* Copyright 2011 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkColorPriv.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRegion.h"
#include "include/core/SkScalar.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkCPUTypes.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkFixed.h"
#include "include/private/base/SkMath.h"
#include "include/private/base/SkSafe32.h"
#include "include/private/base/SkTo.h"
#include "src/core/SkBlitter.h"
#include "src/core/SkFDot6.h"
#include "src/core/SkLineClipper.h"
#include "src/core/SkRasterClip.h"
#include "src/core/SkScan.h"
#include <algorithm>
#include <cstdint>
vertical cases has some numerical bug in it, and we sometimes undervalue
our extends. The bug is that when this happens, we will set the clip to
nullptr (for speed), and thus draw outside of the clip by a pixel, which might
only look bad, but it might also access memory outside of the valid range
allcoated for the device bitmap.
This define enables our fix to outset our "bounds" by 1, thus avoiding the
chance of the bug, but at the cost of sometimes taking the rectblitter
case (i.e. not setting the clip to nullptr) when we might not actually need
to. If we can improve/fix the actual calculations, then we can remove this
step.
*/
#define OUTSET_BEFORE_CLIP_TEST true
#define HLINE_STACK_BUFFER 100
static inline int SmallDot6Scale(int value, int dot6) {
SkASSERT((int16_t)value == value);
SkASSERT((unsigned)dot6 <= 64);
return (value * dot6) >> 6;
}
#ifdef TEST_GAMMA
static uint8_t gGammaTable[256];
#define ApplyGamma(table, alpha) (table)[alpha]
static void build_gamma_table() {
static bool gInit = false;
if (gInit == false) {
for (int i = 0; i < 256; i++) {
SkFixed n = i * 257;
n += n >> 15;
SkASSERT(n >= 0 && n <= SK_Fixed1);
n = SkFixedSqrt(n);
n = n * 255 >> 16;
gGammaTable[i] = SkToU8(n);
}
gInit = true;
}
}
#else
#define ApplyGamma(table, alpha) SkToU8(alpha)
#endif
static void call_hline_blitter(SkBlitter* blitter, int x, int y, int count,
U8CPU alpha) {
SkASSERT(count > 0);
int16_t runs[HLINE_STACK_BUFFER + 1];
uint8_t aa[HLINE_STACK_BUFFER];
do {
aa[0] = ApplyGamma(gGammaTable, alpha);
int n = count;
if (n > HLINE_STACK_BUFFER) {
n = HLINE_STACK_BUFFER;
}
runs[0] = SkToS16(n);
runs[n] = 0;
blitter->blitAntiH(x, y, aa, runs);
x += n;
count -= n;
} while (count > 0);
}
class SkAntiHairBlitter {
public:
SkAntiHairBlitter() : fBlitter(nullptr) {}
virtual ~SkAntiHairBlitter() {}
SkBlitter* getBlitter() const { return fBlitter; }
void setup(SkBlitter* blitter) {
fBlitter = blitter;
}
virtual SkFixed drawCap(int x, SkFixed fy, SkFixed slope, int mod64) = 0;
virtual SkFixed drawLine(int x, int stopx, SkFixed fy, SkFixed slope) = 0;
private:
SkBlitter* fBlitter;
};
class HLine_SkAntiHairBlitter : public SkAntiHairBlitter {
public:
SkFixed drawCap(int x, SkFixed fy, SkFixed slope, int mod64) override {
fy += SK_Fixed1/2;
int y = fy >> 16;
uint8_t a = (uint8_t)((fy >> 8) & 0xFF);
unsigned ma = SmallDot6Scale(a, mod64);
if (ma) {
call_hline_blitter(this->getBlitter(), x, y, 1, ma);
}
ma = SmallDot6Scale(255 - a, mod64);
if (ma) {
call_hline_blitter(this->getBlitter(), x, y - 1, 1, ma);
}
return fy - SK_Fixed1/2;
}
SkFixed drawLine(int x, int stopx, SkFixed fy, SkFixed slope) override {
SkASSERT(x < stopx);
int count = stopx - x;
