* Copyright (c) 2021-2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FOUNDATION_DM_DISPLAY_MANAGER_ADAPTER_H
#define FOUNDATION_DM_DISPLAY_MANAGER_ADAPTER_H
#include <memory>
#include <mutex>
#include <surface.h>
#include <iremote_stub.h>
#include <iremote_proxy.h>
#include <iremote_object.h>
#include "display.h"
#include "dm_common.h"
#include "fold_screen_info.h"
#include "idisplay_manager.h"
#include "screen.h"
#include "screen_group.h"
#include "singleton_delegator.h"
#include "zidl/idisplay_manager_agent.h"
#include "zidl/screen_session_manager_interface.h"
namespace OHOS::Rosen {
class IReverseDeathAgent : public IRemoteBroker {
public:
DECLARE_INTERFACE_DESCRIPTOR(u"ReverseDeathAgent");
};
class ReverseDeathStub : public IRemoteStub<IReverseDeathAgent> {
public:
};
class ReverseDeathProxy : public IRemoteProxy<IReverseDeathAgent> {
public:
};
class BaseAdapter {
public:
virtual ~BaseAdapter();
virtual DMError RegisterDisplayManagerAgent(const sptr<IDisplayManagerAgent>& displayManagerAgent,
DisplayManagerAgentType type);
virtual DMError UnregisterDisplayManagerAgent(const sptr<IDisplayManagerAgent>& displayManagerAgent,
DisplayManagerAgentType type);
virtual void Clear();
protected:
virtual bool InitDMSProxy();
virtual bool RegisterClientDeathListener();
std::recursive_mutex mutex_;
sptr<IScreenSessionManager> screenSessionManagerServiceProxy_ = nullptr;
sptr<IDisplayManager> displayManagerServiceProxy_ = nullptr;
sptr<IRemoteObject::DeathRecipient> dmsDeath_ = nullptr;
bool isProxyValid_ = false;
static inline DMError ConvertToDMError(ErrCode errCode, int32_t dmError);
sptr<ReverseDeathStub> reverseDeathStub_ = nullptr;
};
class DMSDeathRecipient : public IRemoteObject::DeathRecipient {
public:
explicit DMSDeathRecipient(BaseAdapter& adapter);
virtual void OnRemoteDied(const wptr<IRemoteObject>& wptrDeath) override;
private:
BaseAdapter& adapter_;
};
class DisplayManagerAdapter : public BaseAdapter {
WM_DECLARE_SINGLE_INSTANCE(DisplayManagerAdapter);
public:
virtual sptr<DisplayInfo> GetDefaultDisplayInfo(int32_t userId = CONCURRENT_USER_ID_DEFAULT);
virtual sptr<DisplayInfo> GetDisplayInfoByScreenId(ScreenId screenId);
virtual std::vector<DisplayId> GetAllDisplayIds(int32_t userId = CONCURRENT_USER_ID_DEFAULT);
virtual std::shared_ptr<Media::PixelMap> GetDisplaySnapshot(DisplayId displayId,
DmErrorCode* errorCode = nullptr, bool isUseDma = false, bool isCaptureFullOfScreen = false);
virtual std::vector<std::shared_ptr<Media::PixelMap>> GetDisplayHDRSnapshot(DisplayId displayId,
DmErrorCode& errorCode, bool isUseDma = false, bool isCaptureFullOfScreen = false,
DisplayIntentType displayIntent = DisplayIntentType::CANONICAL);
virtual std::shared_ptr<Media::PixelMap> GetSnapshotByPicker(Media::Rect &rect, DmErrorCode* errorCode = nullptr);
virtual DMError HasImmersiveWindow(ScreenId screenId, bool& immersive);
virtual DMError HasPrivateWindow(DisplayId displayId, bool& hasPrivateWindow);
virtual bool WakeUpBegin(PowerStateChangeReason reason);
virtual bool WakeUpEnd();
virtual bool SuspendBegin(PowerStateChangeReason reason);
virtual bool SuspendEnd();
virtual ScreenId GetInternalScreenId();
virtual bool SetScreenPowerById(ScreenId screenId, ScreenPowerState state, PowerStateChangeReason reason);
virtual bool SetDisplayState(DisplayState state);
virtual DisplayState GetDisplayState(DisplayId displayId);
virtual bool TryToCancelScreenOff();
virtual void NotifyDisplayEvent(DisplayEvent event);
virtual bool SetFreeze(std::vector<DisplayId> displayIds, bool isFreeze);
