HiDebug_GraphicsMemorySummary

typedef struct HiDebug_GraphicsMemorySummary {...} HiDebug_GraphicsMemorySummary

Overview

Defines a struct for the application graphics memory usage details.

Since: 21

Related module: HiDebug

Header file: hidebug_type.h

Summary

Member Variables

Name Description
uint32_t gl GL memory size (memory occupied by RenderService for loading required resources, such as images and textures), in KB.
uint32_t graph Graph memory size (DMA memory usage of the process), in KB, including the DMA buffers obtained directly through the API and those obtained through allocator_host.