fy += SK_Fixed1/2;
int y = fy >> 16;
uint8_t a = (uint8_t)((fy >> 8) & 0xFF);
if (a) {
call_hline_blitter(this->getBlitter(), x, y, count, a);
}
a = 255 - a;
if (a) {
call_hline_blitter(this->getBlitter(), x, y - 1, count, a);
}
return fy - SK_Fixed1/2;
}
};
class Horish_SkAntiHairBlitter : public SkAntiHairBlitter {
public:
SkFixed drawCap(int x, SkFixed fy, SkFixed dy, int mod64) override {
fy += SK_Fixed1/2;
int lower_y = fy >> 16;
uint8_t a = (uint8_t)((fy >> 8) & 0xFF);
unsigned a0 = SmallDot6Scale(255 - a, mod64);
unsigned a1 = SmallDot6Scale(a, mod64);
this->getBlitter()->blitAntiV2(x, lower_y - 1, a0, a1);
return fy + dy - SK_Fixed1/2;
}
SkFixed drawLine(int x, int stopx, SkFixed fy, SkFixed dy) override {
SkASSERT(x < stopx);
fy += SK_Fixed1/2;
SkBlitter* blitter = this->getBlitter();
do {
int lower_y = fy >> 16;
uint8_t a = (uint8_t)((fy >> 8) & 0xFF);
blitter->blitAntiV2(x, lower_y - 1, 255 - a, a);
fy += dy;
} while (++x < stopx);
return fy - SK_Fixed1/2;
}
};
class VLine_SkAntiHairBlitter : public SkAntiHairBlitter {
public:
SkFixed drawCap(int y, SkFixed fx, SkFixed dx, int mod64) override {
SkASSERT(0 == dx);
fx += SK_Fixed1/2;
int x = fx >> 16;
int a = (uint8_t)((fx >> 8) & 0xFF);
unsigned ma = SmallDot6Scale(a, mod64);
if (ma) {
this->getBlitter()->blitV(x, y, 1, ma);
}
ma = SmallDot6Scale(255 - a, mod64);
if (ma) {
this->getBlitter()->blitV(x - 1, y, 1, ma);
}
return fx - SK_Fixed1/2;
}
SkFixed drawLine(int y, int stopy, SkFixed fx, SkFixed dx) override {
SkASSERT(y < stopy);
SkASSERT(0 == dx);
fx += SK_Fixed1/2;
int x = fx >> 16;
int a = (uint8_t)((fx >> 8) & 0xFF);
if (a) {
this->getBlitter()->blitV(x, y, stopy - y, a);
}
a = 255 - a;
if (a) {
this->getBlitter()->blitV(x - 1, y, stopy - y, a);
}
return fx - SK_Fixed1/2;
}
};
class Vertish_SkAntiHairBlitter : public SkAntiHairBlitter {
public:
SkFixed drawCap(int y, SkFixed fx, SkFixed dx, int mod64) override {
fx += SK_Fixed1/2;
int x = fx >> 16;
uint8_t a = (uint8_t)((fx >> 8) & 0xFF);
this->getBlitter()->blitAntiH2(x - 1, y,
SmallDot6Scale(255 - a, mod64), SmallDot6Scale(a, mod64));
return fx + dx - SK_Fixed1/2;
}
SkFixed drawLine(int y, int stopy, SkFixed fx, SkFixed dx) override {
SkASSERT(y < stopy);
fx += SK_Fixed1/2;
do {
int x = fx >> 16;
uint8_t a = (uint8_t)((fx >> 8) & 0xFF);
this->getBlitter()->blitAntiH2(x - 1, y, 255 - a, a);
fx += dx;
} while (++y < stopy);
return fx - SK_Fixed1/2;
}
};
static inline SkFixed fastfixdiv(SkFDot6 a, SkFDot6 b) {
SkASSERT((SkLeftShift(a, 16) >> 16) == a);
SkASSERT(b != 0);
return SkLeftShift(a, 16) / b;
}
#define SkBITCOUNT(x) (sizeof(x) << 3)
#if 1
static inline int bad_int(int x) {
return x & -x;
}
static int any_bad_ints(int a, int b, int c, int d) {
return (bad_int(a) | bad_int(b) | bad_int(c) | bad_int(d)) >> (SkBITCOUNT(int) - 1);
}
#else
static inline int good_int(int x) {
return x ^ (1 << (SkBITCOUNT(x) - 1));
}
static int any_bad_ints(int a, int b, int c, int d) {
return !(good_int(a) & good_int(b) & good_int(c) & good_int(d));
}
#endif
#ifdef SK_DEBUG
static bool canConvertFDot6ToFixed(SkFDot6 x) {
const int maxDot6 = SK_MaxS32 >> (16 - 6);
return SkAbs32(x) <= maxDot6;
}
#endif
* We want the fractional part of ordinate, but we want multiples of 64 to
* return 64, not 0, so we can't just say (ordinate & 63).
