* Copyright (c) 2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SOCKET_CLIENT_H
#define SOCKET_CLIENT_H
#include <map>
#include <mutex>
#include "i_tunnel_client.h"
#include "net_packet.h"
#include "proto.h"
#include "socket_connection.h"
#include "stream_client.h"
namespace OHOS {
namespace Msdp {
namespace DeviceStatus {
class SocketClient final : public StreamClient {
public:
SocketClient(std::shared_ptr<ITunnelClient> tunnel);
DISALLOW_COPY_AND_MOVE(SocketClient);
~SocketClient() = default;
bool RegisterEvent(MessageId id, std::function<int32_t(const StreamClient&, NetPacket&)> callback);
void Start();
void Stop() override;
private:
bool Connect();
int32_t Socket() override;
void OnPacket(NetPacket &pkt);
void OnDisconnected() override;
void Reconnect();
void OnMsgHandler(const StreamClient &client, NetPacket &pkt);
std::weak_ptr<ITunnelClient> tunnel_;
mutable std::mutex lock_;
std::map<MessageId, std::function<int32_t(const StreamClient&, NetPacket&)>> callbacks_;
std::shared_ptr<SocketConnection> socket_ { nullptr };
std::shared_ptr<AppExecFwk::EventHandler> eventHandler_ { nullptr };
};
}
}
}
#endif