* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef META_SRC_OBJECT_REGISTRY_H
#define META_SRC_OBJECT_REGISTRY_H
#include <atomic>
#include <shared_mutex>
#include <base/containers/unordered_map.h>
#include <meta/base/interface_macros.h>
#include <meta/base/namespace.h>
#include <meta/interface/animation/intf_interpolator.h>
#include <meta/interface/engine/intf_engine_data.h>
#include <meta/interface/intf_call_context.h>
#include <meta/interface/intf_metadata.h>
#include <meta/interface/intf_object_context.h>
#include <meta/interface/intf_object_registry.h>
#include <meta/interface/intf_task_queue_registry.h>
#include "class_registry.h"
META_BEGIN_NAMESPACE()
class IRandom {
public:
virtual ~IRandom() = default;
virtual void Initialize(uint64_t seed) = 0;
virtual uint64_t GetRandom() = 0;
};
class ObjectRegistry final : public IObjectRegistry,
public ITaskQueueRegistry,
public IPropertyRegister,
public IGlobalSerializationData,
public IEngineData,
public IObjectUtil {
public:
META_NO_COPY_MOVE(ObjectRegistry)
ObjectRegistry();
~ObjectRegistry() override;
IClassRegistry& GetClassRegistry() override;
bool RegisterObjectType(const IClassInfo::Ptr& classInfo) override;
bool UnregisterObjectType(const IClassInfo::Ptr& classInfo) override;
IObject::Ptr Create(ObjectId uid, const CreateInfo& createInfo, const IMetadata::Ptr& data) const override;
IObject::Ptr Create(ObjectId uid, const CreateInfo& createInfo) const override;
IObject::Ptr Create(const ClassInfo& info, const CreateInfo& createInfo) const override;
IObjectFactory::ConstPtr GetObjectFactory(const ObjectId& uid) const override;
BASE_NS::vector<ObjectCategoryItem> GetAllCategories() const override;
BASE_NS::vector<IClassInfo::ConstPtr> GetAllTypes(
ObjectCategoryBits category, bool strict, bool excludeDeprecated) const override;
IObject::Ptr GetObjectInstanceByInstanceId(InstanceId uid) const override;
BASE_NS::vector<IObject::Ptr> GetAllObjectInstances() const override;
BASE_NS::vector<IObject::Ptr> GetAllSingletonObjectInstances() const override;
BASE_NS::vector<IObject::Ptr> GetObjectInstancesByCategory(ObjectCategoryBits category, bool strict) const override;
BASE_NS::string ExportToString(const IObjectRegistryExporter::Ptr& exporter) const override;
IObjectContext::Ptr GetDefaultObjectContext() const override;
void Purge() override;
void DisposeObject(const InstanceId&) const override;
ICallContext::Ptr ConstructDefaultCallContext() const override;
const IInterface* GetInterface(const BASE_NS::Uid& uid) const override;
IInterface* GetInterface(const BASE_NS::Uid& uid) override;
IPropertyRegister& GetPropertyRegister() override;
bool IsPropertyRegistered(const ObjectId& id) const override;
IProperty::Ptr Create(const ObjectId& object, BASE_NS::string_view name) const override;
IBind::Ptr CreateBind() const override;
IAny& InvalidAny() const override;
IAny::Ptr ConstructAny(const ObjectId& id) const override;
bool IsAnyRegistered(const ObjectId& id) const override;
void RegisterAny(BASE_NS::shared_ptr<AnyBuilder> builder) override;
void UnregisterAny(const ObjectId& id) override;
BASE_NS::vector<ObjectId> GetAllRegisteredAnyTypes() const override;
void RegisterInterpolator(TypeId propertyTypeUid, BASE_NS::Uid interpolatorClassUid) override;
void UnregisterInterpolator(TypeId propertyTypeUid) override;
bool HasInterpolator(TypeId propertyTypeUid) const override;
IInterpolator::Ptr CreateInterpolator(TypeId propertyTypeUid) override;
IGlobalSerializationData& GetGlobalSerializationData() override;
SerializationSettings GetDefaultSettings() const override;
void SetDefaultSettings(const SerializationSettings& settings) override;
void RegisterGlobalObject(const IObject::Ptr& object) override;
void UnregisterGlobalObject(const IObject::Ptr& object) override;
IObject::Ptr GetGlobalObject(const InstanceId& id) const override;
