操作 旧版本 新版本 d.ts文件
新增API NA 类名:global;
API声明:export interface SceneResourceParameters
差异内容:export interface SceneResourceParameters
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneResourceParameters;
API声明:name: string;
差异内容:name: string;
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneResourceParameters;
API声明:uri?: ResourceStr;
差异内容:uri?: ResourceStr;
api/graphics3d/Scene.d.ts
新增API NA 类名:global;
API声明:export interface SceneNodeParameters
差异内容:export interface SceneNodeParameters
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneNodeParameters;
API声明:name: string;
差异内容:name: string;
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneNodeParameters;
API声明:path?: string;
差异内容:path?: string;
api/graphics3d/Scene.d.ts
新增API NA 类名:global;
API声明:export interface SceneResourceFactory
差异内容:export interface SceneResourceFactory
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneResourceFactory;
API声明:createCamera(params: SceneNodeParameters): Promise<Camera>;
差异内容:createCamera(params: SceneNodeParameters): Promise<Camera>;
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneResourceFactory;
API声明:createLight(params: SceneNodeParameters, lightType: LightType): Promise<Light>;
差异内容:createLight(params: SceneNodeParameters, lightType: LightType): Promise<Light>;
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneResourceFactory;
API声明:createNode(params: SceneNodeParameters): Promise<Node>;
差异内容:createNode(params: SceneNodeParameters): Promise<Node>;
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneResourceFactory;
API声明:createMaterial(params: SceneResourceParameters, materialType: MaterialType): Promise<Material>;
差异内容:createMaterial(params: SceneResourceParameters, materialType: MaterialType): Promise<Material>;
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneResourceFactory;
API声明:createShader(params: SceneResourceParameters): Promise<Shader>;
差异内容:createShader(params: SceneResourceParameters): Promise<Shader>;
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneResourceFactory;
API声明:createImage(params: SceneResourceParameters): Promise<Image>;
差异内容:createImage(params: SceneResourceParameters): Promise<Image>;
api/graphics3d/Scene.d.ts
新增API NA 类名:SceneResourceFactory;
API声明:createEnvironment(params: SceneResourceParameters): Promise<Environment>;
差异内容:createEnvironment(params: SceneResourceParameters): Promise<Environment>;
api/graphics3d/Scene.d.ts
新增API NA 类名:global;
API声明:export class Scene
差异内容:export class Scene
api/graphics3d/Scene.d.ts
新增API NA 类名:Scene;
API声明:static load(uri?: ResourceStr): Promise<Scene>;
差异内容:static load(uri?: ResourceStr): Promise<Scene>;
api/graphics3d/Scene.d.ts
新增API NA 类名:Scene;
API声明:environment: Environment;
差异内容:environment: Environment;
api/graphics3d/Scene.d.ts
新增API NA 类名:Scene;
API声明:readonly animations: Animation[];
差异内容:readonly animations: Animation[];
api/graphics3d/Scene.d.ts
新增API NA 类名:Scene;
API声明:readonly root: Node | null;
差异内容:readonly root: Node | null;
api/graphics3d/Scene.d.ts
新增API NA 类名:Scene;
API声明:getNodeByPath(path: string, type?: NodeType): Node | null;
差异内容:getNodeByPath(path: string, type?: NodeType): Node | null;
api/graphics3d/Scene.d.ts
新增API NA 类名:Scene;
API声明:getResourceFactory(): SceneResourceFactory;
差异内容:getResourceFactory(): SceneResourceFactory;
api/graphics3d/Scene.d.ts
新增API NA 类名:Scene;
API声明:destroy(): void;
差异内容:destroy(): void;
api/graphics3d/Scene.d.ts
新增API NA 类名:global;
API声明:export interface LayerMask
差异内容:export interface LayerMask
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:LayerMask;
API声明:getEnabled(index: number): boolean;
差异内容:getEnabled(index: number): boolean;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:LayerMask;
API声明:setEnabled(index: number, enabled: boolean): void;
差异内容:setEnabled(index: number, enabled: boolean): void;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:global;
API声明:export enum NodeType
差异内容:export enum NodeType
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:NodeType;
API声明:NODE = 1
差异内容:NODE = 1
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:NodeType;
API声明:GEOMETRY = 2
差异内容:GEOMETRY = 2
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:NodeType;
API声明:CAMERA = 3
差异内容:CAMERA = 3
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:NodeType;
API声明:LIGHT = 4
差异内容:LIGHT = 4
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:global;
API声明:export interface Container
差异内容:export interface Container
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Container;
API声明:append(item: T): void;
差异内容:append(item: T): void;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Container;
API声明:insertAfter(item: T, sibling: T | null): void;
差异内容:insertAfter(item: T, sibling: T | null): void;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Container;
API声明:remove(item: T): void;
差异内容:remove(item: T): void;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Container;
API声明:get(index: number): T | null;
差异内容:get(index: number): T | null;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Container;
API声明:clear(): void;
差异内容:clear(): void;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Container;
API声明:count(): number;
差异内容:count(): number;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:global;
API声明:export interface Node
