* Copyright (c) 2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
* @addtogroup Audio Effect
* @{
*
* @brief Defines audio-related APIs, including custom data types and functions for loading drivers,
* accessing a audio effect factory, a effect controller.
*
* @since 4.0
* @version 1.0
*/
* @file effect_host_common.h
*
* @brief Defines custom data types used in API declarations for the effect module.
*
* @version 1.0
*/
#ifndef EFFECT_HOST_COMMON_H
#define EFFECT_HOST_COMMON_H
#include "v1_0/effect_types.h"
#include "v1_0/ieffect_model.h"
#include "v1_0/ieffect_control.h"
#include "v1_0/ieffect_control_vdi.h"
#include "hdf_dlist.h"
#define HDF_EFFECT_LIB_NAME_LEN 64
#define HDF_LOG_TAG HDF_AUDIO_EFFECT
#define AEM_INIT_LIST_HEAD(name) { &(name), &(name) }
#define AEM_GET_INITED_DLIST(name) \
struct DListHead name = AEM_INIT_LIST_HEAD(name)
struct EffectModelService {
struct IEffectModel interface;
};
struct ControllerManager {
struct IEffectControl ctrlImpls;
struct IEffectControlVdi *ctrlOps;
char *libName;
};
int32_t EffectControlEffectProcess(struct IEffectControl *self, const struct AudioEffectBuffer *input,
struct AudioEffectBuffer *output);
int32_t EffectControlSendCommand(struct IEffectControl *self, enum EffectCommandTableIndex cmdId, const int8_t *cmdData,
uint32_t cmdDataLen, int8_t *replyData, uint32_t *replyDataLen);
int32_t EffectGetOwnDescriptor(struct IEffectControl *self, struct EffectControllerDescriptor *desc);
int32_t EffectControlEffectReverse(struct IEffectControl *self, const struct AudioEffectBuffer *input,
struct AudioEffectBuffer *output);
#endif