* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef INJECT_THREAD_H
#define INJECT_THREAD_H
#include <mutex>
#include "virtual_keyboard.h"
#include "virtual_touch_screen.h"
namespace OHOS {
namespace MMI {
extern std::unique_ptr<VirtualTouchScreen> g_pTouchScreen;
extern std::unique_ptr<VirtualKeyboard> g_pKeyboard;
struct InjectInputEvent {
int32_t deviceId { 0 };
int32_t type { 0 };
int32_t code { 0 };
int32_t value { 0 };
};
class InjectThread {
public:
static constexpr int32_t TOUCH_SCREEN_DEVICE_ID = 1;
static constexpr int32_t KEYBOARD_DEVICE_ID = 2;
InjectThread() = default;
virtual ~InjectThread() = default;
void InjectFunc() const;
void WaitFunc(InjectInputEvent injectInputEvent) const;
private:
static std::mutex mutex_;
static std::condition_variable conditionVariable_;
static std::vector<InjectInputEvent> injectQueue_;
};
}
}
#endif