* Copyright (c) Huawei Device Co., Ltd. 2024-2025. All rights reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GUI_CONFIGURATION_HPP
#define GUI_CONFIGURATION_HPP
#include <map>
#include <set>
#include "constants.hpp"
#include "mode.hpp"
#include "position.hpp"
#include "rectangle.hpp"
#include "widget.hpp"
namespace Gui {
constexpr int MIN_DIM_SIZE = 6;
constexpr int MAX_DIM_SIZE = 32;
Configuration of the layout that describes its form, ordering mode and constraints
*/
class Configuration {
public:
Configuration() = default;
Configuration(Configuration const &other) = default;
Configuration(Configuration &&other) = default;
Configuration &operator=(Configuration const &other) = default;
Configuration &operator=(Configuration &&other) = default;
~Configuration() = default;
Configuration(Mode mode, int width, int height);
[[nodiscard]] Mode GetMode() const;
[[nodiscard]] int GetWidth() const;
[[nodiscard]] int GetHeight() const;
[[nodiscard]] RectanglesInfo const &GetInfo() const;
[[nodiscard]] std::set<Position> const &GetDeadCells() const;
[[nodiscard]] std::map<int, Position> const &GetPreset() const;
[[nodiscard]] std::set<int> const &GetVerticalRulers() const;
[[nodiscard]] std::set<int> const &GetHorizontalRulers() const;
[[nodiscard]] bool Valid() const;
void SetMode(Mode mode);
void SetWidth(int width);
void SetHeight(int height);
void SetRectanglesInfo(RectanglesInfo const &info);
void AddDeadCell(Position position);
void AddPreset(int id, Position position);
void AddVerticalRuler(int x);
void AddHorizontalRuler(int y);
private:
Mode mode_{Mode::Z};
int width_{MIN_DIM_SIZE};
int height_{MIN_DIM_SIZE};
RectanglesInfo info_{Constants::g_rectanglesInfo};
std::set<Position> deadCells{};
std::map<int, Position> preset{};
std::set<int> verticalRulers{};
std::set<int> horizontalRulers{};
};
}
#endif