# Copyright (c) 2023-2025 Huawei Device Co., Ltd.
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at,
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software,
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import("//build/ohos.gni")
import("../windowmanager_aafwk.gni")
config("libdm_private_config") {
include_dirs = [
"include",
"../dm/include",
"../dmserver/include",
]
}
config("libdm_public_config") {
include_dirs = [
"../interfaces/innerkits/dm",
"../interfaces/innerkits/dm_lite",
"../utils/include",
"../window_scene/screen_session_manager/include",
"../window_scene/session_manager/include",
"../wmserver/include",
]
}
## Build libdm_lite.so
ohos_shared_library("libdm_lite") {
branch_protector_ret = "pac_ret"
sanitize = {
cfi = true
cfi_cross_dso = true
cfi_vcall_icall_only = true
debug = false
cfi_policy = "adaptive"
}
sources = [
"../dm/src/zidl/display_manager_agent_stub.cpp",
"src/display_lite.cpp",
"src/display_manager_adapter_lite.cpp",
"src/display_manager_lite.cpp",
"src/display_manager_lite_proxy.cpp",
"src/screen_manager_lite.cpp",
]
if (!window_manager_use_sceneboard) {
sources += [ "src/display_manager_lite_proxy_idl.cpp" ]
}
configs = [
":libdm_private_config",
"../resources/config/build:coverage_flags",
]
public_configs = [ ":libdm_public_config" ]
deps = [
"${window_base_path}/utils:libwmutil_base",
"${window_base_path}/utils:libwmutil",
]
external_deps = [
"c_utils:utils",
"hilog:libhilog",
"ipc:ipc_single",
"samgr:samgr_proxy",
]
innerapi_tags = [ "platformsdk" ]
part_name = "window_manager"
subsystem_name = "window"
defines = []
if (build_variant == "user") {
defines += [ "IS_RELEASE_VERSION" ]
}
if (window_manager_use_sceneboard) {
defines += [ "SCENE_BOARD_ENABLED" ]
}
if (window_manager_feature_screenless) {
defines += [ "SCREENLESS_ENABLE" ]
}
ldflags = [ "-Wl,-Bsymbolic-functions" ]
}
group("test") {
testonly = true
if (window_manager_use_sceneboard) {
deps = [ "test:test" ]
} else {
deps = []
}
}