* Copyright (c) 2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
* @file
* @kit AudioKit
*/
import type { Callback } from './@ohos.base';
import type audio from './@ohos.multimedia.audio';
* Audio-haptic enables users to get rhythmic auditory and haptic feedback while having incoming calls or messages.
*
* **Device behavior difference**: For a device without a vibration component, no vibration effect is generated.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
declare namespace audioHaptic {
* Obtains an {@link AudioHapticManager} instance. This object is singleton in one process.
*
* @returns { AudioHapticManager } AudioHapticManager instance.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
function getAudioHapticManager(): AudioHapticManager;
* Enumerates the audio latency modes.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
enum AudioLatencyMode {
* Normal latency mode.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
AUDIO_LATENCY_MODE_NORMAL = 0,
* Low latency mode. This mode is applicable to short audio files. A long audio file may be truncated in this mode.
* It functions the same as
* [SoundPool](docroot://reference/apis-media-kit/js-apis-inner-multimedia-soundPool.md#soundpool).
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
AUDIO_LATENCY_MODE_FAST = 1
}
* Describes the options for the audio-haptic player.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
interface AudioHapticPlayerOptions {
* Whether to mute the audio. **true** to mute, **false** otherwise. If this parameter is not specified, the default
* value **false** is used.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
muteAudio?: boolean;
* Whether to mute haptics feedback. **true** to mute, **false** otherwise. If this parameter is not specified, the
* default value **false** is used.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
muteHaptics?: boolean;
}
* Manages the audio-haptic feature. Before calling any API in AudioHapticManager, you must use
* [getAudioHapticManager]{@link audioHaptic.getAudioHapticManager} to create an AudioHapticManager instance.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
interface AudioHapticManager {
* Registers audio and haptic resources via URIs. This API uses a promise to return the result.
*
* > **NOTE**
* >
* > A maximum of 128 resources can be registered at the same time for an application. Any attempt to register
* > beyond this limit will fail (returning a negative resource ID). You are advised to reasonably manage the number
* > of registered resources. For resources that are no longer used, you are advised to unregister them in a timely
* > manner.
*
* @param { string } audioUri - URI of the audio source.<br>- For details about the supported audio resource formats
* and path formats in the normal latency mode, see [AVPlayer]{@link @ohos.multimedia.media:media}.<br>- For
* details about the supported audio resource formats in the low-latency mode, see
* [SoundPool](docroot://reference/apis-media-kit/js-apis-inner-multimedia-soundPool.md#soundpool). The path
* format must meet the requirements described in
* [fileIo.open](docroot://reference/apis-core-file-kit/js-apis-file-fs.md#fileioopen).<br>- In both modes, you
* are advised to pass in the absolute path of the file.
* @param { string } hapticUri - URI of the haptic source.<br>For details about the supported haptic resource
* formats, see [HapticFileDescriptor]{@link @ohos.vibrator:vibrator.HapticFileDescriptor}. The path format must
* meet the requirements described in
* [fileIo.open](docroot://reference/apis-core-file-kit/js-apis-file-fs.md#fileioopen).<br>You are advised to
* pass in the absolute path of the file.
* @returns { Promise<int> } Promise, which returns the registered resource ID.
* <br>In normal cases, the returned resource ID is a non-negative number. A negative ID indicates a registration
* failure. In this case, check whether the number of registered resources exceeds the upper limit.
* @throws { BusinessError } 401 - Parameter error. Possible causes:
* 1.Mandatory parameters are left unspecified;
* 2.Incorrect parameter types.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
registerSource(audioUri: string, hapticUri: string): Promise<int>;
* Unregisters an audio-haptic source. This API uses a promise to return the result.
*
* > **NOTE**
* >
* > For resources that are no longer used, you are advised to unregister them in a timely manner to avoid issues
* > such as resource leaks or the number of resources exceeding the upper limit.
*
* @param { int } id - Source ID.
* @returns { Promise<void> } Promise that returns no value.
* @throws { BusinessError } 401 - Parameter error. Possible causes:
* 1.Mandatory parameters are left unspecified;
* 2.Incorrect parameter types.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
unregisterSource(id: int): Promise<void>;
* Sets the latency mode for an audio-haptic source.
*
* @param { int } id - Source ID.