* We basically want to compute those bits, and if they're 0, return 64.
* We can do that w/o a branch with an extra sub and add.
*/
static int contribution_64(SkFDot6 ordinate) {
#if 0
int result = ordinate & 63;
if (0 == result) {
result = 64;
}
#else
int result = ((ordinate - 1) & 63) + 1;
#endif
SkASSERT(result > 0 && result <= 64);
return result;
}
static void do_anti_hairline(SkFDot6 x0, SkFDot6 y0, SkFDot6 x1, SkFDot6 y1,
const SkIRect* clip, SkBlitter* blitter) {
if (any_bad_ints(x0, y0, x1, y1)) {
return;
}
SkASSERT(canConvertFDot6ToFixed(x0));
SkASSERT(canConvertFDot6ToFixed(y0));
SkASSERT(canConvertFDot6ToFixed(x1));
SkASSERT(canConvertFDot6ToFixed(y1));
if (SkAbs32(x1 - x0) > SkIntToFDot6(511) || SkAbs32(y1 - y0) > SkIntToFDot6(511)) {
precise, but avoids overflowing the intermediate result if the
values are huge. A better fix might be to clip the original pts
directly (i.e. do the divide), so we don't spend time subdividing
huge lines at all.
*/
int hx = (x0 >> 1) + (x1 >> 1);
int hy = (y0 >> 1) + (y1 >> 1);
do_anti_hairline(x0, y0, hx, hy, clip, blitter);
do_anti_hairline(hx, hy, x1, y1, clip, blitter);
return;
}
int scaleStart, scaleStop;
int istart, istop;
SkFixed fstart, slope;
HLine_SkAntiHairBlitter hline_blitter;
Horish_SkAntiHairBlitter horish_blitter;
VLine_SkAntiHairBlitter vline_blitter;
Vertish_SkAntiHairBlitter vertish_blitter;
SkAntiHairBlitter* hairBlitter = nullptr;
if (SkAbs32(x1 - x0) > SkAbs32(y1 - y0)) {
if (x0 > x1) {
using std::swap;
swap(x0, x1);
swap(y0, y1);
}
istart = SkFDot6Floor(x0);
istop = SkFDot6Ceil(x1);
fstart = SkFDot6ToFixed(y0);
if (y0 == y1) {
slope = 0;
hairBlitter = &hline_blitter;
} else {
slope = fastfixdiv(y1 - y0, x1 - x0);
SkASSERT(slope >= -SK_Fixed1 && slope <= SK_Fixed1);
fstart += (slope * (32 - (x0 & 63)) + 32) >> 6;
hairBlitter = &horish_blitter;
}
SkASSERT(istop > istart);
if (istop - istart == 1) {
scaleStart = x1 - x0;
SkASSERT(scaleStart >= 0 && scaleStart <= 64);
scaleStop = 0;
} else {
scaleStart = 64 - (x0 & 63);
scaleStop = x1 & 63;
}
if (clip){
if (istart >= clip->fRight || istop <= clip->fLeft) {
return;
}
if (istart < clip->fLeft) {
fstart += slope * (clip->fLeft - istart);
istart = clip->fLeft;
scaleStart = 64;
if (istop - istart == 1) {
scaleStart = contribution_64(x1);
scaleStop = 0;
}
}
if (istop > clip->fRight) {
istop = clip->fRight;
scaleStop = 0;
}
SkASSERT(istart <= istop);
if (istart == istop) {
return;
}
int top, bottom;
if (slope >= 0) {
top = SkFixedFloorToInt(fstart - SK_FixedHalf);
bottom = SkFixedCeilToInt(fstart + (istop - istart - 1) * slope + SK_FixedHalf);
} else {
bottom = SkFixedCeilToInt(fstart + SK_FixedHalf);
top = SkFixedFloorToInt(fstart + (istop - istart - 1) * slope - SK_FixedHalf);
}
#ifdef OUTSET_BEFORE_CLIP_TEST
top -= 1;
bottom += 1;
#endif
if (top >= clip->fBottom || bottom <= clip->fTop) {
return;
}
if (clip->fTop <= top && clip->fBottom >= bottom) {