virtual sptr<DisplayInfo> GetDisplayInfo(DisplayId displayId);
virtual sptr<DisplayInfo> GetDisplayInfo(DisplayId displayId, bool isGetActualInfo);
virtual sptr<DisplayInfo> GetVisibleAreaDisplayInfoById(DisplayId displayId);
virtual DMError GetExpandAvailableArea(DisplayId displayId, DMRect& area);
virtual DMError GetAvailableArea(DisplayId displayId, DMRect& area);
virtual sptr<CutoutInfo> GetCutoutInfo(DisplayId displayId, int32_t width, int32_t height, Rotation rotation);
virtual DMError AddSurfaceNodeToDisplay(DisplayId displayId, std::shared_ptr<class RSSurfaceNode>& surfaceNode);
virtual DMError RemoveSurfaceNodeFromDisplay(DisplayId displayId,
std::shared_ptr<class RSSurfaceNode>& surfaceNode);
virtual bool ConvertScreenIdToRsScreenId(ScreenId screenId, ScreenId& rsScreenId);
virtual bool IsFoldable();
virtual bool IsCaptured();
virtual bool IsCapturedByBundleNameList(const std::vector<std::string>& bundleNameList);
virtual FoldStatus GetFoldStatus();
virtual FoldDisplayMode GetFoldDisplayMode();
virtual void SetFoldDisplayMode(const FoldDisplayMode);
virtual DMError SetFoldDisplayModeFromJs(const FoldDisplayMode, std::string reason = "");
virtual void SetDisplayScale(ScreenId screenId, float scaleX, float scaleY, float pivotX, float pivotY);
virtual void SetFoldStatusLocked(bool locked);
virtual DMError SetFoldStatusLockedFromJs(bool locked);
virtual DMError ForceSetFoldStatusAndLock(FoldStatus targetFoldStatus);
virtual DMError RestorePhysicalFoldStatus();
virtual sptr<FoldCreaseRegion> GetCurrentFoldCreaseRegion();
virtual DMError ProxyForFreeze(const std::set<int32_t>& pidList, bool isProxy);
virtual DMError ResetAllFreezeStatus();
virtual DMError GetLiveCreaseRegion(FoldCreaseRegion& region);
virtual void SetVirtualScreenBlackList(ScreenId screenId, std::vector<uint64_t>& windowIdList,
std::vector<uint64_t> surfaceIdList = {}, std::vector<uint8_t> typeBlackList = {});
virtual DMError IsOnboardDisplay(DisplayId displayId, bool& isOnboardDisplay);
virtual void SetVirtualDisplayMuteFlag(ScreenId screenId, bool muteFlag);
virtual void DisablePowerOffRenderControl(ScreenId screenId);
virtual std::vector<DisplayPhysicalResolution> GetAllDisplayPhysicalResolution();
virtual DMError GetDisplayCapability(std::string& capabilitInfo);
virtual DMError SetVirtualScreenSecurityExemption(ScreenId screenId, uint32_t pid,
std::vector<uint64_t>& windowIdList);
virtual std::shared_ptr<Media::PixelMap> GetScreenCapture(const CaptureOption& captureOption,
DmErrorCode* errorCode = nullptr);
virtual std::shared_ptr<Media::PixelMap> GetDisplaySnapshotWithOption(const CaptureOption& captureOption,
DmErrorCode* errorCode = nullptr);
virtual std::vector<std::shared_ptr<Media::PixelMap>> GetDisplayHDRSnapshotWithOption(
const CaptureOption& captureOption, DmErrorCode& errorCode);
virtual sptr<DisplayInfo> GetPrimaryDisplayInfo();
virtual DMError GetScreenAreaOfDisplayArea(DisplayId displayId, const DMRect& displayArea,
ScreenId& screenId, DMRect& screenArea);
virtual DMError GetBrightnessInfo(DisplayId displayId, ScreenBrightnessInfo& brightnessInfo);
virtual bool SetVirtualScreenAsDefault(ScreenId screenId);
virtual DisplayId GetPrimaryDisplayId();
virtual DMError GetSupportsInput(DisplayId displayId, bool& supportsInput);
virtual DMError SetSupportsInput(DisplayId displayId, bool supportsInput);
virtual DMError GetRoundedCorner(std::vector<RoundedCorner>& roundedCorner, DisplayId displayId,
int32_t width, int32_t height);
virtual DMError GetBundleName(DisplayId displayId, std::string& bundleName);
