* Copyright (c) 2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef EVENT_RUNNER_H
#define EVENT_RUNNER_H
#include <memory>
#include <mutex>
#include <thread>
#include "EventQueue.h"
namespace OHOS::AppExecFwk {
class EventRunner final {
public:
EventRunner() = default;
~EventRunner() = default;
static EventRunner& Current();
static EventRunner& GetMainEventRunner();
void SetMainThreadId(std::thread::id id);
std::thread::id GetThreadId();
bool IsCurrentRunnerThread();
void Run();
void PushTask(const Callback &callback, std::chrono::steady_clock::time_point targetTime);
private:
EventRunner(const EventRunner&) = delete;
EventRunner &operator=(const EventRunner&) = delete;
std::thread::id threadId;
EventQueue queue;
std::mutex mutex;
};
}
#endif