/*
* Copyright (c) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
@!namespace("@ohos.animation.windowAnimationManager", "windowAnimationManager")
@!sts_export_default
@!sts_inject("""
static { loadLibrary("window_animation_manager_taihe.z"); }
""")
struct RRect {
left: f64;
top: f64;
width: f64;
height: f64;
radius: f64;
}
struct WindowAnimationTarget {
@readonly bundleName: String;
@readonly abilityName: String;
@readonly windowBounds: RRect;
@readonly missionId: i32;
}
interface WindowAnimationFinishedCallback {
onAnimationFinish(): void;
}
struct WindowAnimationController {
onStartAppFromLauncher: (startingWindowTarget: WindowAnimationTarget,
finishCallback: WindowAnimationFinishedCallback) => void;
onStartAppFromRecent: (startingWindowTarget: WindowAnimationTarget,
finishCallback: WindowAnimationFinishedCallback) => void;
onStartAppFromOther: (startingWindowTarget: WindowAnimationTarget,
finishCallback: WindowAnimationFinishedCallback) => void;
onAppTransition: (fromWindowTarget: WindowAnimationTarget, toWindowTarget: WindowAnimationTarget,
finishCallback: WindowAnimationFinishedCallback) => void;
onMinimizeWindow: (minimizingWindowTarget: WindowAnimationTarget,
finishCallback: WindowAnimationFinishedCallback) => void;
onCloseWindow: (closingWindowTarget: WindowAnimationTarget,
finishCallback: WindowAnimationFinishedCallback) => void;
onScreenUnlock: (finishCallback: WindowAnimationFinishedCallback) => void;
onWindowAnimationTargetsUpdate: (fullScreenWindowTarget: WindowAnimationTarget,
floatingWindowTargets: Array<WindowAnimationTarget>) => void;
}
function setController(controller: WindowAnimationController): void;
function MinimizeWindowWithAnimationSync(windowTarget: WindowAnimationTarget): WindowAnimationFinishedCallback;
@rename("minimizeWindowWithAnimation")
@async function MinimizeWindowWithAnimationAsync(
windowTarget: WindowAnimationTarget): WindowAnimationFinishedCallback;
@rename("minimizeWindowWithAnimation")
@promise function MinimizeWindowWithAnimationPromise(
windowTarget: WindowAnimationTarget): WindowAnimationFinishedCallback;