* Copyright (C) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "call_state_processor.h"
#include "audio_control_manager.h"
#include "audio_scene_processor.h"
#include "call_object_manager.h"
#include "telephony_log_wrapper.h"
namespace OHOS {
namespace Telephony {
CallStateProcessor::CallStateProcessor() {}
CallStateProcessor::~CallStateProcessor()
{
activeCalls_.clear();
alertingCalls_.clear();
incomingCalls_.clear();
holdingCalls_.clear();
dialingCalls_.clear();
}
void CallStateProcessor::AddCall(int32_t callId, TelCallState state)
{
std::lock_guard<ffrt::mutex> lock(mutex_);
switch (state) {
case TelCallState::CALL_STATUS_DIALING:
if (dialingCalls_.count(callId) == EMPTY_VALUE) {
TELEPHONY_LOGI("add call , state : dialing");
dialingCalls_.insert(callId);
}
break;
case TelCallState::CALL_STATUS_ALERTING:
if (alertingCalls_.count(callId) == EMPTY_VALUE) {
TELEPHONY_LOGI("add call , state : alerting");
alertingCalls_.insert(callId);
}
break;
case TelCallState::CALL_STATUS_WAITING:
case TelCallState::CALL_STATUS_INCOMING:
if (incomingCalls_.count(callId) == EMPTY_VALUE) {
TELEPHONY_LOGI("add call , state : incoming");
incomingCalls_.insert(callId);
}
break;
case TelCallState::CALL_STATUS_ACTIVE:
case TelCallState::CALL_STATUS_ANSWERED:
if (activeCalls_.count(callId) == EMPTY_VALUE) {
TELEPHONY_LOGI("add call , state : active");
activeCalls_.insert(callId);
}
break;
case TelCallState::CALL_STATUS_HOLDING:
if (holdingCalls_.count(callId) == EMPTY_VALUE) {
TELEPHONY_LOGI("add call , state : holding");
holdingCalls_.insert(callId);
}
break;
default:
break;
}
}
void CallStateProcessor::DeleteCall(int32_t callId, TelCallState state)
{
std::lock_guard<ffrt::mutex> lock(mutex_);
switch (state) {
case TelCallState::CALL_STATUS_DIALING:
if (dialingCalls_.count(callId) > EMPTY_VALUE) {
TELEPHONY_LOGI("erase call , state : dialing");
dialingCalls_.erase(callId);
}
break;
case TelCallState::CALL_STATUS_ALERTING:
if (alertingCalls_.count(callId) > EMPTY_VALUE) {
TELEPHONY_LOGI("erase call , state : alerting");
alertingCalls_.erase(callId);
}
break;
case TelCallState::CALL_STATUS_WAITING:
case TelCallState::CALL_STATUS_INCOMING:
if (incomingCalls_.count(callId) > EMPTY_VALUE) {
TELEPHONY_LOGI("erase call , state : incoming");
incomingCalls_.erase(callId);
}
break;
case TelCallState::CALL_STATUS_ACTIVE:
if (activeCalls_.count(callId) > EMPTY_VALUE) {
TELEPHONY_LOGI("erase call , state : active");
activeCalls_.erase(callId);
}
break;
case TelCallState::CALL_STATUS_HOLDING:
if (holdingCalls_.count(callId) > EMPTY_VALUE) {
TELEPHONY_LOGI("erase call , state : holding");
holdingCalls_.erase(callId);
}
break;
default:
break;
}
}
int32_t CallStateProcessor::GetCallNumber(TelCallState state)
{
std::lock_guard<ffrt::mutex> lock(mutex_);
int32_t number = EMPTY_VALUE;
switch (state) {
case TelCallState::CALL_STATUS_DIALING:
number = static_cast<int32_t>(dialingCalls_.size());
break;
case TelCallState::CALL_STATUS_ALERTING:
number = static_cast<int32_t>(alertingCalls_.size());
break;
case TelCallState::CALL_STATUS_INCOMING:
number = static_cast<int32_t>(incomingCalls_.size());
break;
case TelCallState::CALL_STATUS_ACTIVE:
number = static_cast<int32_t>(activeCalls_.size());
break;
case TelCallState::CALL_STATUS_HOLDING:
number = static_cast<int32_t>(holdingCalls_.size());
break;
default:
break;
}
return number;
}
bool CallStateProcessor::ShouldSwitchState(TelCallState callState)
{
std::lock_guard<ffrt::mutex> lock(mutex_);
bool shouldSwitch = false;
switch (callState) {
case TelCallState::CALL_STATUS_DIALING:
shouldSwitch = (dialingCalls_.size() == EXIST_ONLY_ONE_CALL && activeCalls_.empty() &&
incomingCalls_.empty() && alertingCalls_.empty());
break;
case TelCallState::CALL_STATUS_ALERTING:
shouldSwitch = (alertingCalls_.size() == EXIST_ONLY_ONE_CALL && activeCalls_.empty() &&
incomingCalls_.empty() && dialingCalls_.empty());
break;
case TelCallState::CALL_STATUS_INCOMING:
shouldSwitch = (incomingCalls_.size() == EXIST_ONLY_ONE_CALL && activeCalls_.empty() &&
dialingCalls_.empty() && alertingCalls_.empty());
break;
case TelCallState::CALL_STATUS_ACTIVE:
shouldSwitch = (activeCalls_.size() == EXIST_ONLY_ONE_CALL);
break;
default:
break;
}
return shouldSwitch;
}
bool CallStateProcessor::UpdateCurrentCallState()
{
std::lock_guard<ffrt::mutex> lock(mutex_);
if (activeCalls_.size() > EMPTY_VALUE) {
return false;
}
AudioEvent event = AudioEvent::UNKNOWN_EVENT;
if (holdingCalls_.size() > EMPTY_VALUE) {
event = AudioEvent::SWITCH_HOLDING_STATE;
} else if (incomingCalls_.size() > EMPTY_VALUE) {
event = AudioEvent::SWITCH_INCOMING_STATE;
} else if (dialingCalls_.size() > EMPTY_VALUE) {
event = AudioEvent::SWITCH_DIALING_STATE;
} else if (alertingCalls_.size() > EMPTY_VALUE) {
event = AudioEvent::SWITCH_ALERTING_STATE;
} else {
event = AudioEvent::SWITCH_AUDIO_INACTIVE_STATE;
}
TELEPHONY_LOGI("UpdateCurrentCallState ProcessEvent event=%{public}d", event);
return DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent(event);
}
bool CallStateProcessor::ShouldStopSoundtone()
{
std::lock_guard<ffrt::mutex> lock(mutex_);
if (activeCalls_.size() > EMPTY_VALUE
|| (incomingCalls_.size() > EMPTY_VALUE && CallObjectManager::HasIncomingCallCrsType())) {
return false;
}
if (holdingCalls_.size() == EMPTY_VALUE && dialingCalls_.size() == EMPTY_VALUE &&
alertingCalls_.size() == EMPTY_VALUE) {
return true;
}
return false;
}
int32_t CallStateProcessor::GetAudioForegroundLiveCall()
{
std::lock_guard<ffrt::mutex> lock(mutex_);
int32_t callId = INVALID_CALLID;
if (activeCalls_.size() > EMPTY_VALUE) {
callId = *activeCalls_.begin();
} else if (dialingCalls_.size() > EMPTY_VALUE) {
callId = *dialingCalls_.begin();
} else if (alertingCalls_.size() > EMPTY_VALUE) {
callId = *alertingCalls_.begin();
} else if (incomingCalls_.size() > EMPTY_VALUE) {
callId = *incomingCalls_.begin();
} else if (holdingCalls_.size() > EMPTY_VALUE) {
callId = *holdingCalls_.begin();
}
return callId;
}
int32_t CallStateProcessor::GetCurrentActiveCall()
{
std::lock_guard<ffrt::mutex> lock(mutex_);
if (activeCalls_.size() > EMPTY_VALUE) {
return (*activeCalls_.begin());
}
return INVALID_CALLID;
}
}
}