Adaptation Cases

In this topic, specific use cases are presented to provide suggestions on adapting TS code to ArkTS for compliance with ArkTS syntax rules. Each chapter is named after an ArkTS syntax rule. Each use case provides the TS code before adaptation and the ArkTS code after adaptation.

arkts-identifiers-as-prop-names

If the property name is a valid identifier (that is, special characters and spaces are excluded, and does not start with a digit), it can be used directly without quotes.

Before adaptation

interface W {
  bundleName: string
  action: string
  entities: string[]
}

let wantInfo: W = {
  'bundleName': 'com.huawei.hmos.browser',
  'action': 'ohos.want.action.viewData',
  'entities': ['entity.system.browsable']
}

After adaptation

interface W {
  bundleName: string
  action: string
  entities: string[]
}

let wantInfo: W = {
  bundleName: 'com.huawei.hmos.browser',
  action: 'ohos.want.action.viewData',
  entities: ['entity.system.browsable']
}

arkts-no-any-unknown

Changing any and unknown to Specific Types

function printObj(obj: any) {
  console.info(obj);
}

printObj('abc'); // abc

After adaptation

function printObj(obj: string) {
  console.info(obj);
  // ...
}
// ...
          printObj('abc'); // abc

Marking JSON.parse Return Value Type

Before adaptation

class A {
  v: number = 0
  s: string = ''

  foo(str: string) {
    let tmpStr = JSON.parse(str);
    if (tmpStr.add != undefined) {
      this.v = tmpStr.v;
      this.s = tmpStr.s;
    }
  }
}

After adaptation

class A {
  public v: number = 0
  public s: string = ''

  foo(str: string) {
    let tmpStr: Record<string, Object> = JSON.parse(str);
    if (tmpStr.add != undefined) {
      this.v = tmpStr.v as number;
      this.s = tmpStr.s as string;
    }
  }
}

Using Record Type

Before adaptation

function printProperties(obj: any) {
  console.info(obj.name);
  console.info(obj.value);
}

After adaptation

function printProperties(obj: Record<string, Object>) {
  console.info(obj.name as string);
  console.info(obj.value as string);
  // ...
}

arkts-no-call-signature

Use the function type instead.

Before adaptation

interface I {
  (value: string): void;
}

function foo(fn: I) {
  fn('abc');
}

foo((value: string) => {
  console.info(value);
})

After adaptation

type I = (value: string) => void

function foo(fn: I) {
  fn('abc');
}
// ...
  foo((value: string) => {
    console.info(value);
    // ...
  })

arkts-no-ctor-signatures-type

Use the factory function (() => Instance) instead of the constructor signature.

Before adaptation

class Controller {
  value: string = ''

  constructor(value: string) {
    this.value = value;
  }
}

type ControllerConstructor = {
  new (value: string): Controller;
}

class testMenu {
  controller: ControllerConstructor = Controller
  createController() {
    if (this.controller) {
      return new this.controller('123');
    }
    return null;
  }
}

let t = new testMenu();
console.info(t.createController()!.value);

After adaptation

class Controller {
  public value: string = ''

  constructor(value: string) {
    this.value = value;
  }
}

type ControllerConstructor = () => Controller;

class TestMenu {
  public controller: ControllerConstructor = () => {
    return new Controller('abc');
  }

  createController() {
    if (this.controller) {
      return this.controller();
    }
    return null;
  }
}
// ...
  let t: TestMenu = new TestMenu();
  console.info(t.createController()!.value);

arkts-no-indexed-signatures

Use the Record type instead.

Before adaptation

function foo1(data: { [key: string]: string }) {
  data['a'] = 'a';
  data['b'] = 'b';
  data['c'] = 'c';
}

After adaptation

function foo1(data: Record<string, string>) {
  data['a'] = 'a';
  data['b'] = 'b';
  data['c'] = 'c';
}

arkts-no-typing-with-this

Use a specific type instead of this.

Before adaptation

class C {
  getInstance(): this {
    return this;
  }
}

After adaptation

class C {
  getInstance(): C {
    return this;
  }
}

arkts-no-ctor-prop-decls

Declare class properties explicitly and manually assign values to the constructor.

Before adaptation

class Person {
  constructor(readonly name: string) {}

  getName(): string {
    return this.name;
  }
}

After adaptation

class Person {
  public name: string
  constructor(name: string) {
    this.name = name;
  }

  getName(): string {
    return this.name;
  }
}

arkts-no-ctor-signatures-iface

Use type to define factory functions or common function types.