virtual DMError RegisterDisplayAttributeAgent(const std::vector<std::string>& attributes,
const sptr<IDisplayManagerAgent> displayManagerAgent);
virtual DMError UnRegisterDisplayAttribute(const std::vector<std::string>& attributes,
const sptr<IDisplayManagerAgent> displayManagerAgent);
protected:
bool RegisterClientDeathListener() override;
private:
static inline SingletonDelegator<DisplayManagerAdapter> delegator;
};
class ScreenManagerAdapter : public BaseAdapter {
WM_DECLARE_SINGLE_INSTANCE(ScreenManagerAdapter);
public:
virtual ScreenId CreateVirtualScreen(VirtualScreenOption option,
const sptr<IDisplayManagerAgent>& displayManagerAgent);
virtual DMError DestroyVirtualScreen(ScreenId screenId, bool isCallingByThirdParty = false);
virtual DMError SetVirtualScreenSurface(ScreenId screenId, sptr<Surface> surface);
virtual DMError AddVirtualScreenSurface(ScreenId screenId, sptr<Surface> surface, const DMRect& surfaceRegion);
virtual DMError RemoveVirtualScreenSurface(ScreenId screenId, sptr<Surface> surface);
virtual DMError AddVirtualScreenBlockList(const std::vector<int32_t>& persistentIds);
virtual DMError RemoveVirtualScreenBlockList(const std::vector<int32_t>& persistentIds);
virtual DMError AddVirtualScreenWhiteList(ScreenId screenId, const std::vector<uint64_t>& missionIds);
virtual DMError RemoveVirtualScreenWhiteList(ScreenId screenId, const std::vector<uint64_t>& missionIds);
virtual DMError SetScreenPrivacyMaskImage(ScreenId screenId,
const std::shared_ptr<Media::PixelMap>& privacyMaskImg);
virtual DMError SetVirtualMirrorScreenCanvasRotation(ScreenId screenId, bool canvasRotation);
virtual DMError SetVirtualMirrorScreenScaleMode(ScreenId screenId, ScreenScaleMode scaleMode);
virtual bool SetSpecifiedScreenPower(ScreenId screenId, ScreenPowerState state, PowerStateChangeReason reason);
virtual bool SetScreenPowerForAll(ScreenPowerState state, PowerStateChangeReason reason);
virtual ScreenPowerState GetScreenPower(ScreenId dmsScreenId);
virtual DMError SetOrientation(ScreenId screenId, Orientation orientation, bool isFromNapi);
virtual DMError SetOrientation(ScreenId screenId, Orientation orientation,
const OrientationOptions& options, bool isFromNapi);
virtual sptr<ScreenGroupInfo> GetScreenGroupInfoById(ScreenId screenId);
virtual DMError GetAllScreenInfos(std::vector<sptr<ScreenInfo>>& screenInfos);
virtual DMError MakeMirror(ScreenId mainScreenId, std::vector<ScreenId> mirrorScreenId, ScreenId& screenGroupId,
const RotationOption& rotationOption = {Rotation::ROTATION_0, false});
virtual DMError MakeMirrorForRecord(const std::vector<ScreenId>& mainScreenIds,
std::vector<ScreenId>& mirrorScreenIds, ScreenId& screenGroupId);
virtual DMError QueryMultiScreenCapture(const std::vector<ScreenId>& displayIdList, DMRect& rect);
virtual DMError MakeMirror(ScreenId mainScreenId, std::vector<ScreenId> mirrorScreenId, DMRect mainScreenRegion,
ScreenId& screenGroupId);
virtual DMError SetMultiScreenMode(ScreenId mainScreenId, ScreenId secondaryScreenId,
MultiScreenMode screenMode);
virtual DMError SetMultiScreenRelativePosition(MultiScreenPositionOptions mainScreenOptions,
MultiScreenPositionOptions secondScreenOption);
virtual DMError MakeExpand(std::vector<ScreenId> screenId, std::vector<Point> startPoint, ScreenId& screenGroupId);
virtual DMError StopMirror(const std::vector<ScreenId>& mirrorScreenIds);
virtual DMError StopExpand(const std::vector<ScreenId>& expandScreenIds);
virtual DMError DisableMirror(bool disableOrNot);
