#include "RoundingModeUtils.h"
#include <fenv.h>
namespace __llvm_libc {
namespace testutils {
int get_fe_rounding(RoundingMode mode) {
switch (mode) {
case RoundingMode::Upward:
return FE_UPWARD;
break;
case RoundingMode::Downward:
return FE_DOWNWARD;
break;
case RoundingMode::TowardZero:
return FE_TOWARDZERO;
break;
case RoundingMode::Nearest:
return FE_TONEAREST;
break;
}
}
ForceRoundingMode::ForceRoundingMode(RoundingMode mode) {
old_rounding_mode = fegetround();
rounding_mode = get_fe_rounding(mode);
if (old_rounding_mode != rounding_mode)
fesetround(rounding_mode);
}
ForceRoundingMode::~ForceRoundingMode() {
if (old_rounding_mode != rounding_mode)
fesetround(old_rounding_mode);
}
}
}