* Copyright (c) 2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef BASE_NOTIFICATION_DISTRIBUTED_NOTIFICATION_SERVICE_INTERFACES_INNER_API_BADGE_NUMBER_CALLBACK_DATA_H
#define BASE_NOTIFICATION_DISTRIBUTED_NOTIFICATION_SERVICE_INTERFACES_INNER_API_BADGE_NUMBER_CALLBACK_DATA_H
#include "notification_constant.h"
#include "parcel.h"
namespace OHOS {
namespace Notification {
class BadgeNumberCallbackData : public Parcelable {
public:
* Default constructor used to create a BadgeNumberCallbackData instance.
*/
BadgeNumberCallbackData() = default;
* A constructor used to create a BadgeNumberCallbackData instance with the input parameters passed.
* @param bundle Indicates the name of the application.
* @param uid Indicates the uid of the application.
* @param badgeNumber badge number.
*/
BadgeNumberCallbackData(const std::string &bundle, int32_t uid, int32_t badgeNumber);
* A constructor used to create a BadgeNumberCallbackData instance with the input parameters passed.
* @param bundle Indicates the name of the application.
* @param appInstanceKey Indicates the application instance key.
* @param uid Indicates the uid of the application.
* @param badgeNumber badge number.
* @param instanceKey application instance key.
*/
BadgeNumberCallbackData(const std::string &bundle, const std::string &appInstanceKey_, int32_t uid,
int32_t badgeNumber, int32_t instanceKey = 0);
* Default deconstructor used to deconstruct.
*/
~BadgeNumberCallbackData() = default;
void SetBundle(const std::string &bundle);
std::string GetBundle() const;
void SetUid(int32_t uid);
int32_t GetUid() const;
void SetBadgeNumber(int32_t badgeNumber);
int32_t GetBadgeNumber() const;
void SetInstanceKey(int32_t key);
int32_t GetInstanceKey() const;
void SetAppInstanceKey(const std::string &key);
std::string GetAppInstanceKey() const;
* Returns a string representation of the BadgeNumberCallbackData object.
*/
std::string Dump();
* Marshal a object into a Parcel.
* @param parcel the object into the parcel
*/
bool Marshalling(Parcel &parcel) const override;
* Unmarshal object from a Parcel.
* @return the BadgeNumberCallbackData
*/
static BadgeNumberCallbackData *Unmarshalling(Parcel &parcel);
private:
bool ReadFromParcel(Parcel &parcel);
std::string bundle_;
std::string appInstanceKey_;
int32_t uid_;
int32_t badgeNumber_;
int32_t instanceKey_;
};
}
}
#endif