Before adaptation

class Controller {
  value: string = ''

  constructor(value: string) {
    this.value = value;
  }
}

interface ControllerConstructor {
  new (value: string): Controller;
}

class testMenu {
  controller: ControllerConstructor = Controller
  createController() {
    if (this.controller) {
      return new this.controller('abc');
    }
    return null;
  }
}

let t = new testMenu();
console.info(t.createController()!.value);

After adaptation

class Controller {
  public value: string = ''

  constructor(value: string) {
    this.value = value;
  }
}

type ControllerConstructor = () => Controller;

class TestMenu {
  public controller: ControllerConstructor = () => {
    return new Controller('abc');
  }

  createController() {
    if (this.controller) {
      return this.controller();
    }
    return null;
  }
}

let t: TestMenu = new TestMenu();
console.info(t.createController()!.value);

arkts-no-props-by-index

Use the Record type to access object properties.

Before adaptation

function foo2(params: Object) {
  let funNum: number = params['funNum'];
  let target: string = params['target'];
}

After adaptation

function foo2(params: Record<string, string | number>) {
  let funNum: number = params['funNum'] as number;
  let target: string = params['target'] as string;
}

arkts-no-inferred-generic-params

Explicitly specify the generic parameter types, such as Map<string, T> and .map<T>(), for all generic invocations.

Before adaptation

class A {
  str: string = ''
}
class B extends A {}
class C extends A {}

let arr: Array<A> = [];

let originMenusMap:Map<string, C> = new Map(arr.map(item => [item.str, (item instanceof C) ? item: null]));

After adaptation

class A {
  public str: string = ''
}
class B extends A {}
class C extends A {}

let arr: A[] = [];

let originMenusMap: Map<string, C | null> = new Map<string, C | null>
(arr.map<[string, C | null]>(item => [item.str, (item instanceof C) ? item: null]));

Reason for change

(item instanceof C) ? item: null needs to be declared as type C | null. This is because the compiler cannot deduce the generic type parameter of map, and explicit type annotation is required.

arkts-no-regexp-literals

Use new RegExp(pattern, flags) instead of the RegExp literal.

Before adaptation

let regex: RegExp = /\s*/g;

After adaptation

let regexp: RegExp = new RegExp('\\s*','g');

Reason for change

To include a flag in a regular expression, use it as a parameter of new RegExp().

arkts-no-untyped-obj-literals

Specifying Object Literal Type for Type Imports

Before adaptation

const area = { // No type is specified, so it is inconvenient for maintenance.
  pixels: new ArrayBuffer(8),
  offset: 0,
  stride: 8,
  region: { size: { height: 1,width:2 }, x: 0, y: 0 }
}

After adaptation

import { image } from '@kit.ImageKit';
// ...
const area: image.PositionArea = { // Type is specified.
  pixels: new ArrayBuffer(8),
  offset: 0,
  stride: 8,
  region: { size: { height: 1, width: 2 }, x: 0, y: 0 }
}

Using a Class for Object Literal Type Annotation Only When the Class Constructor Has No Parameters

Before adaptation

class Test {
  value: number = 1
  // There is a constructor.
  constructor(value: number) {
    this.value = value;
  }
}

let t: Test = { value: 2 };

After adaptation: mode 1

// Remove the constructor.
class Test {
  public value: number = 1
}

let t: Test = { value: 2 };

After adaptation: mode 2

// Use new.
class Test {
  public value: number = 1

  constructor(value: number) {
    this.value = value;
  }
}

let t: Test = new Test(2);

Reason for change

class C {
  value: number = 1

  constructor(n: number) {
    if (n < 0) {
      throw new Error('Negative');
    }
    this.value = n;
  }
}

let s: C = new C(-2);   // An exception is thrown.
let t: C = { value: -2 }; // Not supported by ArkTS.

In the preceding example, if C can be used to specify the object literal type, the variable t in the code will cause ambiguity of behavior. In light of this, ArkTS does not allow for object literal type annotation that may cause this issue.