virtual void RemoveVirtualScreenFromGroup(std::vector<ScreenId>);
virtual DMError SetScreenActiveMode(ScreenId screenId, uint32_t modeId);
virtual sptr<ScreenInfo> GetScreenInfo(ScreenId screenId);
virtual DMError SetVirtualPixelRatio(ScreenId screenId, float virtualPixelRatio);
virtual DMError SetVirtualPixelRatioSystem(ScreenId screenId, float virtualPixelRatio);
virtual DMError SetDefaultDensityDpi(ScreenId screenId, float virtualPixelRatio);
virtual DMError SetResolution(ScreenId screenId, uint32_t width, uint32_t height, float virtualPixelRatio);
virtual DMError GetDensityInCurResolution(ScreenId screenId, float& virtualPixelRatio);
virtual DMError ResizeVirtualScreen(ScreenId screenId, uint32_t width, uint32_t height,
uint32_t renderWidth, uint32_t renderHeight);
virtual DMError SetScreenRotationLocked(bool isLocked);
virtual DMError SetScreenRotationLockedFromJs(bool isLocked);
virtual DMError IsScreenRotationLocked(bool& isLocked);
virtual DMError GetScreenSupportedColorGamuts(ScreenId screenId, std::vector<ScreenColorGamut>& colorGamuts);
virtual DMError GetScreenColorGamut(ScreenId screenId, ScreenColorGamut& colorGamut);
virtual DMError SetScreenColorGamut(ScreenId screenId, int32_t colorGamutIdx);
virtual DMError GetScreenGamutMap(ScreenId screenId, ScreenGamutMap& gamutMap);
virtual DMError SetScreenGamutMap(ScreenId screenId, ScreenGamutMap gamutMap);
virtual DMError SetScreenColorTransform(ScreenId screenId);
virtual DMError GetPixelFormat(ScreenId screenId, GraphicPixelFormat& pixelFormat);
virtual DMError SetPixelFormat(ScreenId screenId, GraphicPixelFormat pixelFormat);
virtual DMError GetSupportedHDRFormats(ScreenId screenId, std::vector<ScreenHDRFormat>& hdrFormats);
virtual DMError GetScreenHDRFormat(ScreenId screenId, ScreenHDRFormat& hdrFormat);
virtual DMError SetScreenHDRFormat(ScreenId screenId, int32_t modeIdx);
virtual DMError GetSupportedColorSpaces(ScreenId screenId, std::vector<GraphicCM_ColorSpaceType>& colorSpaces);
virtual DMError GetScreenColorSpace(ScreenId screenId, GraphicCM_ColorSpaceType& colorSpace);
virtual DMError SetScreenColorSpace(ScreenId screenId, GraphicCM_ColorSpaceType colorSpace);
virtual DMError GetSupportedHDRFormats(ScreenId screenId, std::vector<uint32_t>& hdrFormats);
virtual DMError GetSupportedColorSpaces(ScreenId screenId, std::vector<uint32_t>& colorSpaces);
virtual DMError MakeUniqueScreen(const std::vector<ScreenId>& screenIds, std::vector<DisplayId>& displayIds,
const UniqueScreenRotationOptions& rotationOptions);
virtual VirtualScreenFlag GetVirtualScreenFlag(ScreenId screenId);
virtual DMError SetVirtualScreenFlag(ScreenId screenId, VirtualScreenFlag screenFlag);
virtual DMError SetVirtualScreenRefreshRate(ScreenId screenId, uint32_t refreshInterval);
virtual bool SetVirtualScreenStatus(ScreenId screenId, VirtualScreenStatus screenStatus);
virtual DMError SetVirtualScreenMaxRefreshRate(ScreenId id, uint32_t refreshRate,
uint32_t& actualRefreshRate);
virtual ScreenPowerState GetScreenPower();
virtual void SetFoldStatusExpandAndLocked(bool locked);
virtual DMError SetScreenSkipProtectedWindow(const std::vector<ScreenId>& screenIds, bool isEnable);
virtual DMError SetVirtualScreenAutoRotation(ScreenId screenId, bool enable);
virtual DMError SetScreenPrivacyWindowTagSwitch(ScreenId screenId, const std::vector<std::string>& privacyWindowTag,
bool enable);
virtual DMError GetScreenCapability(ScreenId screenId, ScreenCapability& capability);
private:
static inline SingletonDelegator<ScreenManagerAdapter> delegator;
};
}
#endif