* Copyright (C) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "UnlitMaterialImpl.h"
namespace OHOS::Render3D::KITETS {
UnlitMaterialImpl::UnlitMaterialImpl(const std::shared_ptr<MaterialETS> mat)
: MaterialImpl(mat), materialETS_(mat)
{
}
UnlitMaterialImpl::~UnlitMaterialImpl()
{
if (materialETS_) {
materialETS_.reset();
}
}
::SceneResources::MaterialProperty UnlitMaterialImpl::getBaseColorInner()
{
return getProperty<MaterialETS::TextureIndex::BASE_COLOR>();
}
void UnlitMaterialImpl::setBaseColorInner(::SceneResources::weak::MaterialProperty color)
{
setProperty<MaterialETS::TextureIndex::BASE_COLOR>(color);
}
}