Using an Identifier as the Object Literal Key When Specifying the Object Literal Type with a Class or Interface

Before adaptation

class Test {
  value: number = 0
}

let arr: Test[] = [
  {
    'value': 1
  },
  {
    'value': 2
  },
  {
    'value': 3
  }
]

After adaptation

class Test {
  public value: number = 0
}
let arr: Test[] = [
  {
    value: 1
  },
  {
    value: 2
  },
  {
    value: 3
  }
]

Using a String as the Object Literal Key When Specifying the Object Literal Type with a Record

Before adaptation

let obj: Record<string, number | string> = {
  value: 123,
  name: 'abc'
}

After adaptation

let obj: Record<string, number | string> = {
  'value': 123,
  'name': 'abc'
}

Including Index Signature in the Function Parameter Type

Before adaptation

function foo3(obj: { [key: string]: string}): string {
  if (obj != undefined && obj != null) {
    return obj.value1 + obj.value2;
  }
  return '';
}

After adaptation

function foo(obj: Record<string, string>): string {
  if (obj != undefined && obj != null) {
    return obj.value1 + obj.value2;
  }
  return '';
}

Including Object Literals in Actual Parameters of Functions

Before adaptation

(fn) => {
  fn({ value: 123, name:'' });
}

After adaptation

class T {
  public value: number = 0
  public name: string = ''
}

(fn: (v: T) => void) => {
  fn({ value: 123, name: '' });
}

Including Methods in Classes or Interfaces

Before adaptation

interface T {
  foo(value: number): number
}

let t:T = { foo: (value) => { return value } };

After adaptation: mode 1

interface T {
  foo: (value: number) => number
}

let t:T = { foo: (value) => { return value } };

After adaptation: mode 2

class T {
  public foo: (value: number) => number = (value: number) => {
    return value;
  }
}

let t:T = new T();

Reason for change

The methods declared in a class or interface should be shared by all instances of the class. In ArkTS, object literals cannot be used to rewrite instance methods. ArkTS supports properties of the function type.

export default Object

Before adaptation

export default {
  onCreate() {
    // ...
  },
  onDestroy() {
    // ...
  }
}

After adaptation

class Test {
  onCreate() {
    // ...
  }
  onDestroy() {
    // ...
  }
}

export default new Test()

Obtaining the Type by Importing a Namespace

Before adaptation

// test.d.ets
declare namespace test {
  interface I {
    id: string;
    type: number;
  }

  function foo(name: string, option: I): void;
}

export default test;
// app.ets
import test from './test';

let option = { id: '', type: 0 };
test.foo('', option);

After adaptation

// test.d.ets
declare namespace Test {
  interface I {
    id: string;
    type: number;
  }

  function foo(name: string, option: I): void;
  function foo(): I;
}

export default Test;
// app.ets
import test from './test';

let option = { id: '', type: 0 };
test.foo('', option);

Reason for change

The object literal lacks a type. According to the analysis of test.foo, the option type comes from the declaration file. Therefore, you only need to import the type.

In test.d.ets, I is defined in namespace. Import namespace to the .ets file and then obtain the corresponding type by name.

Passing Parameters from the Object Literal to the Object Type

Before adaptation

function emit(event: string, ...args: Object[]): void {}

emit('', {
  'action': 11,
  'outers': false
});

After adaptation

function emit(event: string, ...args: Object[]): void {}

let emitArg: Record<string, number | boolean> = {
  'action': 11,
  'outers': false
}

emit('', emitArg);

arkts-no-obj-literals-as-types

Use interface to explicitly define the structure type.

Before adaptation

type Person = { name: string, age: number }

After adaptation

interface Person {
  name: string,
  age: number
}

arkts-no-noninferrable-arr-literals

Explicitly declare the type of array elements (using interface or class) and add type annotations to array variables.

Before adaptation

let permissionList = [
  {name: 'Device information', value: 'Used to analyze the battery life, call, Internet access, and SIM card issues of the device.'},
  {name: 'Microphone', value: 'Used to add voice for issue reporting.'},
  {"name: 'Storage', value: 'Used to add local file attachments for issue reporting.'}
]

After adaptation

Declare the type for the object literal.

class PermissionItem {
  public name?: string
  public value?: string
}

let permissionList: PermissionItem[] = [
  {name: 'Device information', value: 'Used to analyze the battery life, call, Internet access, and SIM card issues of the device.'},
  {name: 'Microphone', value: 'Used to add voice for issue reporting.'},
  {"name: 'Storage', value: 'Used to add local file attachments for issue reporting.'}
]

arkts-no-method-reassignment

Use class fields of the function type instead of prototype methods.

Before adaptation

class C {
  add(left: number, right: number): number {
    return left + right;
  }
}

function sub(left: number, right: number): number {
  return left - right;
}

let c1 = new C();
c1.add = sub;

After adaptation

class C3 {
  public add: (left: number, right: number) => number =
    (left: number, right: number) => {
      return left + right;
    }
}

function sub(left: number, right: number): number {
  return left - right;
}

let c1 = new C3();
c1.add = sub;

arkts-no-polymorphic-unops

Use explicit conversion functions such as Number.parseInt() and new Number().