clip = nullptr;
}
}
} else {
if (y0 > y1) {
using std::swap;
swap(x0, x1);
swap(y0, y1);
}
istart = SkFDot6Floor(y0);
istop = SkFDot6Ceil(y1);
fstart = SkFDot6ToFixed(x0);
if (x0 == x1) {
if (y0 == y1) {
return;
}
slope = 0;
hairBlitter = &vline_blitter;
} else {
slope = fastfixdiv(x1 - x0, y1 - y0);
SkASSERT(slope <= SK_Fixed1 && slope >= -SK_Fixed1);
fstart += (slope * (32 - (y0 & 63)) + 32) >> 6;
hairBlitter = &vertish_blitter;
}
SkASSERT(istop > istart);
if (istop - istart == 1) {
scaleStart = y1 - y0;
SkASSERT(scaleStart >= 0 && scaleStart <= 64);
scaleStop = 0;
} else {
scaleStart = 64 - (y0 & 63);
scaleStop = y1 & 63;
}
if (clip) {
if (istart >= clip->fBottom || istop <= clip->fTop) {
return;
}
if (istart < clip->fTop) {
fstart += slope * (clip->fTop - istart);
istart = clip->fTop;
scaleStart = 64;
if (istop - istart == 1) {
scaleStart = contribution_64(y1);
scaleStop = 0;
}
}
if (istop > clip->fBottom) {
istop = clip->fBottom;
scaleStop = 0;
}
SkASSERT(istart <= istop);
if (istart == istop)
return;
int left, right;
if (slope >= 0) {
left = SkFixedFloorToInt(fstart - SK_FixedHalf);
right = SkFixedCeilToInt(fstart + (istop - istart - 1) * slope + SK_FixedHalf);
} else {
right = SkFixedCeilToInt(fstart + SK_FixedHalf);
left = SkFixedFloorToInt(fstart + (istop - istart - 1) * slope - SK_FixedHalf);
}
#ifdef OUTSET_BEFORE_CLIP_TEST
left -= 1;
right += 1;
#endif
if (left >= clip->fRight || right <= clip->fLeft) {
return;
}
if (clip->fLeft <= left && clip->fRight >= right) {
clip = nullptr;
}
}
}
SkRectClipBlitter rectClipper;
if (clip) {
rectClipper.init(blitter, *clip);
blitter = &rectClipper;
}
SkASSERT(hairBlitter);
hairBlitter->setup(blitter);
#ifdef SK_DEBUG
if (scaleStart > 0 && scaleStop > 0) {
SkASSERT(istart < istop - 1);
}
#endif
fstart = hairBlitter->drawCap(istart, fstart, slope, scaleStart);
istart += 1;
int fullSpans = istop - istart - (scaleStop > 0);
if (fullSpans > 0) {
fstart = hairBlitter->drawLine(istart, istart + fullSpans, fstart, slope);
}
if (scaleStop > 0) {
hairBlitter->drawCap(istop - 1, fstart, slope, scaleStop);
}
}
void SkScan::AntiHairLineRgn(const SkPoint array[], int arrayCount, const SkRegion* clip,
SkBlitter* blitter) {
if (clip && clip->isEmpty()) {
return;
}
SkASSERT(clip == nullptr || !clip->getBounds().isEmpty());
#ifdef TEST_GAMMA
build_gamma_table();
#endif
const SkScalar max = SkIntToScalar(32767);
const SkRect fixedBounds = SkRect::MakeLTRB(-max, -max, max, max);
SkRect clipBounds;
if (clip) {
clipBounds.set(clip->getBounds());
to ensure that our coordinates are expressible in fixed/integers.
antialiased hairlines can draw up to 1/2 of a pixel outside of
their bounds, so we need to outset the clip before calling the
clipper. To make the numerics safer, we outset by a whole pixel,
since the 1/2 pixel boundary is important to the antihair blitter,
we don't want to risk numerical fate by chopping on that edge.
