* Copyright (c) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef USCRIPT_BASIC_INSTRUCTION_H
#define USCRIPT_BASIC_INSTRUCTION_H
#include "script_instruction.h"
namespace BasicInstruction {
class UScriptInstructionAbort : public Uscript::UScriptInstruction {
public:
UScriptInstructionAbort() {}
virtual ~UScriptInstructionAbort() {}
int32_t Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context) override;
};
class UScriptInstructionAssert : public Uscript::UScriptInstruction {
public:
UScriptInstructionAssert() {}
virtual ~UScriptInstructionAssert() {}
int32_t Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context) override;
};
class UScriptInstructionSleep : public Uscript::UScriptInstruction {
public:
UScriptInstructionSleep() {}
virtual ~UScriptInstructionSleep() {}
int32_t Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context) override;
};
class UScriptInstructionStdout : public Uscript::UScriptInstruction {
public:
UScriptInstructionStdout() {}
virtual ~UScriptInstructionStdout() {}
int32_t Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context) override;
};
class UScriptInstructionConcat : public Uscript::UScriptInstruction {
public:
UScriptInstructionConcat() {}
virtual ~UScriptInstructionConcat() {}
int32_t Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context) override;
};
class UScriptInstructionIsSubString : public Uscript::UScriptInstruction {
public:
UScriptInstructionIsSubString() {}
virtual ~UScriptInstructionIsSubString() {}
int32_t Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context) override;
};
class UScriptInstructionDeleteFile : public Uscript::UScriptInstruction {
public:
UScriptInstructionDeleteFile() {}
virtual ~UScriptInstructionDeleteFile() {}
int32_t Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context) override;
};
class UScriptInstructionDeleteDir : public Uscript::UScriptInstruction {
public:
UScriptInstructionDeleteDir() {}
virtual ~UScriptInstructionDeleteDir() {}
int32_t Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context) override;
};
}
#endif