* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UPDATE_UI_LANGUAGE_UI_H
#define UPDATE_UI_LANGUAGE_UI_H
#ifdef UPDATER_UI_SUPPORT
#include <string>
#include <unordered_map>
#include <vector>
#include "json_visitor.h"
#include "language_ui_msg_id.h"
#include "language/language_ui.h"
#include "updater_ui_traits.h"
namespace Updater {
namespace Lang {
enum class Language {
CHINESE = 0,
ENGLISH = 1,
SPANISH = 2
};
class LanguageUI final {
DISALLOW_COPY_MOVE(LanguageUI);
public:
static LanguageUI &GetInstance();
[[nodiscard]] bool Init(Language language);
const std::string &Translate(const std::string &key) const;
[[nodiscard]] bool LoadLangRes(const JsonNode &node);
Language ParseLanguage() const;
Language GetCurLanguage() const;
void SetDefaultLanguage(Language language);
Language ParseLangIfZh(const std::string &globalLang) const;
private:
~LanguageUI() = default;
LanguageUI();
bool Parse();
bool SetRes(const Res &res);
bool CheckLevel(int level);
bool ParseJson(const std::string &file);
std::unordered_map<std::string, std::string> strMap_;
std::vector<std::string> res_;
LangResource langRes_;
Language language_;
Language defaultLanguage_ = Language::ENGLISH;
static constexpr auto LANG_RES_KEY = "locale";
const static std::unordered_map<std::string, Language> LOCALES;
};
}
#define TR(tag) Lang::LanguageUI::GetInstance().Translate(STRINGFY(tag))
}
#else
#define TR(tag) ""
#endif
#endif