*/
clipBounds.outset(SK_Scalar1, SK_Scalar1);
}
for (int i = 0; i < arrayCount - 1; ++i) {
SkPoint pts[2];
if (!SkLineClipper::IntersectLine(&array[i], fixedBounds, pts)) {
continue;
}
if (clip && !SkLineClipper::IntersectLine(pts, clipBounds, pts)) {
continue;
}
SkFDot6 x0 = SkScalarToFDot6(pts[0].fX);
SkFDot6 y0 = SkScalarToFDot6(pts[0].fY);
SkFDot6 x1 = SkScalarToFDot6(pts[1].fX);
SkFDot6 y1 = SkScalarToFDot6(pts[1].fY);
if (clip) {
SkFDot6 left = std::min(x0, x1);
SkFDot6 top = std::min(y0, y1);
SkFDot6 right = std::max(x0, x1);
SkFDot6 bottom = std::max(y0, y1);
SkIRect ir;
ir.setLTRB(SkFDot6Floor(left) - 1,
SkFDot6Floor(top) - 1,
SkFDot6Ceil(right) + 1,
SkFDot6Ceil(bottom) + 1);
if (clip->quickReject(ir)) {
continue;
}
if (!clip->quickContains(ir)) {
SkRegion::Cliperator iter(*clip, ir);
const SkIRect* r = &iter.rect();
while (!iter.done()) {
do_anti_hairline(x0, y0, x1, y1, r, blitter);
iter.next();
}
continue;
}
}
do_anti_hairline(x0, y0, x1, y1, nullptr, blitter);
}
}
void SkScan::AntiHairRect(const SkRect& rect, const SkRasterClip& clip,
SkBlitter* blitter) {
SkPoint pts[5];
pts[0].set(rect.fLeft, rect.fTop);
pts[1].set(rect.fRight, rect.fTop);
pts[2].set(rect.fRight, rect.fBottom);
pts[3].set(rect.fLeft, rect.fBottom);
pts[4] = pts[0];
SkScan::AntiHairLine(pts, 5, clip, blitter);
}
typedef int FDot8;
static inline FDot8 SkFixedToFDot8(SkFixed x) {
return (x + 0x80) >> 8;
}
static void do_scanline(FDot8 L, int top, FDot8 R, U8CPU alpha,
SkBlitter* blitter) {
SkASSERT(L < R);
if ((L >> 8) == ((R - 1) >> 8)) {
blitter->blitV(L >> 8, top, 1, SkAlphaMul(alpha, R - L));
return;
}
int left = L >> 8;
if (L & 0xFF) {
blitter->blitV(left, top, 1, SkAlphaMul(alpha, 256 - (L & 0xFF)));
left += 1;
}
int rite = R >> 8;
int width = rite - left;
if (width > 0) {
call_hline_blitter(blitter, left, top, width, alpha);
}
if (R & 0xFF) {
blitter->blitV(rite, top, 1, SkAlphaMul(alpha, R & 0xFF));
}
}
static void antifilldot8(FDot8 L, FDot8 T, FDot8 R, FDot8 B, SkBlitter* blitter,
bool fillInner) {
if (L >= R || T >= B) {
return;
}
int top = T >> 8;
if (top == ((B - 1) >> 8)) {
do_scanline(L, top, R, B - T - 1, blitter);
return;
}
if (T & 0xFF) {
do_scanline(L, top, R, 256 - (T & 0xFF), blitter);
top += 1;
}
int bot = B >> 8;
int height = bot - top;
if (height > 0) {
int left = L >> 8;
if (left == ((R - 1) >> 8)) {
blitter->blitV(left, top, height, R - L - 1);
} else {
if (L & 0xFF) {
blitter->blitV(left, top, height, 256 - (L & 0xFF));
left += 1;
}
int rite = R >> 8;
int width = rite - left;
if (width > 0 && fillInner) {
blitter->blitRect(left, top, width, height);
}
if (R & 0xFF) {
blitter->blitV(rite, top, height, R & 0xFF);
}
}
}
if (B & 0xFF) {
do_scanline(L, bot, R, B & 0xFF, blitter);
}
}
static void antifillrect(const SkXRect& xr, SkBlitter* blitter) {
antifilldot8(SkFixedToFDot8(xr.fLeft), SkFixedToFDot8(xr.fTop),
SkFixedToFDot8(xr.fRight), SkFixedToFDot8(xr.fBottom),
blitter, true);
}
void SkScan::AntiFillXRect(const SkXRect& xr, const SkRegion* clip,
SkBlitter* blitter) {
if (nullptr == clip) {
antifillrect(xr, blitter);
} else {
SkIRect outerBounds;
XRect_roundOut(xr, &outerBounds);
if (clip->isRect()) {
const SkIRect& clipBounds = clip->getBounds();
if (clipBounds.contains(outerBounds)) {
antifillrect(xr, blitter);
} else {
SkXRect tmpR;
XRect_set(&tmpR, clipBounds);
if (tmpR.intersect(xr)) {
antifillrect(tmpR, blitter);
}
}
} else {
SkRegion::Cliperator clipper(*clip, outerBounds);
const SkIRect& rr = clipper.rect();
while (!clipper.done()) {
SkXRect tmpR;
XRect_set(&tmpR, rr);
if (tmpR.intersect(xr)) {
antifillrect(tmpR, blitter);
}
clipper.next();
}
}
}
}
void SkScan::AntiFillXRect(const SkXRect& xr, const SkRasterClip& clip,
SkBlitter* blitter) {
if (clip.isBW()) {
AntiFillXRect(xr, &clip.bwRgn(), blitter);
} else {
SkIRect outerBounds;
XRect_roundOut(xr, &outerBounds);
if (clip.quickContains(outerBounds)) {
AntiFillXRect(xr, nullptr, blitter);
} else {
SkAAClipBlitterWrapper wrapper(clip, blitter);
AntiFillXRect(xr, &wrapper.getRgn(), wrapper.getBlitter());
}
}
}
already been clipped, so we know that it is safe to convert it into a
XRect (fixedpoint), as it won't overflow.