void RegisterValueSerializer(const IValueSerializer::Ptr&) override;
void UnregisterValueSerializer(const TypeId& id) override;
IValueSerializer::Ptr GetValueSerializer(const TypeId& id) const override;
IEngineInternalValueAccess::Ptr GetInternalValueAccess(const CORE_NS::PropertyTypeDecl& type) const override;
void RegisterInternalValueAccess(const CORE_NS::PropertyTypeDecl& type, IEngineInternalValueAccess::Ptr) override;
void UnregisterInternalValueAccess(const CORE_NS::PropertyTypeDecl& type) override;
IEngineData& GetEngineData() override;
BASE_NS::vector<CORE_NS::PropertyTypeDecl> GetAllRegisteredValueAccess() const override;
IObject::Ptr DefaultResolveObject(const IObjectInstance::Ptr& base, const RefUri& uri) const override;
IMetadata::Ptr ConstructObjectDataContainer() override;
protected:
BASE_NS::string GetUniqueName(
BASE_NS::string_view name, BASE_NS::array_view<BASE_NS::string_view> names) const override;
IObjectUtil& GetObjectUtil() override;
protected:
void Ref() override;
void Unref() override;
protected:
ITaskQueue::Ptr GetTaskQueue(const BASE_NS::Uid& queueId) const override;
bool RegisterTaskQueue(const ITaskQueue::Ptr& queue, const BASE_NS::Uid& queueId) override;
bool UnregisterTaskQueue(const BASE_NS::Uid& queueId) override;
bool HasTaskQueue(const BASE_NS::Uid& queueId) const override;
bool UnregisterAllTaskQueues() override;
ITaskQueue::Ptr GetCurrentTaskQueue() const override;
ITaskQueue::WeakPtr SetCurrentTaskQueue(ITaskQueue::WeakPtr) override;
BASE_NS::shared_ptr<IPromise> ConstructPromise() override;
BASE_NS::shared_ptr<IFuture> ConstructFutureWithValue(const IAny::Ptr& value) override;
private:
struct CreateResult {
bool successful;
uint64_t category;
bool singleton = false;
};
CreateResult CreateInternal(const IObjectFactory::ConstPtr fac, BASE_NS::vector<IObject::Ptr>& classes) const;
CreateResult CreateInternal(BASE_NS::Uid uid, BASE_NS::vector<IObject::Ptr>& classes) const;
bool ConstructObjectInternal(const IObjectFactory::ConstPtr& fac, BASE_NS::vector<IObject::Ptr>& classes) const;
void SetObjectInstanceIds(const BASE_NS::vector<IObject::Ptr>& classes, InstanceId instid) const;
bool BuildObject(const BASE_NS::vector<IObject::Ptr>& classes, const IMetadata::Ptr& data) const;
bool PostCreate(const BASE_NS::Uid& uid, InstanceId instid, const CreateResult& t, const CreateInfo& createInfo,
const BASE_NS::vector<IObject::Ptr>& classes, const IMetadata::Ptr& data) const;
BASE_NS::string GetClassName(BASE_NS::Uid uid) const;
IObject::Ptr FindSingleton(const BASE_NS::Uid uid) const;
void CheckGC() const;
void GC() const;
void DoDisposal(const BASE_NS::vector<InstanceId>& uids) const;
struct ObjectInstance {
IObject::WeakPtr ptr;
uint64_t category{};
};
mutable std::shared_mutex mutex_;
mutable std::shared_mutex disposalMutex_;
BASE_NS::unique_ptr<IRandom> random_;
mutable BASE_NS::unordered_map<InstanceId, IObject::WeakPtr> singletons_;
mutable BASE_NS::unordered_map<InstanceId, ObjectInstance> instancesByUid_;
mutable IObjectContext::Ptr defaultContext_;
mutable std::atomic_flag disposalInProgress_ = ATOMIC_FLAG_INIT;
mutable std::atomic<size_t> purgeCounter_{};
mutable BASE_NS::vector<InstanceId> disposals_;
mutable BASE_NS::vector<InstanceId> disposalsStorage_;
BASE_NS::unordered_map<BASE_NS::Uid, ITaskQueue::Ptr> queues_;
ClassRegistry classRegistry_;
BASE_NS::unordered_map<TypeId, BASE_NS::Uid> interpolatorConstructors_;
SerializationSettings defaultSettings_;
mutable BASE_NS::unordered_map<InstanceId, IObject::WeakPtr> globalObjects_;
BASE_NS::unordered_map<TypeId, IValueSerializer::Ptr> valueSerializers_;
BASE_NS::unordered_map<ObjectId, BASE_NS::shared_ptr<AnyBuilder>> anyBuilders_;
BASE_NS::unordered_map<CORE_NS::PropertyTypeDecl, IEngineInternalValueAccess::Ptr> engineInternalAccess_;
};
META_END_NAMESPACE()
#endif