| refactor egl scale Signed-off-by: zhangqiang183 <zhangqiang183@huawei.com> Co-Authored-By: Agent | 4 个月前 |
| refactor egl scale Signed-off-by: zhangqiang183 <zhangqiang183@huawei.com> Co-Authored-By: Agent | 4 个月前 |
| fix(egl_image): enforce explicit shader cleanup Keep Shader destruction GL-free, release complete resources through explicit Clear calls, and close BuildShader failure paths under the warm-up context. Signed-off-by: yaozhupeng <yaozhupeng@huawei.com> Co-Authored-By: Agent AI[0%] Human Fixed[0%] Human[100%] AI Adopted[0%] | 6 天前 |
| fix(egl_image): enforce explicit shader cleanup Keep Shader destruction GL-free, release complete resources through explicit Clear calls, and close BuildShader failure paths under the warm-up context. Signed-off-by: yaozhupeng <yaozhupeng@huawei.com> Co-Authored-By: Agent AI[0%] Human Fixed[0%] Human[100%] AI Adopted[0%] | 6 天前 |
| refactor egl scale Signed-off-by: zhangqiang183 <zhangqiang183@huawei.com> Co-Authored-By: Agent | 4 个月前 |
| refactor egl scale Signed-off-by: zhangqiang183 <zhangqiang183@huawei.com> Co-Authored-By: Agent | 4 个月前 |