use bitflags::bitflags;
bitflags! {
pub struct Unnamed: u8 {
const A = 1;
const _ = Self::A.bits();
const _ = 2;
const _ = !0;
}
pub struct External: u8 {
const _ = !0;
}
pub struct Overlapping: u8 {
const _ = 1;
const _ = 2;
const _ = !0;
}
}
fn main() {}