* Copyright (C) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_3D_MATERIAL_PROPERTY_ETS_H
#define OHOS_3D_MATERIAL_PROPERTY_ETS_H
#include <scene/interface/intf_texture.h>
#include "ImageETS.h"
#include "property_proxy/Vec4Proxy.h"
#include "SamplerETS.h"
#include "Utils.h"
namespace OHOS::Render3D {
class MaterialPropertyETS {
public:
MaterialPropertyETS(const SCENE_NS::ITexture::Ptr tex);
~MaterialPropertyETS();
std::shared_ptr<ImageETS> GetImage();
void SetImage(const std::shared_ptr<ImageETS> img);
std::shared_ptr<Vec4Proxy> GetFactor();
void SetFactor(const BASE_NS::Math::Vec4& factor);
std::shared_ptr<SamplerETS> GetSampler();
void SetSampler(const std::shared_ptr<SamplerETS> sampler);
SCENE_NS::ITexture::Ptr GetNativeTexture()
{
return tex_.lock();
}
private:
SCENE_NS::ITexture::WeakPtr tex_;
std::shared_ptr<Vec4Proxy> factorProxy_{nullptr};
std::shared_ptr<SamplerETS> sampler_{nullptr};
};
}
#endif