* Copyright (C) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "PBRMaterialImpl.h"
namespace OHOS::Render3D::KITETS {
PBRMaterialImpl::PBRMaterialImpl(const std::shared_ptr<MaterialETS> mat)
: MaterialImpl(mat),
MetallicRoughnessMaterialImpl(mat),
ShaderMaterialImpl(mat),
UnlitMaterialImpl(mat),
UnlitShadowAlphaImpl(mat),
materialETS_(mat)
{}
PBRMaterialImpl::~PBRMaterialImpl()
{
materialETS_.reset();
}
}