* AC-3 encoder & E-AC-3 encoder common header
* Copyright (c) 2000 Fabrice Bellard
* Copyright (c) 2006-2010 Justin Ruggles <justin.ruggles@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
* @file
* AC-3 encoder & E-AC-3 encoder common header
*/
#ifndef AVCODEC_AC3ENC_H
#define AVCODEC_AC3ENC_H
#include <stdint.h>
#include "libavutil/mem_internal.h"
#include "libavutil/opt.h"
#include "libavutil/tx.h"
#include "ac3.h"
#include "ac3defs.h"
#include "ac3dsp.h"
#include "avcodec.h"
#include "codec_internal.h"
#include "mathops.h"
#include "me_cmp.h"
#include "audiodsp.h"
#ifndef AC3ENC_FLOAT
#define AC3ENC_FLOAT 0
#endif
#if AC3ENC_FLOAT
#include "libavutil/float_dsp.h"
#define MAC_COEF(d,a,b) ((d)+=(a)*(b))
#define COEF_MIN (-16777215.0/16777216.0)
#define COEF_MAX ( 16777215.0/16777216.0)
#define NEW_CPL_COORD_THRESHOLD 0.03
typedef float SampleType;
typedef float CoefType;
typedef float CoefSumType;
#else
#include "libavutil/fixed_dsp.h"
#define MAC_COEF(d,a,b) MAC64(d,a,b)
#define COEF_MIN -16777215
#define COEF_MAX 16777215
#define NEW_CPL_COORD_THRESHOLD 503317
typedef int32_t SampleType;
typedef int32_t CoefType;
typedef int64_t CoefSumType;
#endif
#define AC3ENC_OPT_NONE -1
#define AC3ENC_OPT_AUTO -1
#define AC3ENC_OPT_OFF 0
#define AC3ENC_OPT_ON 1
#define AC3ENC_OPT_NOT_INDICATED 0
#define AC3ENC_OPT_MODE_ON 2
#define AC3ENC_OPT_MODE_OFF 1
#define AC3ENC_OPT_DSUREX_DPLIIZ 3
#define AC3ENC_OPT_LARGE_ROOM 1
#define AC3ENC_OPT_SMALL_ROOM 2
#define AC3ENC_OPT_DOWNMIX_LTRT 1
#define AC3ENC_OPT_DOWNMIX_LORO 2
#define AC3ENC_OPT_DOWNMIX_DPLII 3
#define AC3ENC_OPT_ADCONV_STANDARD 0
#define AC3ENC_OPT_ADCONV_HDCD 1
* Encoding Options used by AVOption.
*/
typedef struct AC3EncOptions {
int dialogue_level;
int bitstream_mode;
float center_mix_level;
float surround_mix_level;
int dolby_surround_mode;
int audio_production_info;
int mixing_level;
int room_type;
int copyright;
int original;
int extended_bsi_1;
int preferred_stereo_downmix;
float ltrt_center_mix_level;
float ltrt_surround_mix_level;
float loro_center_mix_level;
float loro_surround_mix_level;
int extended_bsi_2;
int dolby_surround_ex_mode;
int dolby_headphone_mode;
int ad_converter_type;
int eac3_mixing_metadata;
int eac3_info_metadata;
int allow_per_frame_metadata;
int stereo_rematrixing;
int channel_coupling;
int cpl_start;
} AC3EncOptions;
* Data for a single audio block.
*/
typedef struct AC3Block {
CoefType *mdct_coef[AC3_MAX_CHANNELS];
int32_t *fixed_coef[AC3_MAX_CHANNELS];
uint8_t *exp[AC3_MAX_CHANNELS];
uint8_t *grouped_exp[AC3_MAX_CHANNELS];
int16_t *psd[AC3_MAX_CHANNELS];
int16_t *band_psd[AC3_MAX_CHANNELS];
int16_t *mask[AC3_MAX_CHANNELS];
uint16_t *qmant[AC3_MAX_CHANNELS];
uint8_t *cpl_coord_exp[AC3_MAX_CHANNELS];
uint8_t *cpl_coord_mant[AC3_MAX_CHANNELS];
uint8_t new_rematrixing_strategy;
int num_rematrixing_bands;
uint8_t rematrixing_flags[4];
int new_cpl_strategy;
int cpl_in_use;
uint8_t channel_in_cpl[AC3_MAX_CHANNELS];
int num_cpl_channels;
uint8_t new_cpl_coords[AC3_MAX_CHANNELS];
uint8_t cpl_master_exp[AC3_MAX_CHANNELS];
int new_snr_offsets;
int new_cpl_leak;
int end_freq[AC3_MAX_CHANNELS];
} AC3Block;
struct PutBitContext;
* AC-3 encoder private context.
