* Copyright (c) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
* @addtogroup GameController
* @{
*
* @brief Provides APIs for game controller capability.
*
* @since 21
*/
* @file game_device.h
* @brief Defines APIs for game devices.
*
* @kit GameControllerKit
* @library libohgame_controller.z.so
* @syscap SystemCapability.Game.GameController
* @since 21
*/
#ifndef GAME_DEVICE_H
#define GAME_DEVICE_H
#include <stdint.h>
#include "game_device_event.h"
#ifdef __cplusplus
extern "C" {
#endif
* @brief Defines the result returned by {@link OH_GameDevice_GetAllDeviceInfos}.
*
* @since 21
*/
typedef struct GameDevice_AllDeviceInfos GameDevice_AllDeviceInfos;
* @brief Obtains information about all online devices.
*
* @param allDeviceInfos Output parameter. Double pointer to the {@link GameDevice_AllDeviceInfos} instance. The
* pointer cannot be null.
* @return <ul><li>Returns {@link GAME_CONTROLLER_SUCCESS} if the execution is successful.</li>
* <li>Returns {@link GAME_CONTROLLER_MULTIMODAL_INPUT_ERROR} if the multimodal input is abnormal.</li></ul>
* @since 21
*/
GameController_ErrorCode OH_GameDevice_GetAllDeviceInfos(GameDevice_AllDeviceInfos** allDeviceInfos);
* @brief Registers a callback for device status change events.
*
* @param deviceMonitorCallback Callback function {@link GameDevice_DeviceMonitorCallback}, which cannot be null.
* @return <ul><li>Returns {@link GAME_CONTROLLER_SUCCESS} if the execution is successful.</li>
* <li>Returns {@link GAME_CONTROLLER_PARAM_ERROR} if deviceMonitorCallback is null.</li></ul>
* @since 21
*/
GameController_ErrorCode OH_GameDevice_RegisterDeviceMonitor(
GameDevice_DeviceMonitorCallback deviceMonitorCallback);
* @brief Unregisters the callback for device status change events.
*
* @return Returns {@link GAME_CONTROLLER_SUCCESS} if the execution is successful.
* @since 21
*/
GameController_ErrorCode OH_GameDevice_UnregisterDeviceMonitor(void);
* @brief Destroys all device information instances.
*
* @param allDeviceInfos Double pointer to the {@link GameDevice_AllDeviceInfos} instance. The pointer cannot be null.
* @return <ul><li>Returns {@link GAME_CONTROLLER_SUCCESS} if the execution is successful.</li>
* <li>Returns {@link GAME_CONTROLLER_PARAM_ERROR} if allDeviceInfos is null.</li></ul>
* @since 21
*/
GameController_ErrorCode OH_GameDevice_DestroyAllDeviceInfos(GameDevice_AllDeviceInfos** allDeviceInfos);
* @brief Obtains the number of devices.
*
* @param allDeviceInfos Pointer to the {@link GameDevice_AllDeviceInfos} instance. The pointer cannot be null.
* @param count Output parameter. Number of devices.
* @return <ul><li>Returns {@link GAME_CONTROLLER_SUCCESS} if the execution is successful.</li>
* <li>Returns {@link GAME_CONTROLLER_PARAM_ERROR} if allDeviceInfos is null.</li></ul>
* @since 21
*/
GameController_ErrorCode OH_GameDevice_AllDeviceInfos_GetCount(
const struct GameDevice_AllDeviceInfos* allDeviceInfos,
int32_t* count);
* @brief Obtains the device information at the specified index.
*
* @param allDeviceInfos Pointer to the {@link GameDevice_AllDeviceInfos} instance. The pointer cannot be null.
* @param index Index of the device.
* @param deviceInfo Output parameter. Double pointer to the device information.
* @return <ul><li>Returns {@link GAME_CONTROLLER_SUCCESS} if the execution is successful.</li>
* <li>Returns {@link GAME_CONTROLLER_PARAM_ERROR} if allDeviceInfos is null, or the index is less than 0
* or greater than or equal to the total number of game devices.</li></ul>
* @since 21
*/
GameController_ErrorCode OH_GameDevice_AllDeviceInfos_GetDeviceInfo(
const struct GameDevice_AllDeviceInfos* allDeviceInfos,
const int32_t index,
GameDevice_DeviceInfo** deviceInfo);
#ifdef __cplusplus
}
#endif
#endif