* Copyright (c) 2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MouseInput.h"
MouseInput::MouseInput() : touchAction(0), mouseXPosition(0), mouseYPosition(0),
pointButton(0), pointAction(0), sourceType(0), sourceTool(0) {}
void MouseInput::SetMouseStatus(int status)
{
touchAction = status;
}
void MouseInput::SetMousePosition(double xPosition, double yPosition)
{
mouseXPosition = xPosition;
mouseYPosition = yPosition;
}
double MouseInput::GetMouseXPosition() const
{
return mouseXPosition;
}
double MouseInput::GetMouseYPosition() const
{
return mouseYPosition;
}
void MouseInput::SetMouseButton(int buttonVal)
{
pointButton = buttonVal;
}
void MouseInput::SetMouseAction(int actionVal)
{
pointAction = actionVal;
}
void MouseInput::SetSourceType(int sourceTypeVal)
{
sourceType = sourceTypeVal;
}
void MouseInput::SetSourceTool(int sourceToolVal)
{
sourceTool = sourceToolVal;
}
void MouseInput::SetPressedBtns(std::set<int>& pressedBtns)
{
pressedBtnsVec = pressedBtns;
}
void MouseInput::SetAxisValues(std::vector<double>& axisValues)
{
axisValuesArr = axisValues;
}