* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MSG_HEAD_H
#define MSG_HEAD_H
#include <algorithm>
#include <cstdio>
#include <cstring>
#include <ctime>
#include <fcntl.h>
#include <fstream>
#include <functional>
#include <iostream>
#include <linux/input.h>
#include <linux/uinput.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <vector>
#include "define_multimodal.h"
#include "input_parse.h"
* Structure for docking libinput
*/
struct InputEvent {
uint16_t code;
int32_t target;
int32_t type;
int32_t value;
int32_t x;
int32_t y;
int32_t fp;
int32_t devType;
int32_t track;
int64_t blockTime;
int32_t multiReprot;
};
* Click events on devices
* such as mouse and keyboard
*/
enum PressEvent {
EVENT_RELEASE = 0,
EVENT_PRESS = 1,
LONG_PRESS = 2,
TOUCH_PAD_PRESS = 15
};
struct DeviceInformation {
bool status;
int32_t devIndex;
int32_t devType;
int16_t fd;
char chipName[32];
};
struct InjectEvent {
struct input_event event;
int64_t blockTime;
};
struct InputEventArray {
std::string deviceName;
std::string target;
std::vector<InjectEvent> events;
};
typedef std::function<int32_t (const InputEvent& inputEvent)> WriteDeviceFun;
#endif