*/
typedef struct AC3EncodeContext {
AVClass *av_class;
AC3EncOptions options;
AVCodecContext *avctx;
AudioDSPContext adsp;
#if AC3ENC_FLOAT
AVFloatDSPContext *fdsp;
#else
AVFixedDSPContext *fdsp;
#endif
MECmpContext mecc;
AC3DSPContext ac3dsp;
AVTXContext *tx;
av_tx_fn tx_fn;
AC3Block blocks[AC3_MAX_BLOCKS];
int fixed_point;
int eac3;
int bitstream_id;
int bitstream_mode;
int bit_rate;
int sample_rate;
int num_blks_code;
int num_blocks;
int frame_size_min;
int frame_size;
int frame_size_code;
uint16_t crc_inv[2];
int64_t bits_written;
int64_t samples_written;
int fbw_channels;
int channels;
int lfe_on;
int lfe_channel;
int has_center;
int has_surround;
int channel_mode;
const uint8_t *channel_map;
int center_mix_level;
int surround_mix_level;
int ltrt_center_mix_level;
int ltrt_surround_mix_level;
int loro_center_mix_level;
int loro_surround_mix_level;
int cutoff;
int bandwidth_code;
int start_freq[AC3_MAX_CHANNELS];
int cpl_end_freq;
int cpl_on;
int cpl_enabled;
int num_cpl_subbands;
int num_cpl_bands;
uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS];
int rematrixing_enabled;
int slow_gain_code;
int slow_decay_code;
int fast_decay_code;
int db_per_bit_code;
int floor_code;
AC3BitAllocParameters bit_alloc;
int coarse_snr_offset;
int fast_gain_code[AC3_MAX_CHANNELS];
int fine_snr_offset[AC3_MAX_CHANNELS];
int frame_bits_fixed;
int frame_bits;
int exponent_bits;
uint8_t *planar_samples[AC3_MAX_CHANNELS - 1];
uint8_t *bap_buffer;
uint8_t *bap1_buffer;
CoefType *mdct_coef_buffer;
int32_t *fixed_coef_buffer;
uint8_t *exp_buffer;
uint8_t *grouped_exp_buffer;
int16_t *psd_buffer;
int16_t *band_psd_buffer;
int16_t *mask_buffer;
int16_t *qmant_buffer;
uint8_t *cpl_coord_buffer;
uint8_t exp_strategy[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS];
uint8_t frame_exp_strategy[AC3_MAX_CHANNELS];
int use_frame_exp_strategy;
uint8_t exp_ref_block[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS];
uint8_t *ref_bap [AC3_MAX_CHANNELS][AC3_MAX_BLOCKS];
int ref_bap_set;
void (*encode_frame)(struct AC3EncodeContext *s, uint8_t * const *samples);
void (*output_frame_header)(struct AC3EncodeContext *s, struct PutBitContext *pb);
union {
DECLARE_ALIGNED(32, float, mdct_window_float)[AC3_BLOCK_SIZE];
DECLARE_ALIGNED(32, int32_t, mdct_window_fixed)[AC3_BLOCK_SIZE];
};
union {
DECLARE_ALIGNED(32, float, windowed_samples_float)[AC3_WINDOW_SIZE];
DECLARE_ALIGNED(32, int32_t, windowed_samples_fixed)[AC3_WINDOW_SIZE];
};
} AC3EncodeContext;
extern const AVChannelLayout ff_ac3_ch_layouts[19];
extern const AVOption ff_ac3_enc_options[];
extern const AVClass ff_ac3enc_class;
extern const FFCodecDefault ff_ac3_enc_defaults[];
int ff_ac3_encode_init(AVCodecContext *avctx);
int ff_ac3_float_encode_init(AVCodecContext *avctx);
int ff_ac3_encode_close(AVCodecContext *avctx);
void ff_ac3_compute_coupling_strategy(AC3EncodeContext *s);
int ff_ac3_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
const AVFrame *frame, int *got_packet_ptr);
#endif