* Copyright (c) 2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CPPTIMERMANAGER_H
#define CPPTIMERMANAGER_H
#include <list>
#include <map>
#include <memory>
#include <mutex>
#include <thread>
#include "CallbackQueue.h"
#include "CppTimer.h"
class CppTimerManager final {
public:
CppTimerManager() = default;
virtual ~CppTimerManager() = default;
CppTimerManager& operator=(const CppTimerManager&) = delete;
CppTimerManager(const CppTimerManager&) = delete;
static CppTimerManager& GetTimerManager();
void AddCppTimer(CppTimer& timer);
void RemoveCppTimer(CppTimer& timer);
void RunTimerTick();
private:
std::list<CppTimer*> runningTimers;
CallbackQueue callbackQueue;
static std::map<std::thread::id, std::unique_ptr<CppTimerManager>> managers;
};
#endif