* Copyright (c) 2023-2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef COOPERATE_IN_H
#define COOPERATE_IN_H
#include "i_cooperate_state.h"
namespace OHOS {
namespace Msdp {
namespace DeviceStatus {
namespace Cooperate {
class CooperateIn final : public ICooperateState {
public:
CooperateIn(IStateMachine &parent, IContext *env);
~CooperateIn();
void OnEvent(Context &context, const CooperateEvent &event) override;
void OnEnterState(Context &context) override;
void OnLeaveState(Context &context) override;
private:
class Initial final : public ICooperateStep {
public:
Initial(CooperateIn &parent);
~Initial() = default;
void OnProgress(Context &context, const CooperateEvent &event) override;
void OnReset(Context &context, const CooperateEvent &event) override;
static void BuildChains(std::shared_ptr<Initial> self, CooperateIn &parent);
static void RemoveChains(std::shared_ptr<Initial> self);
private:
void OnDisable(Context &context, const CooperateEvent &event);
void OnStart(Context &context, const CooperateEvent &event);
void OnComeBack(Context &context, const CooperateEvent &event);
void OnRelay(Context &context, const CooperateEvent &event);
void OnStop(Context &context, const CooperateEvent &event);
void OnRemoteStart(Context &context, const CooperateEvent &event);
void OnRemoteStop(Context &context, const CooperateEvent &event);
void OnAppClosed(Context &context, const CooperateEvent &event);
void OnPointerEvent(Context &context, const CooperateEvent &event);
void OnBoardOffline(Context &context, const CooperateEvent &event);
void OnSwitchChanged(Context &context, const CooperateEvent &event);
void OnSoftbusSessionClosed(Context &context, const CooperateEvent &event);
void OnUpdateCooperateFlag(Context &context, const CooperateEvent &event);
void OnRemoteHotPlug(Context &context, const CooperateEvent &event);
void OnRemoteInputDevice(Context &context, const CooperateEvent &event);
CooperateIn &parent_;
static std::set<int32_t> filterPointerActions_;
std::shared_ptr<ICooperateStep> relay_ { nullptr };
};
class RelayConfirmation : public ICooperateStep {
public:
RelayConfirmation(CooperateIn &parent, std::shared_ptr<ICooperateStep> prev);
~RelayConfirmation() = default;
void OnProgress(Context &context, const CooperateEvent &event) override;
void OnReset(Context &context, const CooperateEvent &event) override;
private:
void OnDisable(Context &context, const CooperateEvent &event);
void OnStop(Context &context, const CooperateEvent &event);
void OnResponse(Context &context, const CooperateEvent &event);
void OnNormal(Context &context, const CooperateEvent &event);
void OnRemoteStart(Context &context, const CooperateEvent &event);
void OnRemoteStop(Context &context, const CooperateEvent &event);
void OnAppClosed(Context &context, const CooperateEvent &event);
void OnPointerEvent(Context &context, const CooperateEvent &event);
void OnBoardOffline(Context &context, const CooperateEvent &event);
void OnSwitchChanged(Context &context, const CooperateEvent &event);
void OnSoftbusSessionClosed(Context &context, const CooperateEvent &event);
CooperateIn &parent_;
int32_t timerId_ { -1 };
};
void StopCooperate(Context &context, const CooperateEvent &event);
void UnchainConnections(Context &context, const StopCooperateEvent &event) const;
IContext *env_ { nullptr };
std::shared_ptr<Initial> initial_ { nullptr };
};
}
}
}
}
#endif