/*
 * Copyright (C) 2025 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "taihe/include/SceneResourceImpl.h"

namespace OHOS::Render3D::KITETS {
::taihe::string SceneResourceImpl::getName()
{
    if (sceneResourceETS_) {
        return sceneResourceETS_->GetName();
    } else {
        return {};
    }
}

void SceneResourceImpl::setName(::taihe::string_view name)
{
    if (sceneResourceETS_) {
        sceneResourceETS_->SetName(name.c_str());
    }
}

::SceneResources::SceneResourceType SceneResourceImpl::getResourceType()
{
    return type_;
}

::taihe::optional<uintptr_t> SceneResourceImpl::getUri()
{
    if (!sceneResourceETS_) {
        return {};
    }
    ani_string uri = ToANIString(sceneResourceETS_->GetUri());
    return taihe::optional<uintptr_t>(std::in_place, (uintptr_t)uri);
}

void SceneResourceImpl::destroy()
{
    sceneResourceETS_.reset();
}
}  // namespace OHOS::Render3D::KITETS