Before adaptation

let a = +'5'; // Implicit conversion using operators.
let b = -'5';
let c = ~'5';
let d = +'string';

After adaptation

let a = Number.parseInt('5'); // Explicit conversion using Number.parseInt.
let b = -Number.parseInt('5');
let c = ~Number.parseInt('5');
let d = new Number('123');

arkts-no-type-query

Use class, interface, or type aliases instead of typeof to avoid inferring types based on variables.

Before adaptation

// module1.ts
class C {
  value: number = 0
}

export let c = new C()
// module2.ts
import { c } from './module1'
let t: typeof c = { value: 123 };

After adaptation

// File name: module1.ets
class C {
  public value: number = 0
}

export { C }
// File name: module2.ets
import { C } from './module1'
let t: C = { value: 123 };

arkts-no-in

Using Object.keys to Determine Whether a Property Exists

Before adaptation

function test(str: string, obj: Record<string, Object>) {
  return str in obj;
}

After adaptation

function test(str: string, obj: Record<string, Object>) {
  for (let i of Object.keys(obj)) {
    if (i == str) {
      return true;
    }
  }
  return false;
}

arkts-no-destruct-assignment

Use index access or manual assignment instead of destructuring assignment.

Before adaptation

let map = new Map<string, string>([['a', 'a'], ['b', 'b']]);
for (let [key, value] of map) {
  console.info(key);
  console.info(value);
}

After adaptation

Use arrays.

let map = new Map<string, string>([['a', 'a'], ['b', 'b']]);
// ...
for (let arr of map) {
  let key = arr[0];
  let value = arr[1];
  console.info(key);
  console.info(value);
  // ...
}

arkts-no-types-in-catch

Use the untyped catch (error) and then handle the error using type assertion.

Before adaptation

import { BusinessError } from '@kit.BasicServicesKit'

try {
  // ...
} catch (e: BusinessError) {
  console.error(e.message, e.code);
}

After adaptation

import { BusinessError } from '@kit.BasicServicesKit'
// ...
try {
  // ...
} catch (error) {
  let e: BusinessError = error as BusinessError;
  console.error(e.message, e.code);
}

arkts-no-for-in

Use Object.entries(obj) with for...of instead of for...in.

Before adaptation

interface Person {
  [name: string]: string
}
let p: Person = {
  name: 'tom',
  age: '18'
};

for (let t in p) {
  console.info(p[t]);  // info: "tom", "18"
}

After adaptation

let p: Record<string, string> = {
  'name': 'tom',
  'age': '18'
};
// ...
for (let ele of Object.entries(p)) {
  console.info(ele[1]); // info: "tom", "18"
  // ...
}

arkts-no-mapped-types

Use Record<K, T> instead of the mapped type.

Before adaptation

class C {
  a: number = 0
  b: number = 0
  c: number = 0
}
type OptionsFlags = {
  [Property in keyof C]: string
}

After adaptation

class C {
  public a: number = 0
  public b: number = 0
  public c: number = 0
}

type OptionsFlags = Record<keyof C, string>

arkts-limited-throw

Convert an object to Error, or create an Error instance and throw it.

Before adaptation

import { BusinessError } from '@kit.BasicServicesKit'

function ThrowError(error: BusinessError) {
  throw error;
}

After adaptation

import { BusinessError } from '@kit.BasicServicesKit'

function throwError(error: BusinessError) {
  throw error as Error;
}

Reason for change

The type of the value in the throw statement must be Error or its inheritance class. If the inheritance class is a generic, an error is reported during compilation. You are advised to use as to convert the type to Error.

arkts-no-standalone-this

Using this in a Function

Before adaptation

function foo4() {
  console.info(this.value);
}

let obj = { value: 'abc' };
foo.apply(obj);

After adaptation: mode 1

Use the method of a class. If the method is used by multiple classes, consider using the inheritance mechanism.

class Test {
  public value: string = ''
  constructor (value: string) {
    this.value = value
  }

  foo() {
    console.info(this.value);
    // ...
  }
}

let obj: Test = new Test('abc');
obj.foo();

After adaptation: mode 2

Pass in this as a parameter.

function foo3(obj: Test) {
  console.info(obj.value);
  // ...
}
// ...
class Test {
  public value: string = ''
}
let obj1: Test = { value: 'abc' };
foo3(obj1);

After adaptation: mode 3

Pass in a property as a parameter.

function foo5(value: string) {
  console.info(value);
}

class Test1 {
  value: string = ''
}

let obj2: Test1 = { value: 'abc' };
foo5(obj2.value);

Using this in the Static Method of a Class

Before adaptation

class Test {
  static value: number = 123
  static foo(): number {
    return this.value
  }
}

After adaptation

class Test {
  public static value: number = 123
  public static foo(): number {
    return Test.value
  }
}

arkts-no-spread

Use Object.assign(), manual assignment, or array methods instead of the spread operator.

