* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "LocalSocket.h"
#include "MockGlobalResult.h"
LocalSocket::LocalSocket() {}
LocalSocket::~LocalSocket() {}
bool LocalSocket::ConnectToServer(std::string name, OpenMode openMode, TransMode transMode)
{
return true;
}
void LocalSocket::DisconnectFromServer()
{
g_disconnectFromServer = false;
}
std::string LocalSocket::GetCommandPipeName(std::string baseName) const
{
return "/tmp/phone_commandPipe";
}
std::string LocalSocket::GetTracePipeName(std::string baseName) const
{
return "/tmp/phone";
}
const LocalSocket& LocalSocket::operator>>(std::string& data) const
{
g_input = true;
return *this;
}
const LocalSocket& LocalSocket::operator<<(const std::string data) const
{
g_output = true;
return *this;
}
int64_t LocalSocket::ReadData(char* data, size_t length) const
{
return length;
}
size_t LocalSocket::WriteData(const void* data, size_t length) const
{
return length;
}