* Copyright (c) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "script_updateprocesser.h"
#include <sstream>
#include "script_instruction.h"
#include "script_manager.h"
#include "script_utils.h"
#include "threadpool/thread_pool.h"
using namespace Uscript;
namespace BasicInstruction {
int32_t UScriptInstructionSetProcess::Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context)
{
float setProcess = 0.0f;
int32_t ret = context.GetParam(0, setProcess);
if (ret != USCRIPT_SUCCESS) {
USCRIPT_LOGE("Failed to get param");
return ret;
}
std::string content;
std::stringstream sstream;
sstream << setProcess;
sstream >> content;
env.PostMessage("set_progress", content);
return USCRIPT_SUCCESS;
}
int32_t UScriptInstructionShowProcess::Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context)
{
float startProcess = 0.0f;
float endProcess = 0.0f;
int32_t ret = context.GetParam(0, startProcess);
if (ret != USCRIPT_SUCCESS) {
USCRIPT_LOGE("Failed to get param");
return ret;
}
ret = context.GetParam(1, endProcess);
if (ret != USCRIPT_SUCCESS) {
USCRIPT_LOGE("Failed to get param");
return ret;
}
std::string content;
std::stringstream sstream;
sstream << startProcess;
sstream << ",";
sstream << endProcess;
sstream >> content;
env.PostMessage("show_progress", content);
return USCRIPT_SUCCESS;
}
int32_t UScriptInstructionUiPrint::Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context)
{
std::string message;
int32_t ret = context.GetParam(0, message);
if (ret != USCRIPT_SUCCESS) {
USCRIPT_LOGE("Failed to get param");
return ret;
}
env.PostMessage("ui_log", message);
return USCRIPT_SUCCESS;
}
int32_t UScriptInstructionSetProportion::Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context)
{
float proportion = 0.0f;
int32_t ret = context.GetParam(0, proportion);
if (ret != USCRIPT_SUCCESS) {
USCRIPT_LOGE("Failed to get proportion param");
return ret;
}
SetScriptProportion(proportion);
return USCRIPT_SUCCESS;
}
}