* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_ROSEN_AVOID_AREA_CONTROLLER_H
#define OHOS_ROSEN_AVOID_AREA_CONTROLLER_H
#include <map>
#include <set>
#include <unordered_map>
#include <vector>
#include <refbase.h>
#include "class_var_definition.h"
#include "window_node.h"
#include "wm_common.h"
#include "wm_common_inner.h"
namespace OHOS {
namespace Rosen {
enum class AvoidControlType : uint32_t {
AVOID_NODE_ADD,
AVOID_NODE_UPDATE,
AVOID_NODE_REMOVE,
AVOID_NODE_UNKNOWN,
};
class AvoidAreaController : public RefBase {
public:
explicit AvoidAreaController(uint32_t& focusedWindow) : focusedWindow_(focusedWindow) {};
~AvoidAreaController() = default;
void UpdateAvoidAreaListener(sptr<WindowNode>& windowNode, bool isRegisterListener);
void ProcessWindowChange(const sptr<WindowNode>& windowNode, AvoidControlType avoidType,
const std::function<bool(sptr<WindowNode>)>& checkFunc);
AvoidArea GetAvoidAreaByType(const sptr<WindowNode>& node, AvoidAreaType avoidAreaType) const;
private:
void AddOrRemoveOverlayWindowIfNeed(const sptr<WindowNode>& overlayNode, bool isAdding);
void AddOrRemoveKeyboard(const sptr<WindowNode>& keyboardNode, bool isAdding);
void UpdateOverlayWindowIfNeed(const sptr<WindowNode>& node,
const std::function<bool(sptr<WindowNode>)>& checkFunc);
AvoidPosType CalculateOverlayRect(const sptr<WindowNode>& node,
const sptr<WindowNode>& overlayNode, Rect& overlayRect) const;
AvoidPosType GetAvoidPosType(const Rect& windowRect, const Rect& overlayRect) const;
void SetAvoidAreaRect(AvoidArea& avoidArea, const Rect& rect, AvoidPosType type) const;
bool UpdateAvoidAreaIfNeed(const AvoidArea& avoidArea, const sptr<WindowNode>& node, AvoidAreaType avoidAreaType);
AvoidArea GetAvoidAreaSystemType(const sptr<WindowNode>& node) const;
AvoidArea GetAvoidAreaKeyboardType(const sptr<WindowNode>& node) const;
uint32_t& focusedWindow_;
std::unordered_map<uint32_t, sptr<WindowNode>> overlayWindowMap_;
std::set<sptr<WindowNode>> avoidAreaListenerNodes_;
std::map<uint32_t, std::map<AvoidAreaType, AvoidArea>> lastUpdatedAvoidArea_;
uint32_t lastSoftInputKeyboardAreaUpdatedWindowId_ { 0 };
DEFINE_VAR_DEFAULT_FUNC_SET(bool, FlagForProcessWindowChange, isForbidProcessingWindowChange, false)
};
}
}
#endif