* Copyright (c) 2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "window_frame_trace.h"
#include <unistd.h>
#ifdef FRAME_TRACE_ENABLE
#include "frame_trace.h"
#endif
namespace FRAME_TRACE {
WindowFrameTraceImpl* WindowFrameTraceImpl::GetInstance()
{
static WindowFrameTraceImpl ftWindow;
return &ftWindow;
}
#ifdef FRAME_TRACE_ENABLE
bool WindowFrameTraceImpl::AccessFrameTrace()
{
return true;
}
void WindowFrameTraceImpl::VsyncStartFrameTrace()
{
if (!AccessFrameTrace()) {
return;
}
if (FrameAwareTraceEnable(intervalName_)) {
if (handleUI_ == nullptr) {
handleUI_ = CreateTraceTag(intervalName_);
}
if (handleUI_ != nullptr) {
EnableTraceForThread(handleUI_);
StartFrameTrace(handleUI_);
}
}
}
void WindowFrameTraceImpl::VsyncStopFrameTrace()
{
if (!AccessFrameTrace()) {
return;
}
if (FrameAwareTraceEnable(intervalName_)) {
if (handleUI_ != nullptr) {
StopFrameTrace(handleUI_);
}
}
}
#endif
}