* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PROGRESS_STRATEGY_H
#define PROGRESS_STRATEGY_H
#include <memory>
#include "page/page_manager.h"
#include "updater_ui.h"
namespace Updater {
class ProgressStrategy {
public:
explicit ProgressStrategy(const ComInfo &id) : id_ {id}, pgMgr_ {PageManager::GetInstance()} {}
virtual ~ProgressStrategy() = default;
virtual void ShowProgress(float value) const = 0;
void Show() const;
void Hide() const;
static std::unique_ptr<ProgressStrategy> Factory(const std::string &type, const ComInfo &id);
protected:
ComInfo id_;
PageManager &pgMgr_;
};
class TxtProgress final : public ProgressStrategy {
public:
explicit TxtProgress(const ComInfo &id) : ProgressStrategy(id) { }
~TxtProgress() override = default;
void ShowProgress(float value) const override;
};
class BarProgress final : public ProgressStrategy {
public:
explicit BarProgress(const ComInfo &id);
~BarProgress() override = default;
void ShowProgress(float value) const override;
};
}
#endif