (e: MessageEvents) => { let gConfig: GlobalConfig = e.data; // Use the gConfig object. }