Before adaptation

// test.d.ets
declare namespace test {
  interface I {
    id: string;
    type: number;
  }

  function foo(): I;
}

export default test

// app.ets
import test from 'test';

let t: test.I = {
  ...test.foo(),
  type: 0
}

After adaptation

// test.d.ets
declare namespace Test {
  interface I {
    id: string;
    type: number;
  }

  function foo(name: string, option: I): void;
  function foo(): I;
}

export default Test;
// app.ets
import test from './test';

let t: test.I = test.foo();
t.type = 0;

Reason for change

In ArkTS, the object layout is determined at compile time. To assign all properties of an object to another object, you can use the property-by-property assignment statement. In this example, the type of the source object is the same as that of the target object. In this case, you can reconstruct the code by changing the object property.

arkts-no-ctor-signatures-funcs

Declare properties within a class, not on a constructor.

Before adaptation

class Controller {
  value: string = ''
  constructor(value: string) {
    this.value = value
  }
}

type ControllerConstructor = new (value: string) => Controller;

class testMenu {
  controller: ControllerConstructor = Controller
  createController() {
    if (this.controller) {
      return new this.controller('abc');
    }
    return null;
  }
}

let t = new testMenu()
console.info(t.createController()!.value)

After adaptation

class Controller {
  public value: string = ''
  constructor(value: string) {
    this.value = value;
  }
}

type ControllerConstructor = () => Controller;

class TestMenu {
  public controller: ControllerConstructor = () => { return new Controller('abc') }
  createController() {
    if (this.controller) {
      return this.controller();
    }
    return null;
  }
}

let t: TestMenu = new TestMenu();
console.info(t.createController()!.value);

arkts-no-globalthis

ArkTS does not support globalThis for two reasons:
- A static type cannot be added to globalThis. As a result, the properties of globalThis can be accessed only through search, which causes extra performance overhead.
- Type annotation is not available for properties of globalThis. As a result, the security and performance of operations on these properties cannot be ensured.

NOTE

  1. You are advised to transfer data between modules based on the service logic and import/export syntax.

  2. If necessary, you can construct a singleton object to implement the function of a global object. (Do not define the singleton in a HAR as it will be duplicated into different HAPs during packaging, breaking the singleton guarantee.)

Construct a singleton object.

// Construct a singleton object.
export class GlobalContext {
  private constructor() {}
  private static instance: GlobalContext;
  private _objects = new Map<string, Object>();

  public static getContext(): GlobalContext {
    if (!GlobalContext.instance) {
      GlobalContext.instance = new GlobalContext();
    }
    return GlobalContext.instance;
  }

  getObject(value: string): Object | undefined {
    return this._objects.get(value);
  }

  setObject(key: string, objectClass: Object): void {
    this._objects.set(key, objectClass);
  }
}

Before adaptation

// file1.ts

export class Test {
  value: string = '';
  foo(): void {
    globalThis.value = this.value;
  }
}
// file2.ts

globalThis.value;

After adaptation

// file1.ets

import { GlobalContext } from './GlobalContext'

export class Test {
  public value: string = '';
  foo(): void {
    GlobalContext.getContext().setObject('value', this.value);
  }
}
// file2.ets

import { GlobalContext } from './GlobalContext'

GlobalContext.getContext().getObject('value');

arkts-no-func-apply-bind-call

Using Interfaces in the Standard Library

Before adaptation

let arr: number[] = [1, 2, 3, 4];
let str = String.fromCharCode.apply(null, Array.from(arr));

After adaptation

let arr: number[] = [1, 2, 3, 4];
let str = String.fromCharCode(...Array.from(arr));