*/
static void antifillrect(const SkRect& r, SkBlitter* blitter) {
SkXRect xr;
XRect_set(&xr, r);
antifillrect(xr, blitter);
}
overflow if we blindly converted it to an XRect. This sucks that we have to
repeat the clipping logic, but I don't see how to share the code/logic.
We clip r (as needed) into one or more (smaller) float rects, and then pass
those to our version of antifillrect, which converts it into an XRect and
then calls the blit.
*/
void SkScan::AntiFillRect(const SkRect& origR, const SkRegion* clip,
SkBlitter* blitter) {
if (clip) {
SkRect newR;
newR.set(clip->getBounds());
if (!newR.intersect(origR)) {
return;
}
const SkIRect outerBounds = newR.roundOut();
if (clip->isRect()) {
antifillrect(newR, blitter);
} else {
SkRegion::Cliperator clipper(*clip, outerBounds);
while (!clipper.done()) {
newR.set(clipper.rect());
if (newR.intersect(origR)) {
antifillrect(newR, blitter);
}
clipper.next();
}
}
} else {
antifillrect(origR, blitter);
}
}
void SkScan::AntiFillRect(const SkRect& r, const SkRasterClip& clip,
SkBlitter* blitter) {
if (clip.isBW()) {
AntiFillRect(r, &clip.bwRgn(), blitter);
} else {
SkAAClipBlitterWrapper wrap(clip, blitter);
AntiFillRect(r, &wrap.getRgn(), wrap.getBlitter());
}
}
#define SkAlphaMulRound(a, b) SkMulDiv255Round(a, b)
static void fillcheckrect(int L, int T, int R, int B, SkBlitter* blitter) {
if (L < R && T < B) {
blitter->blitRect(L, T, R - L, B - T);
}
}
static inline FDot8 SkScalarToFDot8(SkScalar x) {
return (int)(x * 256);
}
static inline int FDot8Floor(FDot8 x) {
return x >> 8;
}
static inline int FDot8Ceil(FDot8 x) {
return (x + 0xFF) >> 8;
}
static inline U8CPU InvAlphaMul(U8CPU a, U8CPU b) {
return SkToU8(a + b - SkAlphaMulRound(a, b));
}
static void inner_scanline(FDot8 L, int top, FDot8 R, U8CPU alpha,
SkBlitter* blitter) {
SkASSERT(L < R);
if ((L >> 8) == ((R - 1) >> 8)) {
FDot8 widClamp = R - L;
widClamp = widClamp - (widClamp >> 8);
blitter->blitV(L >> 8, top, 1, InvAlphaMul(alpha, widClamp));
return;
}
int left = L >> 8;
if (L & 0xFF) {
blitter->blitV(left, top, 1, InvAlphaMul(alpha, L & 0xFF));
left += 1;
}
int rite = R >> 8;
int width = rite - left;
if (width > 0) {
call_hline_blitter(blitter, left, top, width, alpha);
}
if (R & 0xFF) {
blitter->blitV(rite, top, 1, InvAlphaMul(alpha, ~R & 0xFF));
}
}
static void innerstrokedot8(FDot8 L, FDot8 T, FDot8 R, FDot8 B,
SkBlitter* blitter) {
SkASSERT(L < R && T < B);
int top = T >> 8;
if (top == ((B - 1) >> 8)) {
int alpha = 256 - (B - T);
if (alpha) {
inner_scanline(L, top, R, alpha, blitter);
}
return;
}
if (T & 0xFF) {
inner_scanline(L, top, R, T & 0xFF, blitter);
top += 1;
}
int bot = B >> 8;