* @param { AudioLatencyMode } latencyMode - Audio latency mode.
* @throws { BusinessError } 401 - Parameter error. Possible causes:
* 1.Mandatory parameters are left unspecified;
* 2.Incorrect parameter types.
* @throws { BusinessError } 5400102 - Operation not allowed.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
setAudioLatencyMode(id:int, latencyMode: AudioLatencyMode): void;
* Sets the stream usage for an audio-haptic source.
*
* @param { int } id - Source ID.
* @param { audio.StreamUsage } usage - Stream usage.
* @throws { BusinessError } 401 - Parameter error. Possible causes:
* 1.Mandatory parameters are left unspecified;
* 2.Incorrect parameter types;
* 3.Parameter verification failed.
* @throws { BusinessError } 5400102 - Operation not allowed.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
setStreamUsage(id: int, usage: audio.StreamUsage): void;
* Create an audio haptic player. This method uses a promise to return the result. If haptics is needed, caller
* should have the permission of ohos.permission.VIBRATE.
*
* @permission ohos.permission.VIBRATE
* @param { number } id - Source ID.
* @param { AudioHapticPlayerOptions } options - Options of the audio-haptic player.
* @returns { Promise<AudioHapticPlayer> } Promise used to return the audio-haptic player.
* @throws { BusinessError } 201 - Permission denied.
* @throws { BusinessError } 401 - Parameter error. Possible causes:
* 1.Mandatory parameters are left unspecified;
* 2.Incorrect parameter types.
* @throws { BusinessError } 5400102 - Operation not allowed.
* @throws { BusinessError } 5400103 - I/O error.
* @throws { BusinessError } 5400106 - Unsupport format.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
*/
createPlayer(id: number, options?: AudioHapticPlayerOptions): Promise<AudioHapticPlayer>;
* Create an audio haptic player. This method uses a promise to return the result. If haptics is needed, caller
* should have the permission of ohos.permission.VIBRATE.
*
* @permission ohos.permission.VIBRATE
* @param { int } id - Source id.
* @param { AudioHapticPlayerOptions } [options] - Options when creating audio haptic player.
* @returns { Promise<AudioHapticPlayer | null> } Promise used to return the result.
* @throws { BusinessError } 201 - Permission denied.
* @throws { BusinessError } 5400102 - Operation not allowed.
* @throws { BusinessError } 5400103 - I/O error.
* @throws { BusinessError } 5400106 - Unsupport format.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 23 static
*/
createPlayer(id: int, options?: AudioHapticPlayerOptions): Promise<AudioHapticPlayer | null>;
* Registers audio and haptic resources via file descriptors. This API uses a promise to return the result.
*
* > **NOTE**
* >
* > A maximum of 128 resources can be registered at the same time for an application. Any attempt to register
* > beyond this limit will fail (returning a negative resource ID). You are advised to reasonably manage the number
* > of registered resources. For resources that are no longer used, you are advised to unregister them in a timely
* > manner.
*
* @param { AudioHapticFileDescriptor } audioFd - Valid file descriptor object that has been opened, used to
* describe the audio file. The offset and length must match the actual file length.
* @param { AudioHapticFileDescriptor } hapticFd - Valid file descriptor object that has been opened, used to
* describe the haptic file. The offset and length must match the actual file length.
* @returns { Promise<int> } Promise, which returns the registered resource ID.
* <br>In normal cases, the returned resource ID is a non-negative number. A negative ID indicates a registration
* failure. In this case, check whether the number of registered resources exceeds the upper limit.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 20 dynamic
* @since 23 static
*/
registerSourceFromFd(audioFd: AudioHapticFileDescriptor, hapticFd: AudioHapticFileDescriptor): Promise<int>;
}
* Enumerates the audio haptic types.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
enum AudioHapticType {
* Audio.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
AUDIO_HAPTIC_TYPE_AUDIO = 0,
* Haptic.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
AUDIO_HAPTIC_TYPE_HAPTIC = 1,
}
* Describes the audio-haptic file descriptor.