Using bind in Method Definitions

Before adaptation

class A {
  value: string = ''
  foo: Function = () => {}
}

class Test {
  value: string = '1234'
  obj: A = {
    value: this.value,
    foo: this.foo.bind(this)
  }

  foo() {
    console.info(this.value);
  }
}

After adaptation: mode 1

class A {
  public value: string = ''
  public foo: Function = () => {}
}

class Test {
  public value: string = '1234'
  public obj: A = {
    value: this.value,
    foo: (): void => this.foo()
  }

  foo() {
    console.info(this.value);
  }
}

After adaptation: mode 2

class A {
  public value: string = ''
  public foo: Function = () => {}
}

class Test {
  public value: string = '1234'
  public foo: () => void = () => {
    console.info(this.value);
  }
  public obj: A = {
    value: this.value,
    foo: this.foo
  }
}

Using apply

Before adaptation

class A {
  value: string;
  constructor (value: string) {
    this.value = value;
  }

  foo() {
    console.info(this.value);
  }
}

let a1 = new A('1');
let a2 = new A('2');

a1.foo();
a1.foo.apply(a2);

After adaptation

class A {
  public value: string;
  constructor (value: string) {
    this.value = value;
  }

  foo() {
    this.fooApply(this);
  }

  fooApply(a: A) {
    console.info(a.value);
    // ...
  }
}

let a1 = new A('1');
let a2 = new A('2');

a1.foo();
a1.fooApply(a2);

arkts-limited-stdlib

Object.fromEntries()

Before adaptation

let entries = new Map([
  ['foo', 123],
  ['bar', 456]
]);

let obj = Object.fromEntries(entries);

After adaptation

let entries = new Map([
  ['foo', 123],
  ['bar', 456]
]);

let obj: Record<string, Object> = {};
entries.forEach((value, key) => {
  if (key != undefined && key != null) {
    obj[key] = value;
  }
})

Strict Mode Check (StrictModeError)

strictPropertyInitialization

Before adaptation

interface I {
  name:string
}

class A {}

class Test {
  a: number;
  b: string;
  c: boolean;
  d: I;
  e: A;
}

After adaptation

{
  interface I {
    name:string
  }

  class A {}

  class Test {
    public a: number;
    public b: string;
    public c: boolean;
    public d: I = { name:'abc' };
    public e: A | null = null;
    constructor(a:number, b:string, c:boolean) {
      this.a = a;
      this.b = b;
      this.c = c;
    }
  }
}

Type *** | null is not assignable to type ***

Before adaptation

class A {
  bar() {}
}
function foo(n: number) {
  if (n === 0) {
    return null;
  }
  return new A();
}
function getNumber() {
  return 5;
}
let a:A = foo(getNumber());
a.bar();

After adaptation

class A {
  bar() {}
}
function foo(n: number) {
  if (n === 0) {
    return null;
  }
  return new A();
}
function getNumber() {
  return 5;
}

let a: A | null = foo(getNumber());
a?.bar();

Strict Property Initialization Check

In a class, if a property is not initialized and is not assigned a value in the constructor, ArkTS reports an error.

After adaptation

  1. Whenever possible, initialize properties during declaration based on service logic or assign values to the properties in constructors. Example:
// code with error
class Test {
  value: number
  flag: boolean
}

// Method 1: Initialize properties during declaration.
class Test {
  value: number = 0
  flag: boolean = false
}

// Method 2: Assign values to properties in the constructor.
class Test {
  value: number
  flag: boolean
  constructor(value: number, flag: boolean) {
    this.value = value;
    this.flag = flag;
  }
}
  1. For object type (including function type) A, if you are not sure how to initialize it, you are advised to initialize it in one of the following ways:

​ Mode (i): prop: A | null = null

​ Mode (ii): prop?:A

​ Mode 3 (iii): prop: A | undefined = undefined

  • From the perspective of performance, the null type is used only for type check during compilation and has no impact on VM performance. In contrast, undefined | A is treated as a union type and may result in additional overhead at runtime.
  • In terms of code readability and simplicity, prop?:A is the syntax sugar of prop: A | undefined = undefined. You are advised to use optional properties.

Strict Function Type Check

Before adaptation

function foo(fn: (value?: string) => void, value: string): void {}

foo((value: string) => {}, ''); // error

After adaptation

function foo1(fn: (value?: string) => void, value: string): void {}

foo1((value?: string) => {}, '');

Reason for change

In the following example, if strict function type check is not enabled during compilation, the code can be compiled successfully, but unexpected behavior occurs at runtime. Specifically, in the function body of foo, an undefined is passed in to fn (this is acceptable because fn can accept undefined). However, at the invoking point of foo in line 6 of the code, in the passed function implementation of (value: string) => { console.info(value.toUpperCase()) }, the value parameter is always of the string type and can call the toUpperCase method. If strict function type check is not enabled, an error indicating that the property cannot be found on undefined occurs at runtime.

function foo(fn: (value?: string) => void, value: string): void {
  let v: string | undefined = undefined;
  fn(v);
}

foo((value: string) => { console.info(value.toUpperCase()) }, ''); // Cannot read properties of undefined (reading 'toUpperCase')

To avoid unexpected behavior during runtime, if strict type check is enabled, the preceding code cannot be compiled. You need to modify the code to ensure program security.