int height = bot - top;
if (height > 0) {
if (L & 0xFF) {
blitter->blitV(L >> 8, top, height, L & 0xFF);
}
if (R & 0xFF) {
blitter->blitV(R >> 8, top, height, ~R & 0xFF);
}
}
if (B & 0xFF) {
inner_scanline(L, bot, R, ~B & 0xFF, blitter);
}
}
static inline void align_thin_stroke(FDot8& edge1, FDot8& edge2) {
SkASSERT(edge1 <= edge2);
if (FDot8Floor(edge1) == FDot8Floor(edge2)) {
edge2 -= (edge1 & 0xFF);
edge1 &= ~0xFF;
}
}
void SkScan::AntiFrameRect(const SkRect& r, const SkPoint& strokeSize,
const SkRegion* clip, SkBlitter* blitter) {
SkASSERT(strokeSize.fX >= 0 && strokeSize.fY >= 0);
SkScalar rx = SkScalarHalf(strokeSize.fX);
SkScalar ry = SkScalarHalf(strokeSize.fY);
FDot8 outerL = SkScalarToFDot8(r.fLeft - rx);
FDot8 outerT = SkScalarToFDot8(r.fTop - ry);
FDot8 outerR = SkScalarToFDot8(r.fRight + rx);
FDot8 outerB = SkScalarToFDot8(r.fBottom + ry);
SkIRect outer;
outer.setLTRB(FDot8Floor(outerL), FDot8Floor(outerT), FDot8Ceil(outerR), FDot8Ceil(outerB));
SkBlitterClipper clipper;
if (clip) {
if (clip->quickReject(outer)) {
return;
}
if (!clip->contains(outer)) {
blitter = clipper.apply(blitter, clip, &outer);
}
}
rx = strokeSize.fX - rx;
ry = strokeSize.fY - ry;
FDot8 innerL = SkScalarToFDot8(r.fLeft + rx);
FDot8 innerT = SkScalarToFDot8(r.fTop + ry);
FDot8 innerR = SkScalarToFDot8(r.fRight - rx);
FDot8 innerB = SkScalarToFDot8(r.fBottom - ry);
if (strokeSize.fX < 1 || strokeSize.fY < 1) {
align_thin_stroke(outerL, innerL);
align_thin_stroke(outerT, innerT);
align_thin_stroke(innerR, outerR);
align_thin_stroke(innerB, outerB);
}
antifilldot8(outerL, outerT, outerR, outerB, blitter, false);
outer.setLTRB(FDot8Ceil(outerL), FDot8Ceil(outerT), FDot8Floor(outerR), FDot8Floor(outerB));
if (innerL >= innerR || innerT >= innerB) {
fillcheckrect(outer.fLeft, outer.fTop, outer.fRight, outer.fBottom,
blitter);
} else {
SkIRect inner;
inner.setLTRB(FDot8Floor(innerL), FDot8Floor(innerT), FDot8Ceil(innerR), FDot8Ceil(innerB));
fillcheckrect(outer.fLeft, outer.fTop, outer.fRight, inner.fTop,
blitter);
fillcheckrect(outer.fLeft, inner.fTop, inner.fLeft, inner.fBottom,
blitter);
fillcheckrect(inner.fRight, inner.fTop, outer.fRight, inner.fBottom,
blitter);
fillcheckrect(outer.fLeft, inner.fBottom, outer.fRight, outer.fBottom,
blitter);
innerstrokedot8(innerL, innerT, innerR, innerB, blitter);
}
}
void SkScan::AntiFrameRect(const SkRect& r, const SkPoint& strokeSize,
const SkRasterClip& clip, SkBlitter* blitter) {
if (clip.isBW()) {
AntiFrameRect(r, strokeSize, &clip.bwRgn(), blitter);
} else {
SkAAClipBlitterWrapper wrap(clip, blitter);
AntiFrameRect(r, strokeSize, &wrap.getRgn(), wrap.getBlitter());
}
}