* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "soft_engine.h"
#include "MockGlobalResult.h"
namespace OHOS {
void SoftEngine::DrawArc(BufferInfo& dst, ArcInfo& arcInfo, const Rect& mask, const Style& style,
OpacityType opacity, uint8_t cap) {}
void SoftEngine::DrawLine(BufferInfo& dst, const Point& start, const Point& end, const Rect& mask,
int16_t width, ColorType color, OpacityType opacity) {}
void SoftEngine::DrawLetter(BufferInfo& gfxDstBuffer, const uint8_t* fontMap, const Rect& fontRect,
const Rect& subRect, const uint8_t fontWeight, const ColorType& color, const OpacityType opa) {}
void SoftEngine::DrawCubicBezier(BufferInfo& dst, const Point& start, const Point& control1,
const Point& control2, const Point& end, const Rect& mask, int16_t width, ColorType color,
OpacityType opacity) {}
void SoftEngine::DrawRect(BufferInfo& dst, const Rect& rect, const Rect& dirtyRect, const Style& style,
OpacityType opacity) {}
void SoftEngine::DrawTransform(BufferInfo& dst, const Rect& mask, const Point& position, ColorType color,
OpacityType opacity, const TransformMap& transMap, const TransformDataInfo& dataInfo) {}
void SoftEngine::ClipCircle(const ImageInfo* info, float x, float y, float radius) {}
void SoftEngine::Blit(BufferInfo& dst, const Point& dstPos, const BufferInfo& src, const Rect& subRect,
const BlendOption& blendOption) {}
void SoftEngine::Fill(BufferInfo& dst, const Rect& fillArea, const ColorType color,
const OpacityType opacity) {}
void SoftEngine::DrawPath(BufferInfo& dst, void* param, const Paint& paint, const Rect& rect,
const Rect& invalidatedArea, const Style& style) {}
void SoftEngine::FillPath(BufferInfo& dst, void* param, const Paint& paint, const Rect& rect,
const Rect& invalidatedArea, const Style& style) {}
uint8_t* SoftEngine::AllocBuffer(uint32_t size, uint32_t usage)
{
return nullptr;
}
void SoftEngine::FreeBuffer(uint8_t* buffer, uint32_t usage) {}
}