*
* > **NOTE**
* >
* > Ensure that **fd** is an available file descriptor and the values of **offset** and **length** are correct.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 20 dynamic
* @since 23 static
*/
interface AudioHapticFileDescriptor {
* File descriptor of the audio-haptic file, which is generally greater than or equal to 0.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 20 dynamic
* @since 23 static
*/
fd: int;
* Number of bytes to read. By default, the length is the number of bytes remaining in the file from the offset
* position.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 20 dynamic
* @since 23 static
*/
length?: long;
* Offset for reading data from the file, in bytes. By default, the offset is 0.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 20 dynamic
* @since 23 static
*/
offset?: long
}
* Implements audio-haptic playback. Before calling any API in AudioHapticPlayer, you must use
* [createPlayer]{@link audioHaptic.AudioHapticManager.createPlayer(id: number, options?: AudioHapticPlayerOptions)}
* to create an AudioHapticPlayer instance.
*
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
interface AudioHapticPlayer {
* Checks whether an audio-haptic type is muted.
*
* @param { AudioHapticType } type - Audio-haptic type.
* @returns { boolean } Check result for whether the audio-haptic type is muted. **true** if muted, **false**
* otherwise.
* @throws { BusinessError } 401 - Parameter error. Possible causes:
* 1.Mandatory parameters are left unspecified;
* 2.Parameter verification failed.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
isMuted(type: AudioHapticType): boolean;
* Starts playback. This API uses a promise to return the result.
*
* @returns { Promise<void> } Promise that returns no value.
* @throws { BusinessError } 5400102 - Operate not permit.
* @throws { BusinessError } 5400103 - IO error.
* @throws { BusinessError } 5400105 - Service died.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
start(): Promise<void>;
* Stops playback. This API uses a promise to return the result.
*
* @returns { Promise<void> } Promise that returns no value.
* @throws { BusinessError } 5400102 - Operate not permit.
* @throws { BusinessError } 5400105 - Service died.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
stop(): Promise<void>;
* Releases this audio-haptic player. This API uses a promise to return the result.
*
* @returns { Promise<void> } Promise that returns no value.
* @throws { BusinessError } 5400105 - Service died.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
* @since 23 static
*/
release(): Promise<void>;
* Subscribes to end of stream (EOS) event, which is triggered when the audio stream playback ends. This API uses an
* asynchronous callback to return the result.
*
* @param { 'endOfStream' } type - Event type. The event **'endOfStream'** is triggered when the audio stream
* playback ends.
* @param { Callback<void> } callback - Callback that returns no value.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
*/
on(type: 'endOfStream', callback: Callback<void>): void;
* Subscribes end of stream event.
*
* @param { Callback<void> } callback - Callback used to listen for the playback end of stream.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 23 static
*/
onEndOfStream(callback: Callback<void>): void;
* Unsubscribes from the EOS event. This API uses an asynchronous callback to return the result.
*
* @param { 'endOfStream' } type - Event type. The event **'endOfStream'** is triggered when the audio stream
* playback ends.
* @param { Callback<void> } [callback] - Callback that returns no value.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
*/
off(type: 'endOfStream', callback?: Callback<void>): void;
* Unsubscribes end of stream event.
*
* @param { Callback<void> } [callback] - Callback used to listen for the playback end of stream.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 23 static
*/
offEndOfStream(callback?: Callback<void>): void;
* Subscribes to the audio interruption event, which is triggered when the audio focus is changed. This API uses an
* asynchronous callback to return the result.
*
* @param { 'audioInterrupt' } type - Event type. The event **'audioInterrupt'** is triggered when the audio focus
* is changed.
* @param { Callback<audio.InterruptEvent> } callback - Callback used to return the event information.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
*/
on(type: 'audioInterrupt', callback: Callback<audio.InterruptEvent>): void;
* Subscribes audio interrupt event.
*
* @param { Callback<audio.InterruptEvent> } callback - Callback used to listen for audio interrupt info.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 23 static
*/
onAudioInterrupt(callback: Callback<audio.InterruptEvent>): void;
* Unsubscribes from the audio interruption event. This API uses an asynchronous callback to return the result.
*
* @param { 'audioInterrupt' } type - Event type. The event **'audioInterrupt'** is triggered when the audio focus
* is changed.
* @param { Callback<audio.InterruptEvent> } callback - Callback used to return the event information.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11 dynamic
*/
off(type: 'audioInterrupt', callback?: Callback<audio.InterruptEvent>): void;
* Unsubscribes audio interrupt event.
