* Copyright (c) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SELECTION_FOCUS_MONITOR_MANAGER_H
#define SELECTION_FOCUS_MONITOR_MANAGER_H
#include <functional>
#include "focus_change_info.h"
#ifdef SCENE_BOARD_ENABLE
#include "window_manager_lite.h"
#else
#include "window_manager.h"
#endif
namespace OHOS {
namespace SelectionFwk {
using FocusHandle = std::function<void(const sptr<Rosen::FocusChangeInfo> &focusChangeInfo, bool)>;
class FocusMonitorManager {
public:
static FocusMonitorManager &GetInstance();
void RegisterFocusChangedListener(const FocusHandle &handle);
void UnregisterFocusChangedListener();
private:
FocusMonitorManager() = default;
private:
sptr<OHOS::Rosen::IFocusChangedListener> focusListener_ = nullptr;
};
}
}
#endif