Strict Null Check

Before adaptation

class Test {
  private value?: string;

  public printValue () {
    console.info(this.value.toLowerCase());
  }
}

let t = new Test();
t.printValue();

Cause of the runtime error

If strict null check is not enabled during compilation, the code segment can be compiled successfully, but unexpected behavior occurs at runtime.

This is because the value property of t is undefined, and when the printValue method is called, the property is directly accessed based on the string type, due to a lack of null check on the value of this.value in the method body.

After adaptation

When writing code, minimize the use of nullable types. If a variable or property is marked with a nullable type, a null check is required. Process the service logic based on whether the variable or property is null.

class Test {
  private value?: string;

  public printValue () {
    if (this.value) {
      console.info(this.value.toLowerCase());
    }
  }
}

let t = new Test();
t.printValue();

Function Return Type Mismatch

Before adaptation

class Test {
  handleClick: (action: string, externInfo?: string) => void | null = null;
}

After adaptation

In the original code, the return type of the function is parsed as void | undefined. Add parentheses to distinguish the union type.

class Test {
  public handleClick: ((action: string, externInfo?: string) => void) | null = null;
}

Type '*** | null' is not assignable to type '***'

Before adaptation

class A {
  value: number
  constructor(value: number) {
    this.value = value;
  }
}

function foo6(v: number): A | null {
  if (v > 0) {
    return new A(v);
  }
  return null;
}

let a1: A = foo6(1);

After adaptation: mode 1

Change the type of variable a to let a: A | null = foo().

class A1 {
  value: number
  constructor(value: number) {
    this.value = value;
  }
}

function foo(v: number): A1 | null {
  if (v > 0) {
    return new A1(v);
  }
  return null;
}

let a: A1 | null = foo(123);

if (a != null) {
  // Non-empty branch
} else {
  // Process null.
}

After adaptation: mode 2

If you can determine that a non-null value is returned when foo is called, you can use a non-null assertion operator !.

class A2 {
  value: number
  constructor(value: number) {
    this.value = value;
  }
}

function foo(v: number): A2 | null {
  if (v > 0) {
    return new A2(v);
  }
  return null;
}

let a: A2 = foo(123)!;

Cannot invoke an object which is possibly 'undefined'

Before adaptation

interface A {
  foo?: () => void
}

let a:A = { foo: () => {} };
a.foo();

After adaptation: mode 1

interface A {
  foo: () => void
}
let a: A = { foo: () => {} };
a.foo();

After adaptation: mode 2

interface A {
  foo?: () => void
}

let a: A = { foo: () => {} };
if (a.foo) {
  a.foo();
}

Reason for change

In the original code definition, foo is an optional property and may be undefined. If undefined is called, an error is reported. You are advised to determine whether to set foo as an optional property based on the service logic. If defining an optional property is necessary, a null check is required for accessing the property.

Variable '***' is used before being assigned

Before adaptation

class Test {
  value: number = 0
}

let a: Test
try {
  a = { value: 1};
} catch (e) {
  a.value;
}
a.value;

After adaptation

class Test {
  public value: number = 0
}

let a: Test | null = null;
try {
  a = { value:1 };
} catch (e) {
  if (a) {
    a.value;
  }
}

if (a) {
  a.value;
}

Reason for change

For primitive types, a value such as 0, '', or false can be assigned based on the service logic.

For object types, you can change the type to a union type consisting of null and assign null to the type. In this case, when using the object type, you need to perform the non-null check.

Function lacks ending return statement and return type does not include 'undefined'.

Before adaptation

function foo7(a: number): number {
  if (a > 0) {
    return a;
  }
}

After adaptation: mode 1

Return a proper value in the else branch based on the service logic.

After adaptation: mode 2

function foo4(a: number): number | undefined {
  if (a > 0) {
    return a;
  }
  return
}

arkts-strict-typing-required

Remove the @ts-nocheck comment and explicitly declare types for all variables.

Before adaptation

// @ts-ignore
var a: any = 123;

After adaptation

let a: number = 123;

Reason for change

ArkTS does not support the use of comments to bypass strict type checks. Delete the comment (// @ts-nocheck or // @ts-ignore), and then modify other code based on the error information.

