* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_ROSEN_ANIMATION_CONFIG_H
#define OHOS_ROSEN_ANIMATION_CONFIG_H
#include "animation/rs_animation_timing_curve.h"
#include "animation/rs_animation_timing_protocol.h"
#include "common/rs_vector3.h"
#include "common/rs_vector4.h"
namespace OHOS {
namespace Rosen {
struct AnimationConfig {
struct WindowAnimationConfig {
struct AnimationTiming {
RSAnimationTimingProtocol timingProtocol_ = 200;
RSAnimationTimingCurve timingCurve_ = RSAnimationTimingCurve::EASE_OUT;
} animationTiming_;
float opacity_ = 0;
Vector3f scale_ { 0.7f, 0.7f, 1.0f };
Vector3f translate_ { 0, 0, 0 };
Vector4f rotation_ { 0, 0, 1, 0 };
} windowAnimationConfig_;
struct KeyboardAnimation {
RSAnimationTimingCurve curve_ = RSAnimationTimingCurve::CreateCubicCurve(0.2f, 0.0f, 0.2f, 1.0f);
RSAnimationTimingProtocol duration_ = 500;
} keyboardAnimationIn_, keyboardAnimationOut_;
struct StartWindowTransitionAnimationConfig {
RSAnimationTimingProtocol timingProtocol_ = 200;
RSAnimationTimingCurve timingCurve_ = RSAnimationTimingCurve::LINEAR;
float opacityStart_ = 1.0;
float opacityEnd_ = 0.0;
} startWinAnimationConfig_;
};
}
}
#endif