差异内容:export interface Node
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Node;
API声明:position: Position3;
差异内容:position: Position3;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Node;
API声明:rotation: Quaternion;
差异内容:rotation: Quaternion;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Node;
API声明:scale: Scale3;
差异内容:scale: Scale3;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Node;
API声明:visible: boolean;
差异内容:visible: boolean;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Node;
API声明:readonly nodeType: NodeType;
差异内容:readonly nodeType: NodeType;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Node;
API声明:readonly layerMask: LayerMask;
差异内容:readonly layerMask: LayerMask;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Node;
API声明:readonly path: string;
差异内容:readonly path: string;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Node;
API声明:readonly parent: Node | null;
差异内容:readonly parent: Node | null;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Node;
API声明:getNodeByPath(path: string): Node | null;
差异内容:getNodeByPath(path: string): Node | null;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Node;
API声明:readonly children: Container<Node>;
差异内容:readonly children: Container<Node>;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:global;
API声明:export interface Geometry
差异内容:export interface Geometry
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Geometry;
API声明:readonly mesh: Mesh;
差异内容:readonly mesh: Mesh;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:global;
API声明:export enum LightType
差异内容:export enum LightType
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:LightType;
API声明:DIRECTIONAL = 1
差异内容:DIRECTIONAL = 1
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:LightType;
API声明:SPOT = 2
差异内容:SPOT = 2
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:global;
API声明:export interface Light
差异内容:export interface Light
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Light;
API声明:readonly lightType: LightType;
差异内容:readonly lightType: LightType;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Light;
API声明:color: Color;
差异内容:color: Color;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Light;
API声明:intensity: number;
差异内容:intensity: number;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Light;
API声明:shadowEnabled: boolean;
差异内容:shadowEnabled: boolean;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Light;
API声明:enabled: boolean;
差异内容:enabled: boolean;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:global;
API声明:export interface SpotLight
差异内容:export interface SpotLight
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:global;
API声明:export interface DirectionalLight
差异内容:export interface DirectionalLight
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:global;
API声明:export interface Camera
差异内容:export interface Camera
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Camera;
API声明:fov: number;
差异内容:fov: number;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Camera;
API声明:nearPlane: number;
差异内容:nearPlane: number;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Camera;
API声明:farPlane: number;
差异内容:farPlane: number;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Camera;
API声明:enabled: boolean;
差异内容:enabled: boolean;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Camera;
API声明:postProcess: PostProcessSettings | null;
差异内容:postProcess: PostProcessSettings | null;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:Camera;
API声明:clearColor: Color | null;
差异内容:clearColor: Color | null;
api/graphics3d/SceneNodes.d.ts
新增API NA 类名:global;
API声明:export enum ToneMappingType
差异内容:export enum ToneMappingType
api/graphics3d/ScenePostProcessSettings.d.ts
新增API NA 类名:ToneMappingType;
API声明:ACES = 0
差异内容:ACES = 0
api/graphics3d/ScenePostProcessSettings.d.ts
新增API NA 类名:ToneMappingType;
API声明:ACES_2020 = 1
差异内容:ACES_2020 = 1
api/graphics3d/ScenePostProcessSettings.d.ts
新增API NA 类名:ToneMappingType;
API声明:FILMIC = 2
差异内容:FILMIC = 2
api/graphics3d/ScenePostProcessSettings.d.ts
新增API NA 类名:global;
API声明:export interface ToneMappingSettings
差异内容:export interface ToneMappingSettings
api/graphics3d/ScenePostProcessSettings.d.ts
新增API NA 类名:ToneMappingSettings;
API声明:type?: ToneMappingType;
差异内容:type?: ToneMappingType;
api/graphics3d/ScenePostProcessSettings.d.ts
新增API NA 类名:ToneMappingSettings;
API声明:exposure?: number;
差异内容:exposure?: number;
api/graphics3d/ScenePostProcessSettings.d.ts
新增API NA 类名:global;
API声明:export interface PostProcessSettings
差异内容:export interface PostProcessSettings
api/graphics3d/ScenePostProcessSettings.d.ts
新增API NA 类名:PostProcessSettings;
API声明:toneMapping?: ToneMappingSettings;
差异内容:toneMapping?: ToneMappingSettings;
api/graphics3d/ScenePostProcessSettings.d.ts
新增API NA 类名:global;
API声明:export enum SceneResourceType
差异内容:export enum SceneResourceType
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResourceType;
API声明:UNKNOWN = 0
差异内容:UNKNOWN = 0
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResourceType;
API声明:NODE = 1
差异内容:NODE = 1
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResourceType;
API声明:ENVIRONMENT = 2
差异内容:ENVIRONMENT = 2
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResourceType;
API声明:MATERIAL = 3
差异内容:MATERIAL = 3