*
* @param { 'audioInterrupt' } type - Type of the playback event to listen for.
* @param { Callback<audio.InterruptEvent> } callback - Callback used to listen for audio interrupt info.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 23 static
*/
offAudioInterrupt(callback?: Callback<audio.InterruptEvent>): void;
* Enable haptics when the ringer mode is silent mode.
* This function should be called before player start or after stop, and before release.
*
* @param { boolean } enable - use {@code true} if application want to enable this feature.
* @throws { BusinessError } 202 - Caller is not a system application.
* @throws { BusinessError } 5400102 - Operate not permit in current state.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @systemapi
* @since 20 dynamic
* @since 23 static
*/
enableHapticsInSilentMode(enable: boolean): void;
* Sets the volume for this audio-haptic player. This API uses a promise to return the result.
*
* > **NOTE**
* >
* > This API must be called before the audio-haptic player is released.
*
* @param { double } volume - Volume, in the range [0.00, 1.00], where 1.00 indicates the maximum volume (100%).
* @returns { Promise<void> } Promise that returns no value.
* @throws { BusinessError } 5400102 - Operate not permit in current state.
* @throws { BusinessError } 5400105 - Service died.
* @throws { BusinessError } 5400108 - Parameter out of range.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 20 dynamic
* @since 23 static
*/
setVolume(volume: double): Promise<void>;
* Check whether the device supports haptics intensity adjustment.
*
* @returns { boolean } - {@code true} means supported.
* @throws { BusinessError } 202 - Caller is not a system application.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @systemapi
* @since 20 dynamic
* @since 23 static
*/
isHapticsIntensityAdjustmentSupported(): boolean;
* Set haptics intensity for this player. This method uses a promise to return the result.
* This function should be called before player release, and can only set once for each starting process.
*
* @param { double } intensity - Target Haptics intensity value.
* The value ranges from 0.00 to 1.00. 1.00 indicates the maximum intensity (100%).
* @returns { Promise<void> } Promise used to return the result.
* @throws { BusinessError } 202 - Caller is not a system application.
* @throws { BusinessError } 801 - Function is not supported in current device.
* @throws { BusinessError } 5400102 - Operate not permit in current state.
* @throws { BusinessError } 5400108 - Parameter out of range.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @systemapi
* @since 20 dynamic
* @since 23 static
*/
setHapticsIntensity(intensity: double): Promise<void>;
* Check whether the device supports haptics intensity ramp effect.
*
* @returns { boolean } - {@code true} means supported.
* @throws { BusinessError } 202 - Caller is not a system application.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @systemapi
* @since 20 dynamic
* @since 23 static
*/
isHapticsRampSupported(): boolean;
* Set haptics intensity ramp effect for this player. This method uses a promise to return the result.
* This function should be called before player start or after stop, and before release.
*
* @param { int } duration - ramp duration to set, unit is milliseconds.
* The value should be an integer, and not less than 100.
* @param { double } startIntensity - Starting intensity for Haptics ramp to set.
* The value ranges from 0.00 to 1.00. 1.00 indicates the maximum intensity (100%).
* @param { double } endIntensity - End intensity for haptics ramp to set.
* The value ranges from 0.00 to 1.00. 1.00 indicates the maximum intensity (100%).
* @returns { Promise<void> } Promise used to return the result.
* @throws { BusinessError } 202 - Caller is not a system application.
* @throws { BusinessError } 801 - Function is not supported in current device.
* @throws { BusinessError } 5400102 - Operate not permit in current state.
* @throws { BusinessError } 5400108 - Parameter out of range.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @systemapi
* @since 20 dynamic
* @since 23 static
*/
setHapticsRamp(duration: int, startIntensity: double, endIntensity: double): Promise<void>;
* Sets this audio-haptic player to play in a loop. This API uses a promise to return the result.
*
* > **NOTE**
* >
* > This API must be called before the audio-haptic player is released.
*
* @param { boolean } loop - Whether to play in a loop. **true** to play in a loop, **false** otherwise.
* @returns { Promise<void> } Promise that returns no value.
* @throws { BusinessError } 5400102 - Operate not permit in current state.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 20 dynamic
* @since 23 static
*/
setLoop(loop: boolean): Promise<void>;
}
}
export default audioHaptic;