/*

 * Copyright (c) 2023 Huawei Device Co., Ltd.

 * Licensed under the Apache License, Version 2.0 (the "License");

 * you may not use this file except in compliance with the License.

 * You may obtain a copy of the License at

 *

 *     http://www.apache.org/licenses/LICENSE-2.0

 *

 * Unless required by applicable law or agreed to in writing, software

 * distributed under the License is distributed on an "AS IS" BASIS,

 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

 * See the License for the specific language governing permissions and

 * limitations under the License.

 */



/*

 * supply the fuction delaration of the audio effect model, which maybe used by the ISV/OEM.

 */



#ifndef EFFECT_CORE_H

#define EFFECT_CORE_H



#include <dlfcn.h>

#include <stdbool.h>

#include <stdlib.h>

#include "effect_host_common.h"

#include "v1_0/effect_factory.h"



/* define the struct here */

struct EffectFactoryLibListNode {

    struct EffectFactory *factLib;

    struct DListHead list;  /**< Factory library list */

    void *handle;

};



struct ControllerManagerNode {

    struct ControllerManager *ctrlMgr;

    struct DListHead list;

};



/* declare the function here */

bool IsEffectLibExist(void);

int32_t ConstructDescriptor(struct EffectControllerDescriptorVdi *descsVdi);

#endif