/*
 * Copyright (C) 2023 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef NATIVE_OBJECT_H
#define NATIVE_OBJECT_H

#include <memory>
#include "avsource.h"
#include "native_avsource.h"
#include "native_avmagic.h"

struct AVSourceObject : public OH_AVSource {
    explicit AVSourceObject(const std::shared_ptr<OHOS::MediaAVCodec::AVSource> &source)
        : OH_AVSource(AVMagic::AVCODEC_MAGIC_AVSOURCE), source_(source) {}
    ~AVSourceObject() = default;

    const std::shared_ptr<OHOS::MediaAVCodec::AVSource> source_;
};

#endif // NATIVE_OBJECT_H