* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
* @addtogroup Audio
* @{
*
* @brief Defines audio-related APIs, including custom data types and functions for loading drivers,
* accessing a driver adapter, and rendering and capturing audios.
*
* @since 1.0
* @version 1.0
*/
* @file audio_volume.h
*
* @brief Declares APIs for audio volume.
*
* @since 1.0
* @version 1.0
*/
#ifndef AUDIO_VOLUME_H
#define AUDIO_VOLUME_H
#include "audio_types.h"
namespace OHOS {
* @brief Provides volume-related APIs for audio rendering or capturing, including functions to
* set the mute operation, volume, and gain.
*
* @since 1.0
* @version 1.0
*/
struct AudioVolume {
* @brief Sets the mute operation for the audio.
*
* @param handle Indicates the audio handle.
* @param mute Specifies whether to mute the audio. Value <b>true</b> means to mute the audio,
* and <b>false</b> means the opposite.
* @return Returns <b>0</b> if the setting is successful; returns a negative value otherwise.
* @see GetMute
*/
int32_t (*SetMute)(AudioHandle handle, bool mute);
* @brief Obtains the mute operation set for the audio.
*
* @param handle Indicates the audio handle.
* @param mute Indicates the pointer to the mute operation set for the audio. Value <b>true</b> means that
* the audio is muted, and <b>false</b> means the opposite.
* @return Returns <b>0</b> if the mute operation is obtained; returns a negative value otherwise.
* @see SetMute
*/
int32_t (*GetMute)(AudioHandle handle, bool *mute);
* @brief Sets the audio volume.
*
* The volume ranges from 0.0 to 1.0. If the volume level in an audio service ranges from 0 to 15,
* <b>0.0</b> indicates that the audio is muted, and <b>1.0</b> indicates the maximum volume level (15).
*
* @param handle Indicates the audio handle.
* @param volume Indicates the volume to set. The value ranges from 0.0 to 1.0.
* @return Returns <b>0</b> if the setting is successful; returns a negative value otherwise.
* @see GetVolume
*/
int32_t (*SetVolume)(AudioHandle handle, float volume);
* @brief Obtains the audio volume.
*
* @param handle Indicates the audio handle.
* @param volume Indicates the pointer to the volume to obtain. The value ranges from 0.0 to 1.0.
* @return Returns <b>0</b> if the volume is obtained; returns a negative value otherwise.
* @see SetVolume
*/
int32_t (*GetVolume)(AudioHandle handle, float *volume);
* @brief Obtains the range of the audio gain.
*
* The audio gain can be expressed in one of the following two ways (depending on the chip platform),
* corresponding to two types of value ranges:
* <ul>
* <li>Actual audio gain values, for example, ranging from -50 to 6 dB</li>
* <li>Float numbers ranging from 0.0 to 1.0, where <b>0.0</b> means to mute the audio,
* and <b>1.0</b> means the maximum gain value, for example, 6 dB</li>
* </ul>
* @param handle Indicates the audio handle.
* @param min Indicates the pointer to the minimum value of the range.
* @param max Indicates the pointer to the maximum value of the range.
* @return Returns <b>0</b> if the range is obtained; returns a negative value otherwise.
* @see GetGain
* @see SetGain
*/
int32_t (*GetGainThreshold)(AudioHandle handle, float *min, float *max);
* @brief Obtains the audio gain.
*
* @param handle Indicates the audio handle.
* @param gain Indicates the pointer to the audio gain.
* @return Returns <b>0</b> if the audio gain is obtained; returns a negative value otherwise.
* @see GetGainThreshold
* @see SetGain
*/
int32_t (*GetGain)(AudioHandle handle, float *gain);
* @brief Sets the audio gain.
*
* @param handle Indicates the audio handle.
* @param gain Indicates the audio gain to set.
* @return Returns <b>0</b> if the setting is successful; returns a negative value otherwise.
* @see GetGainThreshold
* @see GetGain
*/
int32_t (*SetGain)(AudioHandle handle, float gain);
};
}
#endif