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResourceType;
API声明:MESH = 4
差异内容:MESH = 4
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResourceType;
API声明:ANIMATION = 5
差异内容:ANIMATION = 5
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResourceType;
API声明:SHADER = 6
差异内容:SHADER = 6
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResourceType;
API声明:IMAGE = 7
差异内容:IMAGE = 7
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export interface SceneResource
差异内容:export interface SceneResource
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResource;
API声明:name: string;
差异内容:name: string;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResource;
API声明:readonly resourceType: SceneResourceType;
差异内容:readonly resourceType: SceneResourceType;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResource;
API声明:readonly uri?: ResourceStr;
差异内容:readonly uri?: ResourceStr;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SceneResource;
API声明:destroy(): void;
差异内容:destroy(): void;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export interface Shader
差异内容:export interface Shader
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Shader;
API声明:readonly inputs: Record<string, number | Vec2 | Vec3 | Vec4 | Image>;
差异内容:readonly inputs: Record<string, number | Vec2 | Vec3 | Vec4 | Image>;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export enum MaterialType
差异内容:export enum MaterialType
api/graphics3d/SceneResources.d.ts
新增API NA 类名:MaterialType;
API声明:SHADER = 1
差异内容:SHADER = 1
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export interface Material
差异内容:export interface Material
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Material;
API声明:readonly materialType: MaterialType;
差异内容:readonly materialType: MaterialType;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export interface ShaderMaterial
差异内容:export interface ShaderMaterial
api/graphics3d/SceneResources.d.ts
新增API NA 类名:ShaderMaterial;
API声明:colorShader?: Shader;
差异内容:colorShader?: Shader;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export interface SubMesh
差异内容:export interface SubMesh
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SubMesh;
API声明:name: string;
差异内容:name: string;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SubMesh;
API声明:material: Material;
差异内容:material: Material;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:SubMesh;
API声明:readonly aabb: Aabb;
差异内容:readonly aabb: Aabb;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export interface Mesh
差异内容:export interface Mesh
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Mesh;
API声明:readonly subMeshes: SubMesh[];
差异内容:readonly subMeshes: SubMesh[];
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Mesh;
API声明:readonly aabb: Aabb;
差异内容:readonly aabb: Aabb;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Mesh;
API声明:materialOverride?: Material;
差异内容:materialOverride?: Material;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export interface Animation
差异内容:export interface Animation
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:enabled: boolean;
差异内容:enabled: boolean;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:readonly duration: number;
差异内容:readonly duration: number;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:readonly running: boolean;
差异内容:readonly running: boolean;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:readonly progress: number;
差异内容:readonly progress: number;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:onFinished(callback: Callback<void>): void;
差异内容:onFinished(callback: Callback<void>): void;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:onStarted(callback: Callback<void>): void;
差异内容:onStarted(callback: Callback<void>): void;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:pause(): void;
差异内容:pause(): void;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:restart(): void;
差异内容:restart(): void;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:seek(position: number): void;
差异内容:seek(position: number): void;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:start(): void;
差异内容:start(): void;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:stop(): void;
差异内容:stop(): void;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Animation;
API声明:finish(): void;
差异内容:finish(): void;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export enum EnvironmentBackgroundType
差异内容:export enum EnvironmentBackgroundType
api/graphics3d/SceneResources.d.ts
新增API NA 类名:EnvironmentBackgroundType;
API声明:BACKGROUND_NONE = 0
差异内容:BACKGROUND_NONE = 0
api/graphics3d/SceneResources.d.ts
新增API NA 类名:EnvironmentBackgroundType;
API声明:BACKGROUND_IMAGE = 1
差异内容:BACKGROUND_IMAGE = 1
api/graphics3d/SceneResources.d.ts
新增API NA 类名:EnvironmentBackgroundType;
API声明:BACKGROUND_CUBEMAP = 2
差异内容:BACKGROUND_CUBEMAP = 2
api/graphics3d/SceneResources.d.ts
新增API NA 类名:EnvironmentBackgroundType;
API声明:BACKGROUND_EQUIRECTANGULAR = 3
差异内容:BACKGROUND_EQUIRECTANGULAR = 3
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export interface Environment
差异内容:export interface Environment
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Environment;
API声明:backgroundType: EnvironmentBackgroundType;
差异内容:backgroundType: EnvironmentBackgroundType;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Environment;
