* Copyright (c) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GRAPHICS_EFFECT_GE_SHADER_SHAPE_H
#define GRAPHICS_EFFECT_GE_SHADER_SHAPE_H
#include "draw/canvas.h"
#include "ge_common.h"
#include "ge_filter_type.h"
#include "effect/runtime_effect.h"
#include "effect/runtime_shader_builder.h"
namespace OHOS {
namespace Rosen {
namespace Drawing {
class GE_EXPORT GEShaderShape : public Drawing::IGEFilterType {
public:
GEShaderShape() = default;
GEShaderShape(const GEShaderShape&) = delete;
virtual ~GEShaderShape() = default;
virtual std::shared_ptr<ShaderEffect> GenerateDrawingShader(float width, float height) const = 0;
virtual std::shared_ptr<ShaderEffect> GenerateDrawingShaderHasNormal(float width, float height) const = 0;
virtual std::shared_ptr<ShaderEffect> GenerateDrawingShader(Canvas& canvas, float width, float height);
virtual std::shared_ptr<ShaderEffect> GenerateDrawingShaderHasNormal(Canvas& canvas, float width, float height);
virtual void Preprocess(Canvas& canvas, const Rect& rect, bool hasNormal = false);
virtual bool GetInscribedRect(Rect& rect) {return false;}
void SetHash(uint32_t hash)
{
hash_ = hash;
}
uint32_t GetHash() const
{
return hash_;
}
private:
uint32_t hash_ = 0;
};
}
}
}
#endif