Importing ArkTS files to JS and TS files is not allowed

arkts-no-tsdeps

In .ts and .js files, it is not allowed to import source code from an .ets file.

After adaptation

Mode 1: Change the file name extension of the .ts file to .ets and adapt the code based on the ArkTS syntax rules.

Mode 2: Extract the code that the .ts file depends on from the .ets file to the .ts file.

arkts-no-special-imports

Use the regular import { ... } from '...' syntax to import types.

Before adaptation

import type {A, B, C, D } from '***'

After adaptation

import {A, B, C, D } from '***'

arkts-no-classes-as-obj

Using Class to Construct an Instance

Before adaptation

class Controller {
  value: string = ''
  constructor(value: string) {
    this.value = value
  }
}

interface ControllerConstructor {
  new (value: string): Controller;
}

class TestMenu {
  controller: ControllerConstructor = Controller
  createController() {
    if (this.controller) {
      return new this.controller('abc');
    }
    return null;
  }
}

let t = new TestMenu();
console.info(t.createController()!.value);

After adaptation

class Controller {
  public value: string = ''

  constructor(value: string) {
    this.value = value;
  }
}

type ControllerConstructor = () => Controller;

class TestMenu {
  public controller: ControllerConstructor = () => {
    return new Controller('abc');
  }

  createController() {
    if (this.controller) {
      return this.controller();
    }
    return null;
  }
}

let t: TestMenu = new TestMenu();
console.info(t.createController()!.value);

Accessing Static Properties

Before adaptation

class C1 {
  static value: string = 'abc'
}

class C2 {
  static value: string = 'def'
}

function getValue(obj: any) {
  return obj['value'];
}

console.info(getValue(C1));
console.info(getValue(C2));

After adaptation

class C1 {
  public static value: string = 'abc'
}

class C2 {
  public static value: string = 'def'
}

function getC1Value(): string {
  return C1.value;
}

function getC2Value(): string {
  return C2.value;
}

console.info(getC1Value());
console.info(getC2Value());

arkts-no-side-effects-imports

Use dynamic imports.

Before adaptation

import 'module'

After adaptation

import('module')

arkts-no-func-props

Use a class to organize multiple related functions.

Before adaptation

function foo8(value: number): void {
  console.info(value.toString());
}

foo8.add = (left: number, right: number) => {
  return left + right;
}

foo8.sub = (left: number, right: number) => {
  return left - right;
}

After adaptation

class Foo {
  static foo(value: number): void {
    console.info(value.toString());
    // ...
  }

  static add(left: number, right: number): number {
    return left + right;
  }

  static sub(left: number, right: number): number {
    return left - right;
  }
}

arkts-limited-esobj

Use specific types (such as number, string) or interface instead of the ambiguous ESObject.

Before adaptation

// testa.ts
export function foo(): any {
  return null;
}
// main.ets
import {foo} from './testa'
let e0: ESObject = foo();

function f() {
  let e1 = foo();
  let e2: ESObject = 1;
  let e3: ESObject = {};
  let e4: ESObject = '';
}

After adaptation

// testa.ts
export function foo(): any {
  return null;
}
// main.ets
import {foo} from './testa'
interface I {}

function f() {
  let e0: ESObject = foo();
  let e1: ESObject = foo();
  let e2: number = 1;
  let e3: I = {};
  let e4: string = '';
}

Copy

Shallow Copy

TypeScript

function shallowCopy(obj: object): object {
  let newObj = {};
  Object.assign(newObj, obj);
  return newObj;
}

ArkTS

function shallowCopy(obj: object): object {
  let newObj: Record<string, Object> = {};
  for (let key of Object.keys(obj)) {
    newObj[key] = obj[key];
  }
  return newObj;
}

Deep Copy

TypeScript

function deepCopy(obj: object): object {
  let newObj = Array.isArray(obj) ? [] : {};
  for (let key in obj) {
    if (typeof obj[key] === 'object') {
      newObj[key] = deepCopy(obj[key]);
    } else {
      newObj[key] = obj[key];
    }
  }
  return newObj;
}

ArkTS

function deepCopy(obj: object): object {
  let newObj: Record<string, Object> | Object[] = Array.isArray(obj) ? [] : {};
  for (let key of Object.keys(obj)) {
    if (typeof obj[key] === 'object') {
      newObj[key] = deepCopy(obj[key]);
    } else {
      newObj[key] = obj[key];
    }
  }
  return newObj;
}