API声明:indirectDiffuseFactor: Vec4;
差异内容:indirectDiffuseFactor: Vec4;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Environment;
API声明:indirectSpecularFactor: Vec4;
差异内容:indirectSpecularFactor: Vec4;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Environment;
API声明:environmentMapFactor: Vec4;
差异内容:environmentMapFactor: Vec4;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Environment;
API声明:environmentImage?: Image | null;
差异内容:environmentImage?: Image | null;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Environment;
API声明:radianceImage?: Image | null;
差异内容:radianceImage?: Image | null;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Environment;
API声明:irradianceCoefficients?: Vec3[];
差异内容:irradianceCoefficients?: Vec3[];
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export interface Image
差异内容:export interface Image
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Image;
API声明:readonly width: number;
差异内容:readonly width: number;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:Image;
API声明:readonly height: number;
差异内容:readonly height: number;
api/graphics3d/SceneResources.d.ts
新增API NA 类名:global;
API声明:export interface Vec2
差异内容:export interface Vec2
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Vec2;
API声明:x: number;
差异内容:x: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Vec2;
API声明:y: number;
差异内容:y: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:global;
API声明:export interface Vec3
差异内容:export interface Vec3
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Vec3;
API声明:x: number;
差异内容:x: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Vec3;
API声明:y: number;
差异内容:y: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Vec3;
API声明:z: number;
差异内容:z: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:global;
API声明:export interface Vec4
差异内容:export interface Vec4
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Vec4;
API声明:x: number;
差异内容:x: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Vec4;
API声明:y: number;
差异内容:y: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Vec4;
API声明:z: number;
差异内容:z: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Vec4;
API声明:w: number;
差异内容:w: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:global;
API声明:export interface Quaternion
差异内容:export interface Quaternion
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Quaternion;
API声明:x: number;
差异内容:x: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Quaternion;
API声明:y: number;
差异内容:y: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Quaternion;
API声明:z: number;
差异内容:z: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Quaternion;
API声明:w: number;
差异内容:w: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:global;
API声明:export interface Aabb
差异内容:export interface Aabb
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Aabb;
API声明:aabbMin: Vec3;
差异内容:aabbMin: Vec3;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Aabb;
API声明:aabbMax: Vec3;
差异内容:aabbMax: Vec3;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:global;
API声明:export interface Color
差异内容:export interface Color
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Color;
API声明:r: number;
差异内容:r: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Color;
API声明:g: number;
差异内容:g: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Color;
API声明:b: number;
差异内容:b: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Color;
API声明:a: number;
差异内容:a: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:global;
API声明:export interface Rect
差异内容:export interface Rect
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Rect;
API声明:x: number;
差异内容:x: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Rect;
API声明:y: number;
差异内容:y: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Rect;
API声明:width: number;
差异内容:width: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:Rect;
API声明:height: number;
差异内容:height: number;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:global;
API声明:export type Position3 = Vec3;
差异内容:export type Position3 = Vec3;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:global;
API声明:export type Rotation3 = Vec3;
差异内容:export type Rotation3 = Vec3;
api/graphics3d/SceneTypes.d.ts
新增API NA 类名:global;
API声明:export type Scale3 = Vec3;
差异内容:export type Scale3 = Vec3;
api/graphics3d/SceneTypes.d.ts
新增kit 类名:global;
API声明:
差异内容:NA
类名:global;
API声明:api@ohos.graphics.scene.d.ts
差异内容:ArkGraphics3D
api/@ohos.graphics.scene.d.ts
新增kit 类名:global;
API声明:
差异内容:NA
类名:global;
API声明:api\graphics3d\Scene.d.ts
差异内容:ArkGraphics3D
api/graphics3d/Scene.d.ts
新增kit 类名:global;
API声明:
差异内容:NA
类名:global;
API声明:api\graphics3d\SceneNodes.d.ts
差异内容:ArkGraphics3D
api/graphics3d/SceneNodes.d.ts
新增kit 类名:global;
API声明:
差异内容:NA
类名:global;
API声明:api\graphics3d\ScenePostProcessSettings.d.ts
差异内容:ArkGraphics3D
api/graphics3d/ScenePostProcessSettings.d.ts
新增kit 类名:global;
API声明:
差异内容:NA
类名:global;
API声明:api\graphics3d\SceneResources.d.ts
差异内容:ArkGraphics3D
api/graphics3d/SceneResources.d.ts
新增kit 类名:global;
API声明:
差异内容:NA
类名:global;
API声明:api\graphics3d\SceneTypes.d.ts
差异内容:ArkGraphics3D
api/graphics3d/SceneTypes.d.ts
新增kit 类名:global;
API声明:
差异内容:NA
类名:global;
API声明:kits@kit.ArkGraphics3D.d.ts
差异内容:ArkGraphics3D
kits/@kit.ArkGraphics3D.d.ts