| 文件 | 最后提交记录 | 最后更新时间 |
|---|---|---|
3dd d_utils_test Signed-off-by: jiangxinghui9 <jiangxinghui1@h-partners.com> | 2 个月前 | |
sync all code Signed-off-by: doggy_zhang <zhangwenqi9@huawei.com> | 1 年前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 | |
sync all code Signed-off-by: doggy_zhang <zhangwenqi9@huawei.com> | 1 年前 | |
Support MaleoonAPI Signed-off-by: varchar777 <miaoyatai@huawei.com> | 26 天前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 | |
Sync upstream Lume engine components to latest dev Sync all Lume 3D engine components from upstream ArkGraphics3d dev: - LumeBase, LumeEngine, LumeRender, Lume3D, LumeMeta, LumeScene - LumeBoidsSwarm, LumeMRT, LumeDotfield plugins - OpenHarmony adapters (3d_scene_adapter, 3d_widget_adapter) - kits/ets taihe bindings, kits/js NAPI bindings Key changes: - New clang-format applied to all C++ sources - LumeScene importer plugin with JSON scene format support - LumeRender color adjustments post-process improvements - Maleoon render backend support (gated by RENDER_BUILD_MALEOON) - Light probe baker system, render nodes, and utilities - Security fixes: shader length verification, mesh param upper limits - RenderContextJS nullptr crash fixes and refactoring - process_elf_impl.h refactored (max 5 params, max 46 lines per function) Tested on rk3568 (32-bit ARM, GLES backend): 2686/2694 tests passing across all components. Co-Authored-By: Agent Signed-off-by: Markus Penttila <kari.markus.penttila@huawei.com> | 2 个月前 |
| 文件 | 最后提交记录 | 最后更新时间 |
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| 26 天前 | ||
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